Osan AB Package by MAIW

Post all questions and problems with official MAIW Packages for FS9 in this forum. Each package has a dedicated thread for support.
reconmercs
MAIW Veteran
MAIW Veteran
Posts: 7252
Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU

Osan AB Package by MAIW

Post by reconmercs » 14 Oct 2006, 15:25

post feedback and issues for the OSAN AB package

reconmercs
MAIW Veteran
MAIW Veteran
Posts: 7252
Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU

Post by reconmercs » 14 Oct 2006, 15:42

BTW, both packages are labeled as FSX but they work fine in FS2004 8)

User avatar
alexrfixit
First Lieutenant
First Lieutenant
Posts: 191
Joined: 17 Sep 2006, 20:24
Version: FS9
Location: Ipswich, UK

Post by alexrfixit » 14 Oct 2006, 19:46

Minor point, in the instructions included with the Osan package it tells me that step 4 "Activate MAIW Scenery" is unnecessary as no additional scenery was included - My F-16s looked really silly with their noses and tails sticking out of buildings until I realised I had to activate the Osan scenery!

Nice package though - thanks very much!! :smt041 :smt041
Where did I put my beer??!

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12101
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Post by Firebird » 14 Oct 2006, 20:05

Just a couple of quick questions, as I won't get to look at the packs for a day.
1. Is there any difference between the txt files,for bgl creation, required for FSX compared with what was required for FS9 ?
2. Can TTools and AFCAD2 still be used ?
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

merlin101
Major
Major
Posts: 458
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

Post by merlin101 » 14 Oct 2006, 21:04

great addon, only problem is this>>>>>>
Image
Any ideas on a solution?

reconmercs
MAIW Veteran
MAIW Veteran
Posts: 7252
Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU

Post by reconmercs » 14 Oct 2006, 21:05

Merlin, you must install the scenery from within FS2004 just like you do with other Addon sceneries, the installer just drops it in the proper folder

reconmercs
MAIW Veteran
MAIW Veteran
Posts: 7252
Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU

Post by reconmercs » 14 Oct 2006, 21:08

Firebird wrote:Just a couple of quick questions, as I won't get to look at the packs for a day.
1. Is there any difference between the txt files,for bgl creation, required for FSX compared with what was required for FS9 ?
2. Can TTools and AFCAD2 still be used ?
Actually this addon was made with FS2004, why it was put under FSX we are currently discussing in the staff forums...we're trying to see if we can get that fixed to avoid confusion, so in short everything will work fine in FS2004 and should in FSX but I haven't confirmed this myself as I haven't purchased FSX yet.

merlin101
Major
Major
Posts: 458
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

Post by merlin101 » 14 Oct 2006, 21:09

ok thanks Des, i should of read a reply above!!

merlin101
Major
Major
Posts: 458
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

Post by merlin101 » 14 Oct 2006, 21:50

ok, applied scenery, now are some HAS's meant to be white?
Image

reconmercs
MAIW Veteran
MAIW Veteran
Posts: 7252
Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU

Post by reconmercs » 14 Oct 2006, 22:10

yes, this is normal, Otter515 meant for them to look like that

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12101
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Post by Firebird » 14 Oct 2006, 23:18

reconmercs wrote:Actually this addon was made with FS2004, why it was put under FSX we are currently discussing in the staff forums...we're trying to see if we can get that fixed to avoid confusion, so in short everything will work fine in FS2004 and should in FSX but I haven't confirmed this myself as I haven't purchased FSX yet.
Thanks for the reply, Des.

I think if the answers to the questions are found out by somebody that it would nice if they could publish the facts somewhere on this site, although not necessarily on this thread.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 14383
Joined: 12 Aug 2006, 02:25
Version: FS9

Post by MIKE JG » 15 Oct 2006, 01:22

merlin101 wrote:ok, applied scenery, now are some HAS's meant to be white?
Merlin, I asked the same thing this morning, doesn't seem to look right, but low and behold a quick check with Google Earth of Osan AB and sure enough, they are white. Not sure what the thinking behind that is, maybe cuts down on the internal temps during the summer??
-Mike G.

Bora
Captain
Captain
Posts: 211
Joined: 12 Aug 2006, 10:37

Post by Bora » 15 Oct 2006, 15:54

Congratulations on the release of the first packages !

I hope you don't mind my comments though... I only checked the Osan package sofar. Too bad that the flightplans look a bit randomly produced:

- F-16's and A-10's are flying 24 hours a day, 7 days a week, not very realistic. Would be more realistic to have some peek periods during the day when a lot of departure and arrival is happening.
- Most F-16s and A-10's are flying alone, not very realistic. Would be more realistic to have two or more of the same type departing at the same time (one after each other) flying to the same location and coming back at the same time.
- Real tail numbers could have been used in the flightplans instead of just using 1, 2, 3 and so on...
- Same for the callsign numbers...

