The Twins AI traffic help

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hobby
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The Twins AI traffic help

Post by hobby » 11 Jan 2019, 17:41

I have installed Bentwaters and Woodbridge together with their aircraft - all the aircraft can be seen but I have no AI traffic.

I have tried to convert the Ttools text flightplans from Ttools format to FSX.bgls using the latest version of AIFP. Sadly Uncle Sam's AF seems to have overslept for there is no aircraft movement whatsoever at either base.

Can someone please help?

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Firebird
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Re: The Twins AI traffic help

Post by Firebird » 11 Jan 2019, 19:25

OK, A couple of questions.

Firstly, as we never did a Bentwaters/Woodbridge package can i assume that you mean the ACG package?

Next which aircraft is it that you are trying to install there?

Finally what does AIFP show you in the Aircraft list when you load the flightplans up?
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John Young
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Re: The Twins AI traffic help

Post by John Young » 11 Jan 2019, 21:09

This does indeed sound like the ACG Twins package of Bentwaters and Woodbridge. The FSX version in the Download Hangar includes the AI aircraft and a traffic file "Traffic_ACG_Bentwaters_Woodbridge_1989_FSX" already in FSX format. If I understand what you are saying hobby, you can see the aircraft but they are not moving. That tends to suggest that they and the traffic file are installed OK, but you are viewing the AI at a time when there are few movements - a Saturday or Sunday for example.

Open the traffic file in AIFP and in the Flight Plans section go to the "Timetable" facility and look at the departure times for EGVG and EGVJ on a week day. Pick one of the times and launch the scenery at that time (GMT). Do you see the movement?

John

hobby
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Re: The Twins AI traffic help

Post by hobby » 12 Jan 2019, 22:07

John: Thanks for your help. Still finding my way round AIFP - excellent program. I had to insert EGVJ & EGVG into the AIFP database before I could read the 'Timetable' section for those airfields. I was then able to check the 'Timetable' facility as you suggested and all is now working as originally planned.

Is there any way that I can change the C130, F16 and A10 AI models for the more up to date versions? The new F16s look very convincing.


Thanks also to Firebird.

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John Young
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Re: The Twins AI traffic help

Post by John Young » 13 Jan 2019, 08:08

It always was working hobby. You were just observing the aircraft when no movements were scheduled.

You can change the aircraft for the more recent ones in the aircraft.txt component of the traffic file and recompile the .bgl, but you won't have the paints to go with them. The old textures are not mapped to the new models.

John

hobby
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Re: The Twins AI traffic help

Post by hobby » 13 Jan 2019, 11:23

I'll leave well alone at present.

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Re: The Twins AI traffic help

Post by Trevytt2004 » 14 Jan 2019, 17:24

Out of curiosity...have you installed johns new A-10's?
you can swap out the old ones in the flight plans for the new ones john produced...there are even repaints produced as I have them on my sim. this can be done via aifp as well....cant remember the exact procedure off the top of my head but when you load a flight plan...the aircraft used are listed on the right of the screen.
now I had installed johns A-10 along with the repaints so they were already but not the aircraft being used.

you select one of the aircraft to change....and I think right click on it and take the option to replace …. a window will now open where you can search down the list of installed aircraft in your sim and select the aircraft to use for that one...

the repaints I had pretty much covered all the bentwaters and woodbridge hogs so it was fairly easy to just do one at a time...there were a few missing but nothing to worry me...I just selected to either remove that aircraft from the plan or use one of the others available...id have two aircraft the same but the scenery is so spread out..its not noticeable.

then finaly...recompile flight plan and eh voila...new shiny hogs.....


good luck

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