Looking for the USCG MH-65 Dolphin

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Joecoastie
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Re: Looking for the USCG MH-65 Dolphin

Post by Joecoastie »

Paints on the way - just not all 100+ airframes. Hang tight, coming soon.
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Re: Looking for the USCG MH-65 Dolphin

Post by danhult »

Now that the MH-65 has been converted for FSX, I am working on a package for CGAS Kodiak, Alaska. I've done repaints for the MH-60s and HC-130Js using MAIW paintkits, but I haven't been able to find a paintkit for the MH-65. Does anyone know if one exists? If there isn't one, does anyone know how to get a hold of the original author (I think it's Ryan Cobb) so I can get permission to use the blank textures in the original package as a basis for my repaints?

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Re: Looking for the USCG MH-65 Dolphin

Post by Joecoastie »

There is no paintkit as such. I painted two Dolphins for every CGAS that supports the aircraft. The paints have been sent to Martin and will be released when he publishes the FSX AI model.
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Re: Looking for the USCG MH-65 Dolphin

Post by gsnde »

It has been released, Joe :-). That’s where this question is coming from.
Maybe you can PM Dan with a short description how you did it.
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Re: Looking for the USCG MH-65 Dolphin

Post by Joecoastie »

:oops: Oh.
Three days late and more than a dollar short.
I'll look up the layered files I made and get in touch with Dan. :smt006
:oops:
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Re: Looking for the USCG MH-65 Dolphin

Post by gsnde »

Many thanks, Joe.
Cheers,
Martin
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Re: Looking for the USCG MH-65 Dolphin

Post by danhult »

Thanks, Joe! I just finished the package and uploaded it to the library. It should be available shortly.

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Re: Looking for the USCG MH-65 Dolphin

Post by Joseph29 »

I am installing the new USCG Kodiak package and for the flightplan of one of the Jayhawks AIFP is giving me a error that Leg 02: Leg duration too long. Flight unable to return within repeat period. I don't see where the error is to correct it.

Here is the plan.

AC#x,6037,1%,WEEK,VFR,4/23:23,5/05:20,090,F,6037,PASN,5/21:23,TNG5/00:42,030,F,6037,5ADQ,5/00:43,5/02:50,030,F,6037,PASN,5/21:23,TNG6/00:42,030,F,6037,5ADQ,6/00:43,6/02:50,030,F,6037,PASN,6/21:23,TNG0/00:42,030,F,6037,5ADQ,0/00:43,0/02:50,030,F,6037,PASN,1/16:43,1/22:40,090,F,6037,ADQ

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Re: Looking for the USCG MH-65 Dolphin

Post by Delboy99 »

The second leg starts at 21:23 on day 5 and ends at 00:42 on day 5. This makes the flight almost a week long. You need to change the end time to 6/00:42, and then change all the subsequent days to match.
Hope this helps.

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Re: Looking for the USCG MH-65 Dolphin

Post by Joseph29 »

Delboy99 wrote:
19 Feb 2020, 11:04
The second leg starts at 21:23 on day 5 and ends at 00:42 on day 5. This makes the flight almost a week long. You need to change the end time to 6/00:42, and then change all the subsequent days to match.
Hope this helps.
Thank you. I see it now.

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Re: Looking for the USCG MH-65 Dolphin

Post by Victory103 »

Big thanks for doing this Kodiak project, great to have more USCG in the sim with updated models. I just need to repaint the "goatee" off the H-65 left seater's face!
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Re: Looking for the USCG MH-65 Dolphin

Post by Joecoastie »

Here you go , Chris.
He shaved and they have name tags now. I tried a couple ways to put their rank on the epalettes, but it appears that isn't mapped to the figures.
Just unzip and replace the "IACpilots" file in the texture.default folder.
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IACpilot.zip
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Re: Looking for the USCG MH-65 Dolphin

Post by danhult »

Joseph29 wrote:
19 Feb 2020, 12:29
Delboy99 wrote:
19 Feb 2020, 11:04
The second leg starts at 21:23 on day 5 and ends at 00:42 on day 5. This makes the flight almost a week long. You need to change the end time to 6/00:42, and then change all the subsequent days to match.
Hope this helps.
Thank you. I see it now.
D'oh! Good catch. This is one downside to being old-school and using straight text files and TTools rather than some of the newer, better tools like AIFP. Just personal preference in the way that I have found works for me. I'll make the change and update the package. Let me know if you find any other issues. Joe, I can also add the new pilot texture if you would like.

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Re: Looking for the USCG MH-65 Dolphin

Post by Bosshogg »

Can you provide a copy of the model C needed for this package, or provide the location where I can find it? I have the original aircraft but not the ai version or model needed.

Thank you.
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Re: Looking for the USCG MH-65 Dolphin

Post by Joecoastie »

danhult wrote:
22 Feb 2020, 00:00
Joe, I can also add the new pilot texture if you would like.
Dan, it's okay by me.
Bosshogg wrote:
22 Feb 2020, 00:24
Can you provide a copy of the model C needed for this package, or provide the location where I can find it? I have the original aircraft but not the ai version or model needed.

Thank you.
Boss, I'm not sure what you mean by "model C". If you are referring to the HC-130J model, it's available here (MAIW) in the downloads section, I would think.
Service to my Country 9/61 - 2/03
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Va National Guard - 229th Cbt Avn Co
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Re: Looking for the USCG MH-65 Dolphin

Post by Firebird »

I think he means the HH-65C model.
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Re: Looking for the USCG MH-65 Dolphin

Post by danhult »

Here's the fixed flightplan text file and fixed FS9 and FSX traffic BGLs to correct the issue with Jayhawk 6037. I'll add Joe's pilot texture and upload the updated package today.
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CGAS_Kodiak_Fix.zip
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Re: Looking for the USCG MH-65 Dolphin

Post by Joecoastie »

I've read through Dan's .pdf and there is no mention of an HH-65C.
USCG MH-65E is the latest upgrade being done and not all -65s have been completed yet.AFAIK
Service to my Country 9/61 - 2/03
US Navy - HS-3, VX-1, HS-7
Va National Guard - 229th Cbt Avn Co
US Coast Guard - E City CGAS, CGC Morro Bay, RTC Yorktown
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Re: Looking for the USCG MH-65 Dolphin

Post by Bosshogg »

I found what I was looking for. Thanks for the help.
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Re: Looking for the USCG MH-65 Dolphin

Post by Victory103 »

Thanks Joe, my eyes were just zeroing in on this and thinking "didn't he shave this morning prior to assuming alert SAR". Tested last night and I guess ORBX has an updated Kodiak as well, conflicting with this one. Happened in Yuma as well which required fixing.
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