I hope more effort will be put into the flightplans for future releases...


My military flightplans at Avsim:

http://library.avsim.net/esearch.php?Ca ... hange+View[/url]
Last edited by Bora on 15 Oct 2006, 17:14, edited 3 times in total.

User avatar
RipPipPip
Lieutenant Colonel
Lieutenant Colonel
Posts: 1386
Joined: 11 Aug 2006, 20:57
Version: FS9
Location: Between EPWA & EPBC, that's north of Krakozhia (?)

Post by RipPipPip » 15 Oct 2006, 16:33

Bora,
we do need you here! :wink:
"For a few FPS more"
Image
Rysiek Winawer

Bora
Captain
Captain
Posts: 211
Joined: 12 Aug 2006, 10:37

Post by Bora » 15 Oct 2006, 17:15

Wish I had time for that... :(

User avatar
Calvin Gwin
Captain
Captain
Posts: 281
Joined: 11 Aug 2006, 22:05
Version: FS9
Location: Savona, NY
Contact:

Post by Calvin Gwin » 15 Oct 2006, 17:45

Uhhhh.... did anyone proofread the read-me.... :D I suppose next time we should make sure we say that the scenery must be activated...
Image
Aren't you a little fat to be a Stormtrooper?

reconmercs
MAIW Veteran
MAIW Veteran
Posts: 7252
Joined: 11 Aug 2006, 19:55
Version: FS9
Location: KRDU

Post by reconmercs » 15 Oct 2006, 21:52

Bora wrote:Congratulations on the release of the first packages !

I hope you don't mind my comments though... I only checked the Osan package sofar. Too bad that the flightplans look a bit randomly produced:

- F-16's and A-10's are flying 24 hours a day, 7 days a week, not very realistic. Would be more realistic to have some peek periods during the day when a lot of departure and arrival is happening.
- Most F-16s and A-10's are flying alone, not very realistic. Would be more realistic to have two or more of the same type departing at the same time (one after each other) flying to the same location and coming back at the same time.
- Real tail numbers could have been used in the flightplans instead of just using 1, 2, 3 and so on...
- Same for the callsign numbers...

I hope more effort will be put into the flightplans for future releases...


My military flightplans at Avsim:

http://library.avsim.net/esearch.php?Ca ... hange+View[/url]
actually ALOT of effort was put into the flightplan. There are a couple two and even four ships mixed in there and tail numbers aren't used as callsigns for military aircraft, their numbers are based on their position in a flight but I figured that get tedius with so few callsigns to use you'd have a bunch of "Assam 1-1 and 3-1's" flying around and the 51st specializes in night flying so I'd assume there are operations 24/7 especially being so close to the border with North Korea, but there's always room for improvement :wink:

Bora
Captain
Captain
Posts: 211
Joined: 12 Aug 2006, 10:37

Post by Bora » 15 Oct 2006, 23:10

Sorry Des, I did not mean to put any doubt into your efforts, but by looking at the departure times of for instance 01:24:57 or something, it looked to me as if these were randomly created by using some kind of program to write these plans rather then picking the departure times yourself... By using the timetable function in AITM you get a nice overview of what's happening in your flightplans during the day.

I think in reality there will not be much single ship flights leaving Osan on official missions, maybe just a test flight now and then or a two-seater.

I know that tailnumbers are not being used for callsigns, I just meant using something more realistic then 1, 2, 3 and so on.

Night flights are mostly practiced in the evening rather then in the middle of the night...

I am not saying that my flightplans are perfect, but I always try to put in as much as realism as possible...

Once you guys got an F-15, I will volunteer to do the Lakenheath plans... 8)

Anyway, looking forward to the next packages ! :wink:

User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 14383
Joined: 12 Aug 2006, 02:25
Version: FS9

Post by MIKE JG » 16 Oct 2006, 01:39

Eric,

There's always going to be room for improvement. But after all this is freeware. Some of us settle for less realism than others, no biggie, that's just how it is. As always with a volunteer group we have to accept whatever our volunteers produce. As we all know flightplanning is a tedious process which I don't think anyone enjoys after the first hour or so. Perhaps if you have some spare time in the future you could lend us a hand with more than just the F-15s, we certainly need all the help we can get.

Just off the top of my head I know we will be needing flightplans for:

F-117s
B-52s
B-1s
T-37s
-Mike G.

matias
First Lieutenant
First Lieutenant
Posts: 184
Joined: 09 Oct 2006, 03:00
Version: FS9
Location: Fresno, California

t-37 FP's

Post by matias » 23 Oct 2006, 14:24

Hey all,
I would love to flightplan out the T-37s I have a good knowledge base of the tweet and I have been spotting them doing cross countries in Denver, Fresno, And Colorado springs let me know if I can help looking forward to it!
PS. I helped Delta Dan with the Fresno F-16 plans if you want to see how I flightplan.
Thanks

Post Reply