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JASDF Bases

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jimrodger
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Re: JASDF Bases

Post by jimrodger »

TheFoufure wrote:
clickclickdoh wrote:Gifu


Uses MAIW ABO, GGSE, Atsugi, Fence and Hummvee libraries and ga_hangars_ss_vol_2_v1.zip

F-2s, F-15s and T-7s available from previously mentioned packs. T-4s are from the Japanese Air Self Defense Force AI Traffic 2005 pack by Dexter Eadie. Sadly, I haven't found any F-4s painted for Gifu. Parking for the Hiko Kaihatsu Jikken Dan aircraft is coded as HKJ


Image


Next up will be fixing the floating buildings at Hofu and replacing the giant green parking lot with a proper background.... then probably Matsushima.

The JASDF_TRAINERS.ZIP pack from Dexter Eadie is not on AVSIM anymore. I've search on Flightsim and other web site, I don't find it. Can you share it plase ?

Have the trainers pack in an old backup. Its 35Mbs' worth, so don't know if I can upload locally.

I'll see what I can do.

Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
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clickclickdoh
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Re: JASDF Bases

Post by clickclickdoh »

For those of you wondering about the T-4s, I have zipped and uploaded them: http://www21.zippyshare.com/v/22233648/file.html

These are just the T-4s out of the trainers pack, as the T-7s are available with a true AI model, and the T-2 are out of service.

The FP included has all of the JASDF 2005 AI... so you may want to trim it down.
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clickclickdoh
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Re: JASDF Bases

Post by clickclickdoh »

I don't suppose anyone knows of a library with Patriots in it? Otherwise Hamamatsu gets truck trailers to stand in for them.
juniboy
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Re: JASDF Bases

Post by juniboy »

I have a fsds file of a 90% completed patriot launcher and radar. If you want me to finish it, I will be happy to, but it may take at least a few days. All I need to do is make a texture for it which should not take too long. You want it? :smt006

And also if you want it, you want it to be in the green color right?
-Beldon
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clickclickdoh
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Re: JASDF Bases

Post by clickclickdoh »

That would be very nice. Green would be perfect.
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campbeme
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Re: JASDF Bases

Post by campbeme »

Ive got one.....


Image

Image

Package there in should not be to long.....

Mark
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Re: JASDF Bases

Post by juniboy »

Hualien?!?!?!? :shock: :shock:
-Beldon
juniboy
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Re: JASDF Bases

Post by juniboy »

And also another question. You want PAC-2 or PAC-3? I can make both if you want.
-Beldon
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clickclickdoh
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Re: JASDF Bases

Post by clickclickdoh »

I believe that the JASDF is transitioning out of PAC2 into PAC3 units, so either would be appropriate.
juniboy
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Re: JASDF Bases

Post by juniboy »

Update on PAC-2

Image

I will try to finish both PAC-2 and PAC-3 over the weekend. Is this texture all right? I will put the tire textures on tomorrow since it is getting late here. PAC-3 should not take long as all i have to really do is to remove some of the small boxes on the missile container and make it small and ..... etc.
-Beldon
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MIKE JG
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Re: JASDF Bases

Post by MIKE JG »

That looks great!
-Mike G.

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Check out my real life RV-8 build here: RV-8 Builder Log
james
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Re: JASDF Bases

Post by james »

not often you see people make military hardware such as tanks or vehicles for scenery for a particular country
Image
juniboy
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Re: JASDF Bases

Post by juniboy »

finished it, will post it up tomorrow
-Beldon
juniboy
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Re: JASDF Bases

Post by juniboy »

Here you go:

http://download1142.mediafire.com/wtm21 ... Object.zip

If there is anything wrong with it, or somewhere needs improvement, please let me know as this is my first library object that ive ever done.

Included are:
PAC-2 launcher
PAC-2 launcher with truck
Truck
PAC-3 launcher
PAC-3 launcher with truck
Patriot Radar
-Beldon
james84

Re: JASDF Bases

Post by james84 »

Well done indeed, thanks!
It will be a great addition to any US scenery!
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clickclickdoh
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Re: JASDF Bases

Post by clickclickdoh »

Awesome.

I'll start playing around with it when I get home from work. Internet was out all weekend at the house so nothing got done.
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clickclickdoh
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Re: JASDF Bases

Post by clickclickdoh »

Well, I'm getting in game models (which look great) but no textures on them. Textures are in the fs9/texture folder and I can play with them... so they aren't corrupt. Did their names get changed at any point so the model calls can't find them maybe?
juniboy
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Re: JASDF Bases

Post by juniboy »

Hmmm... Ok I'll see what the problem is.
-Beldon
juniboy
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Re: JASDF Bases

Post by juniboy »

Ok, the texture file names are right in fsds, and I'm away from my machine that runs fs, so is it possible for you to try something for me? I assume that you have MAIW packages installed. Put the bgl file into the MAIW library objects/scenery folder and put the textures in the MAIW library objects/texture folder. The textures show up fine when I use modelconverter to see the mdl files so I think the problem is that the bgl file can't find the textures.
-Beldon
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MIKE JG
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Re: JASDF Bases

Post by MIKE JG »

What format are the texture files in, DXT1, DXT1(no alpha), etc?
-Mike G.

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Check out my real life RV-8 build here: RV-8 Builder Log
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