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canopy?

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
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mins
Captain
Captain
Posts: 244
Joined: 21 Mar 2008, 04:54
Version: FS9

canopy?

Post by mins »

Hello

This is the model I'm making these days.

But I don't like the canopy.

How can I make a canopy that is shiny and fluttering like a wave?

Do I have to make the 3d model from scratch?

Or is there a special material input value?

Thank you.
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John Young
MAIW Developer
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Posts: 4220
Joined: 12 Jul 2008, 15:15

Re: canopy?

Post by John Young »

I'm assuming this is FS9 Mins. Have you added a reflective (Specular) Material in Gmax and are reflections switched on in the sim?

These are the settings I'm using for the Gazelle:

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The alpha channel also controls how transparent and glossy the glass is.

The settings for FSX and P3D are much more complicated, but I can let you have those if you need them.

John
mins
Captain
Captain
Posts: 244
Joined: 21 Mar 2008, 04:54
Version: FS9

Re: canopy?

Post by mins »

Dear John.

How are you doing?

Thank you for your quick and kind reply.

That's right. It's FS9.

I use FSDS. Modifying to various input values.

Always be healthy and take care.

Although it's late, Happy New Year.

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miljan
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Joined: 31 Jul 2009, 21:34
Version: P3D
Location: Between continents

Re: canopy?

Post by miljan »

Hello mins,
although your canopy glass looks great here are the values I have used for my ORAO model.
Don't forget that in your paintkit you have to make square usually black with alpha chanell as well to get that glossy look.
I would really really like to see this one published as it is one of airplanes I wanted to make long ago . I believe many of us are waiting to see it in our simulators.


cheers
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