The website and forum will be intermittently unavailable while we're making some security updates.
File uploads to the download hangar are also disabled until further notice.

AI at ETAD?

All things Military AI that don't fit anywhere else.
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

AI at ETAD?

Post by mllgrennman »

I found a magnificent freeware of ETAD...but it has no planes at all...which is a real buzzkill...how can i put in planes to make it more complete?...thanks
TheFoufure
Colonel
Colonel
Posts: 2162
Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium

Re: AI at ETAD?

Post by TheFoufure »

Wich scenery is it ? (filename and where tou find it ?) For fs9 or fsx ?
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

Re: AI at ETAD?

Post by mllgrennman »

It's on flightsim.com...for FS9...I wrote the author, but I have not heard back...

http://www.flightsim.com/vbfs/fslib.php ... d=50941446
TheFoufure
Colonel
Colonel
Posts: 2162
Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium

Re: AI at ETAD?

Post by TheFoufure »

link doesn't match. Can you write the name of the file please ?
Delboy99
Captain
Captain
Posts: 216
Joined: 14 Mar 2009, 20:33
Version: FSX

Re: AI at ETAD?

Post by Delboy99 »

ETAD is Spangdahlem. Try spangdahlem_usaf-52tfw_v20.zip by Chris Brown available on AVSIM. Otherwise just try searching for Spangdahlem on Avsim, plenty of other packages on there.
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

Re: AI at ETAD?

Post by mllgrennman »

i dont know why the link is not working...this is the right file info...anyway...its great but has no planes...i have written the author but he has not responded...can i add planes myself?

FS2004 (ACOF) - FS2004 Scenery
FS2004 Scenery--ETAD Spangdahlem AB
[ Download | View ]

Name: etad.zip
Size: 1,391,525 Date: 11-15-2005 Downloads: 1,373

FS2004 Scenery--ETAD Spangdahlem AB, home to the 52nd Fighter Wing. An accurate representation of the USAFE base, created from many photos and an airport diagram. Includes several custom objects created using Gmax. AFCAD2 and parking included. By Ian McCartney.
User avatar
clickclickdoh
MAIW Developer
MAIW Developer
Posts: 1568
Joined: 03 Mar 2009, 03:04

Re: AI at ETAD?

Post by clickclickdoh »

mllgrennman wrote:...can i add planes myself?
There are two quick ways to check if a scenery is AI ready:

1) Quick & Dirty way. Inside the game, use the Go To Airport location and find ETAD. Try to change the start location from the default runway. If you see a large selection of parking locations that is a good sign it is AI ready

2) Open the airport file in a program like ADE. The file to look open is AF2_ETAD.bgl. If you see lots of parking spots you should be AI ready. Check to ensure the size is correct and note the parking codes as you may need to edit them in your aircraft.cfg files to get the correct parking.

If using step 1 and you only see runways as options or Step 2 and you don't see parking spots, the scenery is not AI ready and will need a new AFCAD file created.
User avatar
leuen
Second Lieutenant
Second Lieutenant
Posts: 96
Joined: 07 May 2011, 22:00
Version: FS9
Location: near LSZE

Re: AI at ETAD?

Post by leuen »

Effectively fully AI ready as already mentioned in the scenery description above.

Image
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

Re: AI at ETAD?

Post by mllgrennman »

how did you do that!...mine has no planes...just because it is ai ready doesn't mean planes will show...packages must be found and installed...yes?
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12113
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AI at ETAD?

Post by Firebird »

Yes indeed. There are some sceneries that include AI aircraft and flightplans but by no means are all of them like that.

If there are no packages then you have to install the AI aircraft and schemes yourself and then either amend existing plans for that scenery or write your own to fit the newly installed AI schemes.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

Re: AI at ETAD?

Post by mllgrennman »

leuen seems to have put them in nicely...im still waiting to hear back how it was done...which is my real question!

BTW I did a search here at MAI...I put in ETAD hoping it would be easy...but no results were found :cry:
volador
Captain
Captain
Posts: 243
Joined: 07 Feb 2013, 20:24
Version: FS9
Location: San Francisco, Chile

Re: AI at ETAD?

Post by volador »

I can help you.
I downloaded the models, repaints and traffic from the sites mentioned before, and I built current and retro traffic for that great scenery created by Ian.

Send me your EMail please.
Miguel
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

Re: AI at ETAD?

Post by mllgrennman »

volador wrote: I downloaded the models, repaints and traffic from the sites mentioned before,
do you mean flightsim.com...how were you able to find ones that fit?....but i will take you up on your generous offer!...thanks again
User avatar
leuen
Second Lieutenant
Second Lieutenant
Posts: 96
Joined: 07 May 2011, 22:00
Version: FS9
Location: near LSZE

Re: AI at ETAD?

Post by leuen »

Al most all aircraft fit as AI. Due to great lack of retro military AI I use 95 percent "flyable" models.
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

Re: AI at ETAD?

Post by mllgrennman »

no my question is simply how did you locate the correct packages?
User avatar
Jon
Major
Major
Posts: 560
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: AI at ETAD?

Post by Jon »

mllgrennman wrote:no my question is simply how did you locate the correct packages?
95% or better chance what you want is linked via Martins website

http://www.owlsnest.eu/
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
volador
Captain
Captain
Posts: 243
Joined: 07 Feb 2013, 20:24
Version: FS9
Location: San Francisco, Chile

Re: AI at ETAD?

Post by volador »

Hi mllgrennman.
Did you received the files I sent you last night?
Miguel
mllgrennman
Second Lieutenant
Second Lieutenant
Posts: 57
Joined: 24 Dec 2015, 01:11
Version: FSX

Re: AI at ETAD?

Post by mllgrennman »

i did...thank you so much!!!...are they from a site, or did you create them yourself?
volador
Captain
Captain
Posts: 243
Joined: 07 Feb 2013, 20:24
Version: FS9
Location: San Francisco, Chile

Re: AI at ETAD?

Post by volador »

No, no, please. They came from AVSim.
Miguel
volador
Captain
Captain
Posts: 243
Joined: 07 Feb 2013, 20:24
Version: FS9
Location: San Francisco, Chile

Re: AI at ETAD?

Post by volador »

With some modifications using Traffic Tools and AFCAD softwares.
Miguel
Post Reply