RAF C-130's

Post and discuss what YOU are working on. This is the place to preview and/or discuss your modern day military AI projects.
User avatar
DaleRFU
Lieutenant Colonel
Lieutenant Colonel
Posts: 1382
Joined: 13 Mar 2009, 16:49
Version: P3D
Location: Adam AB, Oman

RAF C-130's

Post by DaleRFU » 01 Jan 2013, 06:45

Happy New Year to all, here is something to kick the new year off. I have tried match all the different patch's where the paint is different. Will upload to flightsim today. Hope you enjoy.

Image
RAF1 by DaleRFU1, on Flickr
Image
RAF2 by DaleRFU1, on Flickr
Image
RAF3 by DaleRFU1, on Flickr
Image
RAF4 by DaleRFU1, on Flickr
Image
RAF5 by DaleRFU1, on Flickr

:smt006
Image

swp53
Major
Major
Posts: 507
Joined: 12 Aug 2006, 07:49
Version: FSX
Location: Abertillery,South Wales. UK

Re: RAF C-130's

Post by swp53 » 01 Jan 2013, 08:09

Hi Dale,
Nice work and research, the only trouble is next year on the 1st you may have to do it all again as I think these swapping bits and pieces will be a regular thing to keep the fleet flying. :D
Regards and Happy New Year.
Steve
Past Beta Tester

maverick69
Major
Major
Posts: 415
Joined: 06 Jun 2007, 11:44
Version: FS9
Location: LIEE

Re: RAF C-130's

Post by maverick69 » 01 Jan 2013, 09:01

I don't have access to Flightsim since Firefox warn me as malware site. :(
- Maurizio C.

swp53
Major
Major
Posts: 507
Joined: 12 Aug 2006, 07:49
Version: FSX
Location: Abertillery,South Wales. UK

Re: RAF C-130's

Post by swp53 » 01 Jan 2013, 09:41

Hi Maurizio,
I think it's Firefox not the site. I regularly download from flightsim aswell as avsim and my antivirus software "avast" as never brought up a warning about flightsim but it does for some sites so I am happy it's protecting me.
Steve
Past Beta Tester

User avatar
delbydoo
Colonel
Colonel
Posts: 2124
Joined: 11 Aug 2006, 19:24
Version: FS9
Location: Grantham - birthplace of the Iron Lady
Contact:

Re: RAF C-130's

Post by delbydoo » 01 Jan 2013, 09:57

Thanks for those Dale, finally gets the fleet up to date - now got to try and squeeze them into Brize :roll:
Daryl

Find me on Facebook
Grab your gear.....On your six boss!!

Image

User avatar
Garysb
MAIW Developer
MAIW Developer
Posts: 3765
Joined: 11 Aug 2006, 19:33
Version: FS9
Location: Scunthorpe, North Lincolnshire, UK

Re: RAF C-130's

Post by Garysb » 01 Jan 2013, 10:55

maverick69 wrote:I don't have access to Flightsim since Firefox warn me as malware site. :(
I think its sorted now


Gary
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -

User avatar
miljan
MAIW Developer
MAIW Developer
Posts: 2466
Joined: 31 Jul 2009, 21:34
Version: FS9
Location: Between continents

Re: RAF C-130's

Post by miljan » 01 Jan 2013, 12:29

Not yet Gary :?
VIVA LA VIDA
Image

User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1352
Joined: 12 Aug 2009, 14:18
Version: FSX
Location: England, Leicester
Contact:

Re: RAF C-130's

Post by shaggy22 » 01 Jan 2013, 12:50

From what i could gather it depends which server you end up on (they have 3 of them I think) I think it's 2 that are affected.

BTW, nice work Dale :D
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/

User avatar
Victory103
Colonel
Colonel
Posts: 3481
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: RAF C-130's

Post by Victory103 » 02 Jan 2013, 00:09

What is the deal with the patches? Thank you for these, have an older pack with Graham's repaints in the sim now.
DUSTOFF
ARMY PROPS

-Chris

User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 14380
Joined: 12 Aug 2006, 02:25
Version: FS9

Re: RAF C-130's

Post by MIKE JG » 02 Jan 2013, 00:59

Ghetto maintenance I'm guessing, making due with the parts you have.....
-Mike G.

User avatar
CelticWarrior
Lieutenant Colonel
Lieutenant Colonel
Posts: 1178
Joined: 15 Aug 2006, 17:16
Version: FSX
Location: Llareggub

Re: RAF C-130's

Post by CelticWarrior » 02 Jan 2013, 11:16

MIKE JG wrote:Ghetto maintenance I'm guessing, making due with the parts you have.....
They were ordered before they knew how much use they'd be getting put of them. The flying rate is so high that maintenance has become a big issue. When I was at Lyneham before they closed it was quite shocking to hear the stories.
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."

