Minnesota ANG Block 50 F-16's

MAIW is proud to present the USAF Block 50 F-16CM and F-16DM AI model for FS2004. The Block 50 F-16 is a General Electric powered Viper that specializes in the role of suppressing and destroying enemy air defenses through the use of the HARM missile system. This release features models and textures for all 22 F-16’s currently assigned to the 148th Fighter Wing “Bulldogs” based at Duluth International Airport in Minnesota.

The unit is one of two Air National Guard units that specializes in the SEAD role. As a result they are also one of the first units to have their aircraft painted in the latest version of the ‘Have Glass’ paint scheme which is designed to make the aircraft harder to detect on radar. The 148th Fighter Wing F-16’s have nearly all received this new paint scheme leaving only two aircraft remaining with the two tone paint scheme used for decades on the F-16.

This release is meant to be a direct ‘drop in’ replacement for the AI models originally released in the 148th FW Minnesota ANG by Mark Campbell release in 2015. For instructions on how to replace the old models with the new ones in this release, please follow the installation instructions located below.

Along with new AI models, we have also included a replacement AI traffic file that allows the direct replacement of the original models from the 148th FW Minnesota ANG by Mark Campbell release. If you wish to keep using that package with these new models, simply replace the original traffic file from that package with the new one included in this release.

Additionally we have included the 32 bit high definition textures for each aircraft for those users who prefer to use high definition textures instead of the standard FS2004 compressed textures.

The package can be downloaded from our Download Hangar via this link.

MNANG F16 002