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USAF T-37B Package by MAIW
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- MAIW Veteran
- Posts: 2565
- Joined: 11 Aug 2006, 19:55
- Version: FS9
- Location: KRDU
USAF T-37B Package by MAIW
use this topic for questions and feedback concerning this package.
- HankyPanky
- Second Lieutenant
- Posts: 15
- Joined: 29 Sep 2006, 18:51
- Version: P3D
- Location: EDDM
- HankyPanky
- Second Lieutenant
- Posts: 15
- Joined: 29 Sep 2006, 18:51
- Version: P3D
- Location: EDDM
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- Second Lieutenant
- Posts: 68
- Joined: 16 Aug 2006, 05:43
It's available within the package...KPryor wrote:The package is very nice! Great job guys!
I found that the "Goat" callsign was not available in my FS9 install. I created one and if there is not one otherwise available, I would be glad to share it.
Ken Pryor
Have to manually install with Edit Voice Pack... All covered in the README's.
- alexrfixit
- First Lieutenant
- Posts: 146
- Joined: 17 Sep 2006, 20:24
- Version: FS9
- Location: Ipswich, UK
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- Cadet
- Posts: 8
- Joined: 21 Sep 2006, 01:55
- Version: FS9
- Location: North Carolina
Great Job!
To all the modelers, contributors, and others... the T-37 package is superb! I've been wanting a Tweet at the AETC bases for a long time! Thanks again for all you hard work, dedication, and this great new site.
jet
jet
Thanks for another great package !
... but you really like giving your users finger cramps do you?
Check again what I've written before (but only Rip has read, apparantly ):
... but you really like giving your users finger cramps do you?
Check again what I've written before (but only Rip has read, apparantly ):
Tirithon wrote:I've noticed that in the readme, section "Step 3) Install callsign voicepacks" you always write: "Click “open” for each file".
A hint for future packages: you can import all voicepack files at once by selecting all the files first (e.g. by shift-clicking on the last file in the list, or with Ctrl+A), and then click 'open'. It saves A LOT of time not having to read the 15-second warning every time you import one voicepack file
Hope this helps.
Greg
Hi Guys
Had some time over the holidays to add the T37 package, but having some problems. I have James' Randolph scenery installed. but using the afcad that came with the package, the end where the t43 and t1 are parked doesnt line up with the scenery, they are out in the feild (see jpg).
If I use James afcad everything lines up, but no t37 parking. Any ideas what the problem is, or was the Maiw afcad not designed for this scenery?
Had some time over the holidays to add the T37 package, but having some problems. I have James' Randolph scenery installed. but using the afcad that came with the package, the end where the t43 and t1 are parked doesnt line up with the scenery, they are out in the feild (see jpg).
If I use James afcad everything lines up, but no t37 parking. Any ideas what the problem is, or was the Maiw afcad not designed for this scenery?
- Attachments
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- randolph2.JPG (21.51 KiB) Viewed 1749 times
ok it sounds like the T-37 AFCAD is lower in your layer tree, The scenery and the AFCAD werent designed with each other in mind. now you have to options.
either you edit our maiw afcad to fit the scenery or you edit scenery afcad with t-37. you just need to add parking n code it.
i would do the latter, if ya need sum help holler
CD
either you edit our maiw afcad to fit the scenery or you edit scenery afcad with t-37. you just need to add parking n code it.
i would do the latter, if ya need sum help holler
CD
Regards,
Dunc
Dunc
As are ALL MAIW afcads that are included in our packages unless we specifically design one for scenery that we've included.f14driver wrote:The afcad that was supplied with the package is ( to my knowledge) intended for the default scenery
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log