The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.

DKAI Hawk

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
User avatar
RipPipPip
Lieutenant Colonel
Lieutenant Colonel
Posts: 871
Joined: 11 Aug 2006, 20:57
Version: FS9
Location: Between EPWA & EPBC, that's north of Krakozhia (?)

Post by RipPipPip »

You may do gear which compresses - I did this actually in An-2 for the first time and it works.
You design keyframes:
0 - gear (r_gear...., l_gear....) is retracted
100 - fully extended as you see it in flight
101 - fully compressed as you see it on the ground
(those two last work for me, for a piston powered An).

BTW- I think if you would add another cross section to the canopy it will look even nicer.
"For a few FPS more"
Image
Rysiek Winawer
User avatar
Dark Morelia
Captain
Captain
Posts: 248
Joined: 15 Feb 2007, 04:02
Version: FS9
Location: Hervey Bay, Australia
Contact:

Post by Dark Morelia »

I think you should make it with gear compression animated.
It's not hard to do, I can help if ya like.
At least it only has 3 wheels to worry about... not 24 :?

Edit: just beat me to it Rip. :lol:
Drew >>

Image
User avatar
CrazyDunc
Captain
Captain
Posts: 327
Joined: 15 Oct 2006, 07:10
Version: FSX
Location: EGBJ
Contact:

Post by CrazyDunc »

rightyo, i reckon i can do tht, ill have a play with it!`, also, struglin with the engine intakes, if u look at a head to ead shot of a hawk, the engine intakes are very thick, with a compatively samll hole for the air to enter, any ideas on how to modelit cos icant figure it out!
Regards,
Dunc
User avatar
RipPipPip
Lieutenant Colonel
Lieutenant Colonel
Posts: 871
Joined: 11 Aug 2006, 20:57
Version: FS9
Location: Between EPWA & EPBC, that's north of Krakozhia (?)

Post by RipPipPip »

CrazyDunc wrote:...the engine intakes are very thick, with a compatively samll hole for the air to enter, any ideas on how to modelit cos icant figure it out!
Well, just like in almost every other case: lets start from a proper tube part and form it ...
"For a few FPS more"
Image
Rysiek Winawer
Psuls
MAIW Veteran
MAIW Veteran
Posts: 476
Joined: 11 Aug 2006, 21:03
Version: FS9
Location: Between EBBR & EBBE

Post by Psuls »

I vote for the animated gear compression as well :D

Rip, I think I did keyframe 200 for the full compression on the Tweet.

@Dark
24 gears? What kind of bird are you making? Not a C5 I hope ? :wink:
Pascal
User avatar
RipPipPip
Lieutenant Colonel
Lieutenant Colonel
Posts: 871
Joined: 11 Aug 2006, 20:57
Version: FS9
Location: Between EPWA & EPBC, that's north of Krakozhia (?)

Post by RipPipPip »

Psuls wrote:...Rip, I think I did keyframe 200 for the full compression on the Tweet...
Yes, right, I've just checked it and keyframe 200 compression does work during taxi and touch down!

So I correct the list to:
0 - gear (r_gear...., l_gear....) is retracted
100 - fully extended as you see it in flight
101 - normally (statically) compressed as you see it on the ground
200 - fully (dynamic) compressed (a bang onto the ground)
"For a few FPS more"
Image
Rysiek Winawer
User avatar
Dark Morelia
Captain
Captain
Posts: 248
Joined: 15 Feb 2007, 04:02
Version: FS9
Location: Hervey Bay, Australia
Contact:

Post by Dark Morelia »

Pascal - nope, not a C-5.
Something a bit bigger :lol:
Drew >>

Image
aerogator

Post by aerogator »

Pascal - nope, not a C-5.
Something a bit bigger
I know what it is...but I ain't sayin' :D
mikewmac
MAIW Veteran
MAIW Veteran
Posts: 1787
Joined: 12 Aug 2006, 10:06
Version: P3D
Location: KBTV - Vermont

Post by mikewmac »

aerogator wrote:
Pascal - nope, not a C-5.
Something a bit bigger
I know what it is...but I ain't sayin' :D
Jake,

I believe that I know what it may be also, but it is not my place to say either. :D

Mike
Last edited by mikewmac on 16 Apr 2007, 16:49, edited 1 time in total.
jgibson_sniper

Post by jgibson_sniper »

Bigger than a C-5, I wonder what that could be. ??? :wink:
Forestfan

Post by Forestfan »

An aircraft carrier? :P :wink:
User avatar
CrazyDunc
Captain
Captain
Posts: 327
Joined: 15 Oct 2006, 07:10
Version: FSX
Location: EGBJ
Contact:

Post by CrazyDunc »

With 24 wheels. i seriously doubt it mate! :)
Regards,
Dunc
Chrisb
Major
Major
Posts: 553
Joined: 18 Aug 2006, 07:34
Version: FS9
Location: UK

Post by Chrisb »

Is it the Sinclair C5 Display Team or perhaps Antonov 124? That would be something.

Whatever it is I'm sure we will appreciate the skill that went into it.

Chris
Psuls
MAIW Veteran
MAIW Veteran
Posts: 476
Joined: 11 Aug 2006, 21:03
Version: FS9
Location: Between EBBR & EBBE

Post by Psuls »

Hey Dunc,

Howdy?
Pascal
User avatar
CrazyDunc
Captain
Captain
Posts: 327
Joined: 15 Oct 2006, 07:10
Version: FSX
Location: EGBJ
Contact:

Post by CrazyDunc »

Alrighty mate,
i ahvent had a chance to do anyfin to it, ive been chasin herks around the world makin sure tehy all work ok, lol

once the herks are gone im gonna crack onwit it

Dunc
Regards,
Dunc
Psuls
MAIW Veteran
MAIW Veteran
Posts: 476
Joined: 11 Aug 2006, 21:03
Version: FS9
Location: Between EBBR & EBBE

Post by Psuls »

LOL :lol:

I guess you never seen so much herks
Pascal
User avatar
CrazyDunc
Captain
Captain
Posts: 327
Joined: 15 Oct 2006, 07:10
Version: FSX
Location: EGBJ
Contact:

Post by CrazyDunc »

nope, neva!!!
Regards,
Dunc
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Post by MIKE JG »

Dancan, any progress on the Hawk model??
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
User avatar
CrazyDunc
Captain
Captain
Posts: 327
Joined: 15 Oct 2006, 07:10
Version: FSX
Location: EGBJ
Contact:

Post by CrazyDunc »

Mike,
Well not really, ive had exams and then went on rugby tour in the past week so i ahvent really opened it up. gonan try to do it soon! so much to do atm!

Dunc
Regards,
Dunc
Psuls
MAIW Veteran
MAIW Veteran
Posts: 476
Joined: 11 Aug 2006, 21:03
Version: FS9
Location: Between EBBR & EBBE

Post by Psuls »

Glad to hear you can play rugby again :D

Cheers
Pascal
Post Reply