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IAF Su-30MKi
IAF Su-30MKi
these should be avsim soon, 50 aircraft with very basic flight plan
Re: IAF Su-30MKi
Sombody has been busy. Thanks for the paints and plans!
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
AIG Beta Tester, General Aviation painter
- miljan
- MAIW Developer
- Posts: 2144
- Joined: 31 Jul 2009, 21:34
- Version: P3D
- Location: Between continents
Re: IAF Su-30MKi
Well done.
Why you dont make 120 because they have around that number right now(ordered 272).
Miljan
Why you dont make 120 because they have around that number right now(ordered 272).
Miljan
VIVA LA VIDA
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- Major
- Posts: 765
- Joined: 26 Feb 2007, 09:33
- Version: FS9
- Location: 40kms west of EDHI (Airbus)
Re: IAF Su-30MKi
Nicely done. Since a while I started to sim within India. Welcome addition
In case you consider some more of those for India: may I ask you to include VAPO (Pune Lohegaon)? I have seen plenty of them there last Tuesday I also found a link that you might find useful.
Su-30MKI:
- 3rd batch 2002: 10 x Su-30MKI-III (=Su-30MKI)
- 4th batch 2003: 12 x Su-30MKI-III (=Su-30MKI)
- 5th batch 2004: 10 x Su-30MKI-III (=Su-30MKI)
Lohegaon near Pune air base:
- 20th Squadron "Lightnings" (3rd, 4th batch)
- 30th Squadron "Rhinos" (5th batch)
Source: http://www.mars.slupsk.pl/fort/sukhoi/su-30-in.htm
In case you consider some more of those for India: may I ask you to include VAPO (Pune Lohegaon)? I have seen plenty of them there last Tuesday I also found a link that you might find useful.
Su-30MKI:
- 3rd batch 2002: 10 x Su-30MKI-III (=Su-30MKI)
- 4th batch 2003: 12 x Su-30MKI-III (=Su-30MKI)
- 5th batch 2004: 10 x Su-30MKI-III (=Su-30MKI)
Lohegaon near Pune air base:
- 20th Squadron "Lightnings" (3rd, 4th batch)
- 30th Squadron "Rhinos" (5th batch)
Source: http://www.mars.slupsk.pl/fort/sukhoi/su-30-in.htm
Jan
Former technician in MFG2 at ETME (home base of PANAVIA The flying computer TORNADO. sadly closed now)
Former technician in MFG2 at ETME (home base of PANAVIA The flying computer TORNADO. sadly closed now)
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- Major
- Posts: 438
- Joined: 06 Jun 2007, 11:44
- Version: FS9
- Location: LIEE
Re: IAF Su-30MKi
I've realized a quite simple scenery of VIBY using the fantastic MAIW's library with ADE9. I hope you'll enjoy.
This is my first attempt so any feedback is welcomed.
Many thanks go to James84 for his precious help
The libraries utilized are:
Atsugi Object Library
Fence JS
GGSE
JGSE
MAIW ABO
maiw aircraft shelter library
MAIW Cargo
MAIW IDF PART1 scenery objects
MAIW RAF control towers library
MAIW RAF Domestic Buildings Library
MAIW RAF Operational Buildings Library
Osan lib
This is my first attempt so any feedback is welcomed.
Many thanks go to James84 for his precious help
The libraries utilized are:
Atsugi Object Library
Fence JS
GGSE
JGSE
MAIW ABO
maiw aircraft shelter library
MAIW Cargo
MAIW IDF PART1 scenery objects
MAIW RAF control towers library
MAIW RAF Domestic Buildings Library
MAIW RAF Operational Buildings Library
Osan lib
- Attachments
-
- VIBY_ADE9_MC_OBJ.BGL
- (19.14 KiB) Downloaded 71 times
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- VIBY_ADE9_MC.BGL
- (42.8 KiB) Downloaded 66 times
- Maurizio C.
