WSMG AI F-16 preview

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TheFoufure
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Re: WSMG AI F-16 preview

Post by TheFoufure » 06 May 2017, 08:08

Hello

Eventually release the F-16I ? It's not sure ? Why ?

To update the israeli packs, it's a perfect aircraft for that. I hope you will release it.

Thanks a lot for all your job ;-)

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Greg
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Re: WSMG AI F-16 preview

Post by Greg » 06 May 2017, 10:43

"Eventually" in English does not mean the same as "éventuellement" in French ;)

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bismarck
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Re: WSMG AI F-16 preview

Post by bismarck » 06 May 2017, 15:41

I vote for the Sufa :roll: :wink:

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 06 May 2017, 16:25

In a rare breach of forum etiquette, I will quote my own post from the previous page........ :roll:
MIKE JG wrote:
06 May 2017, 00:28
The F-16I is a separate model that we have covered already and will eventually release.
It will come with a surprise as well...... 8)
-Mike G.

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bismarck
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Re: WSMG AI F-16 preview

Post by bismarck » 06 May 2017, 16:36

Very interesting Mike... I have an idea about the surprise... :smt017 Hope that my feeling is right.

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 07 May 2017, 02:47

This is a USAF Block 42 F-16CM. The differences are subtle but the most obvious is the lack of the AIFF "bird slicer" antenna on the nose forward of the cockpit. The other noticeable one is the different HUD which is a holographic hud with a larger green tinted main combiner glass along with a second smaller clear combiner. The HUD housing is a slightly different shape as well which was modeled.

The real confusion starts when you have Block 42's with the AIFF "bird slicers". Some of them have been through a Common Configuration Implementation Program (CCIP) to make them basically the same as their newer cousins the Block 52's. So some block 40/42's don't have the AIFF and some do. The only real giveaway is the HUD. Only the block 40/42 series has the green tinted head's up display.

The confusion only gets worse the further back you go in the block series.

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zsoltfireman
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Re: WSMG AI F-16 preview

Post by zsoltfireman » 07 May 2017, 10:20

MIKE JG wrote:
06 May 2017, 00:28
LOL. That's a large undertaking.

We need someone to take on the Block 50+ and 52+ models, both single seat and two seat versions (spine versions). We're talking Greece, Morocco, Turkey, Singapore, Chile and a few others.

Poland is already spoken for by user 'Hawk_sh'.

The F-16I is a separate model that we have covered already and will eventually release.

Would you be interested in painting some of those aircraft??
Yes I would paint! :D
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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 07 May 2017, 17:27

Ok let me get you the proper model first and then a paintkit. Where can I send those files to??
-Mike G.

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zsoltfireman
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Re: WSMG AI F-16 preview

Post by zsoltfireman » 07 May 2017, 17:54

MIKE JG wrote:
07 May 2017, 17:27
Ok let me get you the proper model first and then a paintkit. Where can I send those files to??
zsoltbeleznay@nospam.gmail.com

Thank you,
Zsolt

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 07 May 2017, 17:57

Ok I'll see if i can email you a few files to get you started.
-Mike G.

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 08 May 2017, 00:27

Kevin painted his favorite of the aggressor schemes:

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Weescotty
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Re: WSMG AI F-16 preview

Post by Weescotty » 08 May 2017, 01:06

Mike, looks like the lower part of the nose port serial number and the lower part of the static port stencil is missing?

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zsoltfireman
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Re: WSMG AI F-16 preview

Post by zsoltfireman » 08 May 2017, 05:28

MIKE JG wrote:
07 May 2017, 17:57
Ok I'll see if i can email you a few files to get you started.
What kind of paints made this model?

Thank you!
Zsolt
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Weescotty
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Re: WSMG AI F-16 preview

Post by Weescotty » 08 May 2017, 12:41

I use and old version of Paint Shop Pro, others use Adobe Photoshop.
Whatever you use has to support layers, a free one (gnu public licence) is Gimp.

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 08 May 2017, 16:26

Weescotty wrote:
08 May 2017, 01:06
Mike, looks like the lower part of the nose port serial number and the lower part of the static port stencil is missing?
Yea they probably are, I threw that together fairly quickly.
-Mike G.

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zsoltfireman
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Re: WSMG AI F-16 preview

Post by zsoltfireman » 23 May 2017, 02:54

MIKE JG wrote:
07 May 2017, 17:57
Ok I'll see if i can email you a few files to get you started.
Any news the painkit?
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Re: WSMG AI F-16 preview

Post by ricki429 » 02 Sep 2017, 16:03

Have the UAE/Iraq/Israeli F16s been released yet or are they still in the works? Thanks for doing such a great job!

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Re: WSMG AI F-16 preview

Post by Firebird » 02 Sep 2017, 16:19

Those versions have not been completed yet.
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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 03 Oct 2017, 02:54

A few hours tonight to actually work on some Viper projects!

First is Kevin's summer project which I think drove him to drinking, the famous Blizzard cammo scheme for the Nellis aggressor Viper:
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Second is the Polish Air Force Block 52+ version sporting conformal fuel tanks. Hartwig is doing the textures for these and when I can get the models finished, they will be released.
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Re: WSMG AI F-16 preview

Post by petebramley » 03 Oct 2017, 07:08

Looking good !
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