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IDF Part 5: Ramat David Air Base Support Thread

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MIKE JG
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IDF Part 5: Ramat David Air Base Support Thread

Post by MIKE JG »

Post support related comments for this package in this thread. The Package Manager will look into your problem as soon as possible.

NOTE 1: Keep this thread clean and post ONLY support related comments here. For all other discussions about this package, please reply to the release announcement.

NOTE 2: We will only provide support for bugs in our packages, not for conflicts with other addons in a user's highly modified simulator setup.

NOTE 3: Support for FSX users will not be offered in this thread. Instead FSX community support can be had from other users by posting questions in our "Unofficial Flight Simulator X Forums".
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Mikoyan-Gurevich
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Ramat David Terrain Issue

Post by Mikoyan-Gurevich »

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Any ideas what may be going on here?
(I have other sceneries installed in Israel so that could be the culprit...)
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Re: Ramat David Terrain Issue

Post by RKE »

If you have the FSGenesis freeware mesh of Israel, that's the most likely culprit. It caused the same issues at a previously released airbase.
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Re: Ramat David Terrain Issue

Post by Mikoyan-Gurevich »

RKE wrote:If you have the FSGenesis freeware mesh of Israel, that's the most likely culprit. It caused the same issues at a previously released airbase.
I don't have that particular add-on...
The only thing I think it could be is FSAddon Publishing's
LLBG Ben Gurion for FS2004. But this AFB and LLBG are miles apart from each other... :?
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bismarck
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Re: Ramat David Terrain Issue

Post by bismarck »

Not so far.... I had an issue with an airport in Sardinia that caused problem in Madrid :roll:
Try to uninstall temporarily LLBG and let us know.
In that area I don't have any add-on, so i created this airport on a "default" set-up.


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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by Wolfhound »

There are buildings on the runway i don,t think they belong there :?
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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by bismarck »

Have you check for duplicate AFCAD?
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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by Wolfhound »

yes i did here are some screenshots
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bismarck
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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by bismarck »

Wolf, I think that you have somewhere the old AFD I released more than one year ago. The default LLRD and the one coming with the package has runway 33, not 32 as in your shot. If you have a look here: http://www.militaryaiworks.com/newforum ... 7&start=40 you can see that in that scenery there was RWY 32 and also someone noticed that it was not aligned with the real one.
This new one is completely re-done from scratch.

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Re: Ramat David Terrain Issue

Post by viper810 »

I have the same issue and also have no other scenery of mesh installed.
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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by viper810 »

I have this issue also.
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Re: Ramat David Terrain Issue

Post by JohnTenn »

It appears the airport flatten is missing.

Check in fs9\Scenery\Asia\Scenery that FL957200.bgl is the original dated 2003/05/21.

Some of the older freeware sceneries had modified files of the original base .bgl's.

I have FS genesis mesh installed and LLBG payware.

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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by Wolfhound »

I have found the problem there was a left over from ben gurion,s IDF package had to remove it and everything is fine now :smt003
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bismarck
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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by bismarck »

Glad you sort it out.

Giorgio
JohnTenn wrote:It appears the airport flatten is missing.

Check in fs9\Scenery\Asia\Scenery that FL957200.bgl is the original dated 2003/05/21.

Some of the older freeware sceneries had modified files of the original base .bgl's.

I have FS genesis mesh installed and LLBG payware.

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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by Jon »

FYI tail 69 and 75 in the 109th have an extra l in the model (fuell vice fuel)
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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by petebramley »

Another pickup with the 109s

there are 2 unused texture files:

..\texture.iaf_109s_041
..\texture.iaf_109s_074


Can I delete them as they do not appear in the Traffic file ??
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bismarck
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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by bismarck »

Thanks Jon and Pete.
69 and 75 are ok and visible in FS9. Usually when the model is not correct the AC appears without texture. Evidently once FS reads fuel, it doesn't care about second L 8)
And Pete, you can delete that directories.

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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by petebramley »

Thanks Giorgio

I suspected as much. Ha a quick run around and the scenery looks great. You have done
a fine job, yet again.

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Re: IDF Part 5: Ramat David Air Base Support Thread

Post by bismarck »

Thanks, Pete

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