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Hurlburt Field package by MAIW
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- MAIW Veteran
- Posts: 2565
- Joined: 11 Aug 2006, 19:55
- Version: FS9
- Location: KRDU
Hurlburt Field package by MAIW
please use this topic to ask questions and provide constructive feedback about this package here
direct link:
http://library.avsim.net/download.php?DLID=105772
direct link:
http://library.avsim.net/download.php?DLID=105772
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- Captain
- Posts: 209
- Joined: 12 Jun 2007, 21:04
- Version: FS9
- Location: St Leonards on Sea, Sussex.
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- MAIW Veteran
- Posts: 2565
- Joined: 11 Aug 2006, 19:55
- Version: FS9
- Location: KRDU
or you could've just clicked the direct linkSMOC wrote:It should be Hurlburt... not Hulburt. Took me a few minutes to find it on AVSIM due to the misspelling.
sorry bout the mispelling though and the EAP reference in the readme though it IS very nice to know some of yall actually read them these days, yesterday we were actually joking about ways to get yall to start reading them
I don't recall that being there last night when you originally posted... was it? I saw the post with no link, went to Avsim and typed in Hurlburt to no avail. Tried it again this morning before I came back to MAIW this morning and noticed the error in spelling. Besides, when you click on the direct link it takes to the direct download instead of the page where I can read the synopses. So I still would have tried to search for it via Hurlburt.reconmercs wrote:or you could've just clicked the direct linkSMOC wrote:It should be Hurlburt... not Hulburt. Took me a few minutes to find it on AVSIM due to the misspelling.
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- MAIW Veteran
- Posts: 2565
- Joined: 11 Aug 2006, 19:55
- Version: FS9
- Location: KRDU
yeah the link was up within about 10 mins of the posting of the thread, I got lucky with Avsim lastnight and met the upload deadline for the last uploads for the night, but you could've seen the thread before I got the link up, appologies, happy your reading my new somewhat creative upload descriptions though
- KevinJarvis
- Lieutenant Colonel
- Posts: 920
- Joined: 10 Jun 2007, 19:13
- Version: FS9
- Location: Jacksonville, Illinois, USA, Earth
- Contact:
...
all these years and I still don't read the read-me....LOL.
Package install was perfect for me.
Thanks for all the hard work.
KJ
Package install was perfect for me.
Thanks for all the hard work.
KJ
- StingingCanine
- Second Lieutenant
- Posts: 71
- Joined: 21 Aug 2006, 03:24
- Version: FS9
- Location: KARB
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- Captain
- Posts: 209
- Joined: 12 Jun 2007, 21:04
- Version: FS9
- Location: St Leonards on Sea, Sussex.
I've used that scenery. I didn't use the MAIW AFCAD, so modified Gordons one. Only problem i got is sinking a/c! looking into it now to fix it,StingingCanine wrote:I think I had it installed within 10 minutes of it hitting AVSIM! I wondering if I can make it mesh with Gordon Perry's Hurlburt scenery.
Dave
- Garysb
- MAIW Developer
- Posts: 2807
- Joined: 11 Aug 2006, 19:33
- Version: FSX
- Location: Scunthorpe, North Lincolnshire, UK
Ugougo1 wrote:I notice that many C-130 has this entry atc_parking_types=MIL_COMBAT and Afcad has MIL_CARGO types an example is the 16SOS
Ugo
You are indeed correct that the parking types shoul read atc_parking_types=MIL_Cargo
You can easily change the aircraft config file using "find and replace" in the edit drop down
I do not know if this will make any difference as the spots are coded for squadrons.
but in any case we should have spotted such an error and can only apologize
Thanks for telling us
Gary
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- Second Lieutenant
- Posts: 48
- Joined: 12 Aug 2006, 07:29
- Version: P3D
- Location: Heiden, Switzerland
This is probably a very dumb question, but I notice that on the left fuselage of the C130-H's in the package, there are 2 objects that look like wheels, and on the right fuselage the forward door is painted black, as if it were open.
Are these supposed to look like this, and if so, what are those two wheel thingies?
Apologies from one who knows not much at all about military aircraft but who loves your packages
Cheers
Jack
Are these supposed to look like this, and if so, what are those two wheel thingies?
Apologies from one who knows not much at all about military aircraft but who loves your packages
Cheers
Jack
They are supposed to be like that, They are representative of the AC-130's that are stationed there... and those discs are meant to be the weapons or where the weapons are situated... Unfortunatley, (as far as I'm aware) there is no point or way of modelling the weapons (possibly to fps??)
Hope that helps...
Iain
Hope that helps...
Iain
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- Second Lieutenant
- Posts: 48
- Joined: 12 Aug 2006, 07:29
- Version: P3D
- Location: Heiden, Switzerland
When measuring the work that has gone into the aircraft modeled in the Hurlburt package, I can say for certain that the designer is well capable of modeling the guns that would be in the place of these flat depictions. I would not assume that you cannot model the weapons. I would not consider this being a misfortune, but a choice. A couple of simple tubes could have been placed just like anything else that is extending from the fuselage. Likewise, on those that would be MC-130P models, the external refueling pods that contain the drogue and hose reels could have been place just like the external fuel pods.iaint wrote:They are supposed to be like that, They are representative of the AC-130's that are stationed there... and those discs are meant to be the weapons or where the weapons are situated... Unfortunatley, (as far as I'm aware) there is no point or way of modelling the weapons (possibly to fps??)
Hope that helps...
Iain
I hope that helps.
Keith