The website and forum will be intermittently unavailable while we're making some security updates.
File uploads to the download hangar are also disabled until further notice.

Ai FDE with User Flyable Aircraft.

All things Military AI that don't fit anywhere else.
Post Reply
User avatar
Woogey
First Lieutenant
First Lieutenant
Posts: 186
Joined: 04 Jul 2012, 18:23
Version: MSFS
Location: Seattle/Victorville

Ai FDE with User Flyable Aircraft.

Post by Woogey »

Hey Guys, I was thinking about substituting My Aerosoft F-14 model for the the one that come in the F-14 "TopGun" package. Is it possible to just ditch the Aerosoft FDE and Panel files, and then just sub in the FDE from the old F-14Ai Model? would it work?

-Woog
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12112
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: Ai FDE with User Flyable Aircraft.

Post by Firebird »

Are you talking about flying the Aerosoft F-14 with the AI fde?
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
Woogey
First Lieutenant
First Lieutenant
Posts: 186
Joined: 04 Jul 2012, 18:23
Version: MSFS
Location: Seattle/Victorville

Re: Ai FDE with User Flyable Aircraft.

Post by Woogey »

No, I am talking about using the Aerosoft F-14 as Ai. I know it is not the most Ideal solution, but I need me some F-14's in P3d4!

-Woog
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12112
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: Ai FDE with User Flyable Aircraft.

Post by Firebird »

Well if you can't wait then you can transfer the AI fde across, but the AI fde MUST be balanced the same way as the fde for the flyable aircraft fde.
If it is not then weird stuff happens, or it can simple disappear underground.

Be prepared to have to move the model centre, and therefore all other positional parameters as well.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
Woogey
First Lieutenant
First Lieutenant
Posts: 186
Joined: 04 Jul 2012, 18:23
Version: MSFS
Location: Seattle/Victorville

Re: Ai FDE with User Flyable Aircraft.

Post by Woogey »

Argh, Sounds like a pain in the...... I guess I must be patient then....
Reggie
Captain
Captain
Posts: 274
Joined: 22 Sep 2006, 11:54
Version: P3D
Location: Alabama - USA

Re: Ai FDE with User Flyable Aircraft.

Post by Reggie »

For what it’s worth, I’ve been using several flyable aircraft as AI in P3Dv4 until the MAIW conversion packages are released. You have to overlook some things, like canopies closed and pilots present all of the time. But my FSX Acceleration Hornets taxi with flaps down and take off with full afterburner. I did not change the FDE’s in any of them.

Hope this helps,
Reggie
User avatar
col1948
Major
Major
Posts: 500
Joined: 08 Mar 2016, 09:53
Version: FS9
Location: Manchester EGCC

Re: Ai FDE with User Flyable Aircraft.

Post by col1948 »

I've used flayables for AI sometimes, mainly because they might have more detail or I couldn't fine a texture for the AI, some work no problem as Reggie said above others I've had to tweak a bit, also if I do ever swap parts of the cfg I also use the air file from the one I'm swapping from.

Col.
Post Reply