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MCAS Miramar by Desmond Burrell

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MIKE JG
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MCAS Miramar by Desmond Burrell

Post by MIKE JG »

Post any and all support related comments for this package in this thread. The Package Manager will look into your problem as soon as possible.

NOTE: Support for FSX users will not be offered in this thread. Instead FSX support can be had by posting questions in the MAIW Packages in FSX support thread located here.
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Joseph29
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Re: MCAS Miramar by Desmond Burrell

Post by Joseph29 »

Thank you for the package! Now was it my imagination? Did I see a fightertown USA scenery on the MAIW homepage?
james84

Re: MCAS Miramar by Desmond Burrell

Post by james84 »

Great job!
james84

Re: MCAS Miramar by Desmond Burrell

Post by james84 »

I found a small mistake when installing the Citations: the sequence of the entries is [fltsim.0], [fltsim.2], [fltsim.3] instead of [fltsim.0], [fltsim.1], [fltsim.2].
This way only the [fltsim.0] aircraft will be visible!
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jimrodger
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Re: MCAS Miramar by Desmond Burrell

Post by jimrodger »

In the F/A18 package [fltsim.60] & [fltsim.61] error on ACA with models of FS36375_C_JDAM.

Jim
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Re: MCAS Miramar by Desmond Burrell

Post by RKE »

Nice package to start off the weekend with :D

Even if it did mean I had to rummage through my existing install in order to get rid pre-existing traffic :lol:
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Re: MCAS Miramar by Desmond Burrell

Post by jaguar1 »

Joseph29 wrote:Thank you for the package! Now was it my imagination? Did I see a fightertown USA scenery on the MAIW homepage?

Miramar is Fightertown USA! remember Top Gun :idea:
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Re: MCAS Miramar by Desmond Burrell

Post by Joseph29 »

jaguar1 wrote:
Joseph29 wrote:Thank you for the package! Now was it my imagination? Did I see a fightertown USA scenery on the MAIW homepage?

Miramar is Fightertown USA! remember Top Gun :idea:

Yes but neither this or the Top Gun package has any custom scenery.
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jetmax
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Re: MCAS Miramar by Desmond Burrell

Post by jetmax »

Great.. now where am I going to put all my Tom Kitty's :mrgreen:
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Re: MCAS Miramar by Desmond Burrell

Post by jaguar1 »

Joseph29 wrote:
jaguar1 wrote:
Joseph29 wrote:Thank you for the package! Now was it my imagination? Did I see a fightertown USA scenery on the MAIW homepage?

Miramar is Fightertown USA! remember Top Gun :idea:

Yes but neither this or the Top Gun package has any custom scenery.
Step 4) Use MAIW Miramar NAS Scenery

The scenery is in the top gun package, as per the read me file : Hope this helps!!



The Installer will already have installed a folder called ìMAIW Miramar NASî in your ìFlight Simulator 9/Addon Scenery" directory. This folder contains all the scenery and exclude files for this enhanced Miramar NAS scenery. To enable this scenery, start FS9 and go to the scenery library in settings, select "ADD AREA" and then select the path of the folder "Flight Simulator 9/Addon Scenery/MAIW Miramar NAS".
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Re: MCAS Miramar by Desmond Burrell

Post by Victory103 »

jetmax wrote:Great.. now where am I going to put all my Tom Kitty's :mrgreen:
The boneyard at KDMA, yes I'm shedding a tear too!

Totally makes my day to pop on the site and see a new package, and a Naval Aviation one at that! I just got the VMFAT-101 up and going from Graham last month, oh well.
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MIKE JG
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Re: MCAS Miramar by Desmond Burrell

Post by MIKE JG »

Thanks for finding those little errors, I'll fix that right now.
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Makadocias
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Re: MCAS Miramar by Desmond Burrell

Post by Makadocias »

Really cool package as usual guys!!!

You rock!!! :smt007

THANK YOU!!! :D
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MIKE JG
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Re: MCAS Miramar by Desmond Burrell

Post by MIKE JG »

Here's the two Aircraft.cfg files that have the fixes in them if you don't want to fix it yourself or download the whole package again.

New version is uploaded and corrected.
Attachments
aircraft CFG Files.zip
(11.16 KiB) Downloaded 81 times
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reconmercs
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Re: MCAS Miramar by Desmond Burrell

Post by reconmercs »

sorry for the errors guys :oops: concerning scenery, non was included for this package, but if users want to use the retro Miramar scenery, I'll see if I can update the AFCAD for that scenery as soon as possible so the modern squadrons will park correctly and add the missing runway.
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Re: MCAS Miramar by Desmond Burrell

Post by bismarck »

reconmercs wrote:sorry for the errors guys :oops: concerning scenery, non was included for this package, but if users want to use the retro Miramar scenery, I'll see if I can update the AFCAD for that scenery as soon as possible so the modern squadrons will park correctly and add the missing runway.
Good idea :wink:
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Re: MCAS Miramar by Desmond Burrell

Post by zippo250 »

Thanks so much for the new base, but this does force me to make the hardest decision of my life: Top Gun, or Modern Miramar. :-?
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Re: MCAS Miramar by Desmond Burrell

Post by awj112 »

reconmercs wrote:sorry for the errors guys :oops: concerning scenery, non was included for this package, but if users want to use the retro Miramar scenery, I'll see if I can update the AFCAD for that scenery as soon as possible so the modern squadrons will park correctly and add the missing runway.
I would second that motion since the screen shots hint that the package is used with the scenery...
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Re: MCAS Miramar by Desmond Burrell

Post by Joseph29 »

Thanks for the help with finding the scenery. I like to keep my AI up to date so I never did insrall the Top Gun package. I did not think there was scenery in that package.
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MIKE JG
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Re: MCAS Miramar by Desmond Burrell

Post by MIKE JG »

You can use the old Top Gun scenery with this package no problem. The new Miramar afcad visually doesn't look that great with the scenery but the actual scenery objects themselves are not an issue with the new package. Just watch out for Maverick on his crotch rocket! :smt003
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