AI Bell 222

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
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euroastar350
Second Lieutenant
Second Lieutenant
Posts: 17
Joined: 26 Feb 2007, 23:07

AI Bell 222

Post by euroastar350 » 31 Dec 2017, 06:05

Hi guys,

As the title suggests, anyone in need of an AI Bell 222? I am doing Version 2 of a previously released model and I have all original sources sent to me by Alan Devins back in 2010. I have a stripped source that has about 10,000 polys, this doesn't include the rotors. As with my Bell 206 offering, I am offering the Bell 222 for conversion to AI in 3DS Max 9 and gmax formats.
AIB222.jpg

RCFlyer
Cadet
Cadet
Posts: 1
Joined: 27 Dec 2017, 18:35
Version: P3D

Re: AI Bell 222

Post by RCFlyer » 01 Jan 2018, 15:32

Will the Bell222 and 206 be compatible with P3DV4? If so, I would be interested.

Danny

euroastar350
Second Lieutenant
Second Lieutenant
Posts: 17
Joined: 26 Feb 2007, 23:07

Re: AI Bell 222

Post by euroastar350 » 01 Jan 2018, 20:32

RCFlyer wrote:
01 Jan 2018, 15:32
Will the Bell222 and 206 be compatible with P3DV4? If so, I would be interested.

Danny
I'm not doing conversions to AI, hence my offering of the sources to anyone wanting to take on such a task. Since they are in Max and gmax formats, they would most likely work in P3DV1-4 once compiled

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John Young
MAIW Developer
MAIW Developer
Posts: 2509
Joined: 12 Jul 2008, 15:15

Re: AI Bell 222

Post by John Young » 01 Jan 2018, 21:30

Only if compiled with the FSX Game pack and with properly tagged animation and visibility.

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