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- Major
- Posts: 438
- Joined: 06 Jun 2007, 11:44
- Version: FS9
- Location: LIEE
Re: IAF Su-30MKi
last file is for the terrain:
- Attachments
-
- VIBY_VTPP.BGL
- (539 Bytes) Downloaded 66 times
- Maurizio C.
Re: IAF Su-30MKi
Much appreciated, Mav.
Especially the splitting of the objects from the afcad. It makes your scenery very user friendly for those that want to alter the parking codes to their scheme.
Especially the splitting of the objects from the afcad. It makes your scenery very user friendly for those that want to alter the parking codes to their scheme.
Steve
_______________________________________________________
Quid Si Coelum Ruat
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Re: IAF Su-30MKi
Really good job on the scenery.Just one question,are the surrounds of the single aircraft parking spots meant to be textured and if so could somebody tell me what it is because everything else is fine and i thought i had the other scenery libraries installed.
Regards Paul Day.
Regards Paul Day.
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- Major
- Posts: 438
- Joined: 06 Jun 2007, 11:44
- Version: FS9
- Location: LIEE
Re: IAF Su-30MKi
Can you tell me what's the number (in the parking list of AFCAD) of the parking spots which aren't textured, please?
- Maurizio C.
Re: IAF Su-30MKi
the parking slots with 3 sided walls etc,54,53,52
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- Major
- Posts: 438
- Joined: 06 Jun 2007, 11:44
- Version: FS9
- Location: LIEE
Re: IAF Su-30MKi
This is what I see in my system. There's a small problem with parking 53 (I apologize), which I reworked, but I don't see any problem with parking 52 and 54. Maybe I don't understand the problem (my english is very poor, sorry). If this is the only problem I'll re-upload soon.
Cheers, Maurizio
Cheers, Maurizio
- Maurizio C.
Re: IAF Su-30MKi
Those are the textures that on my system are blank.Could someone tell me in which pack those textures are to be found please.
Regards Paul Day.
Regards Paul Day.
Re: IAF Su-30MKi
same as me Paul mine are white also not just 52,53,54 but all the parking spots with the 3 sided walls
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- Major
- Posts: 438
- Joined: 06 Jun 2007, 11:44
- Version: FS9
- Location: LIEE
Re: IAF Su-30MKi
It's very strange. They are normal apron polygon textured with asphalt. I don't remember I've installed some particular texture. If someone could help, it's very appreciated.
- Maurizio C.
- jimrodger
- Lieutenant Colonel
- Posts: 1489
- Joined: 22 Apr 2008, 13:34
- Version: FS9
- Location: EGQK (RIP)
Re: IAF Su-30MKi
I'd the same prob, then installed the Atsugi package and it seems to be OK.
Jim
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: IAF Su-30MKi
Mine are textured.
How can I open VIBY_ADE9_MC_OBJ.BGL in ADE to see the object? I can open only the AFCAD.
Ciao
How can I open VIBY_ADE9_MC_OBJ.BGL in ADE to see the object? I can open only the AFCAD.
Ciao
Re: IAF Su-30MKi
OK ,found by myself.bismarck wrote:Mine are textured.
How can I open VIBY_ADE9_MC_OBJ.BGL in ADE to see the object? I can open only the AFCAD.
Ciao
The object is Osan Lib.bgl 018 and you can find it in Osan or Coningsby package.
Giorgio
Re: IAF Su-30MKi
Mav has done a brilliant thing to split up the objects from the afcad, but that doesn't mean that you should open up the objects bgl unless you are really careful.
The reason is the same principle as not opening an AFX file in afcad. You will lose the AFX addons. If you open the objects bgl in ADE9, but don't have ALL the libraries added into your ADE9 Library Object Manager then you will lose the objects from the libraries that you do not have if you then save it..
The reason is the same principle as not opening an AFX file in afcad. You will lose the AFX addons. If you open the objects bgl in ADE9, but don't have ALL the libraries added into your ADE9 Library Object Manager then you will lose the objects from the libraries that you do not have if you then save it..
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
Re: IAF Su-30MKi
Good job that I mentioned it in time then.
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________