WSMG AI F-16 preview

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 15 Oct 2017, 02:45

Getting the parachute models sorted out!

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-Mike G.

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 25 Oct 2017, 03:01

Kevin has been working on a little side project for a quick release:

Fuerza Aérea de Chile Block 50+ Vipers
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Image

One of the coolest camouflage schemes applied to an F-16. The Fuerza Aérea de Chile Block 50+ Vipers carry some different weapons than most F-16's as seen here with the Python and Derby missiles loaded.
-Mike G.

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clickclickdoh
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Re: WSMG AI F-16 preview

Post by clickclickdoh » 25 Oct 2017, 04:30

Those are great looking models guys. Outstanding work.

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Victory103
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Re: WSMG AI F-16 preview

Post by Victory103 » 25 Oct 2017, 22:20

1000% agree about the camo, the Pol's coming in a pretty close 2nd. The FAV and 80's USAF CAS test lizard scheme as well.
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Re: WSMG AI F-16 preview

Post by Joseph29 » 25 Oct 2017, 23:56

I miss seeing this plane in my sim. :(

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Re: WSMG AI F-16 preview

Post by MIKE JG » 26 Oct 2017, 12:35

Joseph, you won't have to wait too long, they only have 10 of the block 50+ models so we should have these released in the next week or so.
-Mike G.

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Re: WSMG AI F-16 preview

Post by Joseph29 » 26 Oct 2017, 23:47

MIKE JG wrote:
26 Oct 2017, 12:35
Joseph, you won't have to wait too long, they only have 10 of the block 50+ models so we should have these released in the next week or so.

That's not what I ment. I switched to P3D about a month or 2 ago and these planes don't work in P3D.

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MIKE JG
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Re: WSMG AI F-16 preview

Post by MIKE JG » 27 Oct 2017, 01:30

Ahh, gotcha. The key term is 'yet'...... :smt003

We might get them to work in P3D one of these days. It would be nice if the LM folks listened to the users and incorporated the sort of AI controls we have in FS9 into P3D.
-Mike G.

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Re: WSMG AI F-16 preview

Post by Weescotty » 01 Nov 2017, 23:31

Hopefully you will all have the FACh Falcons soon.

Meanwhile I have moved onto the UAE AF Block 60's.
Was logical....
We already have the standard short tail end, but not 'grafted' onto a 2 seat spine.
As the Block 60's are GE powered it was the easiest transition.

Once they are complete it opens up the Sufa!
Take the Block 60 spine and fit it to a PW 2 seat model.

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Re: WSMG AI F-16 preview

Post by zsoltfireman » 02 Nov 2017, 08:30

Hello All,

The WSMG AI F-16 paintkit available?

Thank you so much!

Zsolt
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Re: WSMG AI F-16 preview

Post by MIKE JG » 03 Nov 2017, 02:09

Zsolt I will get it to you.
-Mike G.

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Re: WSMG AI F-16 preview

Post by MIKE JG » 04 Nov 2017, 03:35

Got these still in the works as well!

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Re: WSMG AI F-16 preview

Post by Victory103 » 04 Nov 2017, 16:08

What? The AI pilots fly formation now? You guys are amazing!
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Re: WSMG AI F-16 preview

Post by zsoltfireman » 05 Nov 2017, 10:27

Hi All,

Here the Badger Militia

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Zsolt
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Re: WSMG AI F-16 preview

Post by maverick69 » 08 Nov 2017, 18:36

Thank you for the Chilean vipers. A viper with the dorsal spine at last!
P.S.: in the #851 folder is missing the engine texture (there is only a black square)
- Maurizio C.

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Re: WSMG AI F-16 preview

Post by MIKE JG » 10 Nov 2017, 19:43

Desert Vipers coming soon!

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Re: WSMG AI F-16 preview

Post by maverick69 » 10 Nov 2017, 23:10

Even better than the Chileans!
- Maurizio C.

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Re: WSMG AI F-16 preview

Post by volador » 10 Nov 2017, 23:33

Thank you for the Chilean F-16s
Miguel

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Re: WSMG AI F-16 preview

Post by MIKE JG » 11 Nov 2017, 04:07

Desert Vipers to be followed by Training Vipers!

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Re: WSMG AI F-16 preview

Post by Victory103 » 11 Nov 2017, 05:51

Very nice, looks like Hill is an all F-35 base now, all the Vipers have moved to other bases, majority to "HO".
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