Looking For Callsigns

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Reggie
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Looking For Callsigns

Post by Reggie »

Is there a download of all of the callsigns from the various packages? I’m missing some and don’t want to re-download every package just for the voicepacks.
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Firebird
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Re: Looking For Callsigns

Post by Firebird »

There is not an official one. So unless somebody has done one for themselves and is willing to share it then you are out of luck as far as short cuts go.
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Reggie
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Re: Looking For Callsigns

Post by Reggie »

Thank you Sir!
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Re: Looking For Callsigns

Post by Miggers »

Reggie wrote: 07 Sep 2020, 12:50 Is there a download of all of the callsigns from the various packages? I’m missing some and don’t want to re-download every package just for the voicepacks.
What are you looking for Reggie?
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Greg
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Re: Looking For Callsigns

Post by Greg »

If you have Matrix, go to the Global tab -> Global Voicepack.
Reggie
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Re: Looking For Callsigns

Post by Reggie »

Just looking for a few lost call signs such as "Okie" for the KC-135's out of Tinker. I seem to have lost several when switching to an upgraded computer.

I don't use the Matrix, but will take a look at it.

Thanks!
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Greg
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Re: Looking For Callsigns

Post by Greg »

Here's a direct link to the file so you don't have to install Matrix just to get it: https://cdn.militaryaiworks.com/matrix/ ... aiw_vp.zip
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Re: Looking For Callsigns

Post by Reggie »

Much obliged Sir, have a great day!
pslinger
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Re: Looking For Callsigns

Post by pslinger »

This may be a very basic question; will vcpmod callsign files work in FSX or do they need to be converted to evpmod format to work?
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Re: Looking For Callsigns

Post by swp53 »

Hi pslinger,
To update the voices with EditVoicepackX they need to have the extension changed from vcpmod to evpmod unfortunately not all the modifications work due to the segments from a voice being used so some need to be remade in evp format.
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pslinger
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Re: Looking For Callsigns

Post by pslinger »

Thanks for the help Steve, I appreciate it, I'll give it a try. For the callsigns that don't work by changing the extension, I try and create my own.
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Greg
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Re: Looking For Callsigns

Post by Greg »

swp53 wrote: 09 Sep 2020, 07:05 To update the voices with EditVoicepackX they need to have the extension changed from vcpmod to evpmod
Actually, you can import the vcpmod files as well. When you're in the file selection screen, you can change the file extension with a dropdown in the bottom right corner. By default it will only filter on evpmod files, but just change it to "All Files (*.*)".
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Re: Looking For Callsigns

Post by pslinger »

Thanks Greg, I'll give that a try. Thanks for the help.

Paul
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