AndyG43
Second Lieutenant
Second Lieutenant
Posts: 66
Joined: 19 Jul 2010, 21:28
Version: FS9

Re: RAF C-130's

Post by AndyG43 » 02 Jan 2013, 17:37

Victory103 wrote:What is the deal with the patches?
Read somewhere, a while back, that it was a special paint designed to deal with additional wear & tear they were getting from the conditions in Afghanistan; needless to say I can't find the magazine I read it in, or corroboration on the interwebz, but it makes sense if you look at which areas are painted. But hey, as ever, I could be wrong!!

Thanks for these Dale, a very timely release as I'm in the middle of a big reinstall. Superb work, as ever.

User avatar
Victory103
Colonel
Colonel
Posts: 3481
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: RAF C-130's

Post by Victory103 » 02 Jan 2013, 17:58

Here is the older FP's had for Grahams paints, I did not make these, just adjusted them with the new paints. Some of the paints were used as duplicates,ie XV200 and XV885.

WARNING: these are set up for FSX using AIFP2, you should be able to decompile with TTools, if not I can post all the 3 txt files. Just basic ones to get the C-130K or C12345, or whatever you Brits named your Hercules! <-kidding
Attachments
Traffic_MIL_RAF Hercules_FSX.bgl
(195.02 KiB) Downloaded 44 times
DUSTOFF
ARMY PROPS

-Chris

paul day
First Lieutenant
First Lieutenant
Posts: 167
Joined: 10 Dec 2006, 19:49

Re: RAF C-130's

Post by paul day » 02 Jan 2013, 19:07

Love the repaints but the lightmaps(l.BMP) seem to be mixed up in th J and J-30 packs. I don't know if it makes a difference, just a heads up.

Regards Paul Day.

User avatar
Stewart Pearson
MAIW Staff
MAIW Staff
Posts: 4053
Joined: 11 Aug 2006, 22:11
Version: FS9
Location: Rhynd, Perthshire, Scotland
Contact:

Re: RAF C-130's

Post by Stewart Pearson » 02 Jan 2013, 19:11

Victory103 wrote:Here is the older FP's had for Grahams paints, I did not make these, just adjusted them with the new paints. Some of the paints were used as duplicates,ie XV200 and XV885.

WARNING: these are set up for FSX using AIFP2, you should be able to decompile with TTools, if not I can post all the 3 txt files. Just basic ones to get the C-130K or C12345, or whatever you Brits named your Hercules! <-kidding
Chris,

Can you post the txt files please? TTools will not decompile the bgl. :?
Stew

"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."

User avatar
jimrodger
Lieutenant Colonel
Lieutenant Colonel
Posts: 1085
Joined: 22 Apr 2008, 13:34
Version: FS9
Location: EGQK (RIP)

Re: RAF C-130's

Post by jimrodger » 02 Jan 2013, 19:37

All_MIL_RAF Hercules_FSX.txt
Decompiles in AIFP2.

Jim
Image

"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 11949
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: RAF C-130's

Post by Firebird » 03 Jan 2013, 00:17

I wonder if anybody has figured out that if the entire fleet had the same scheme then they wouldn't have the panel problem.
Normally I would guess that they are aware but with the defence cuts I would say that it might be a toss up. :)
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

User avatar
Victory103
Colonel
Colonel
Posts: 3481
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: RAF C-130's

Post by Victory103 » 03 Jan 2013, 00:44

Text file, again I only added the new paints and did not adjust the FP. I saw the lightmap name issue, so only copied in the texture. You will also need to add the "prop_anim_ratio=-0.12" to your .cfg entries.
I have them all using ASCOT for the callsign, is this correct for these?
Attachments
RAFHercs.txt
(14.75 KiB) Downloaded 68 times
DUSTOFF
ARMY PROPS

-Chris

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 11949
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: RAF C-130's

Post by Firebird » 03 Jan 2013, 10:12

For the most part they use ASCOT. They do use RAFAIR when on official international flights.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

User avatar
petebramley
Lieutenant Colonel
Lieutenant Colonel
Posts: 1068
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: RAF C-130's

Post by petebramley » 03 Jan 2013, 15:00

Loaded these into my system this morning and its causing a CTD as its loading the
traffic. Not sure why just yet but I'm investigating. Dropped back in my old Herks/FP
and all went ok.

Will let you know what happens
Pete B
Retired and busier than ever !!

Post Reply