RAF C-130's

Post and discuss what YOU are working on. This is the place to preview and/or discuss your modern day military AI projects.
User avatar
petebramley
Lieutenant Colonel
Lieutenant Colonel
Posts: 1068
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: RAF C-130's

Post by petebramley » 03 Jan 2013, 15:48

paul day wrote:Love the repaints but the lightmaps(l.BMP) seem to be mixed up in th J and J-30 packs. I don't know if it makes a difference, just a heads up.

Regards Paul Day.
I just noticed this too also on the C130H-30. textures for the folder texture.XV209 ARE:
c130h-30.bmp
c130h_l.bmp
prop-hs.bmp
same with the other texture folders. can I swap in any file named c130h-30_l.bmp or are they
specific to each individual texture file ??

Would this cause a CTD ??
Pete B
Retired and busier than ever !!

User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1352
Joined: 12 Aug 2009, 14:18
Version: FSX
Location: England, Leicester
Contact:

Re: RAF C-130's

Post by shaggy22 » 03 Jan 2013, 16:41

Have you checked that they are all dxt3 files? If they're not then that will cause a ctd
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/

AndyG43
Second Lieutenant
Second Lieutenant
Posts: 66
Joined: 19 Jul 2010, 21:28
Version: FS9

Re: RAF C-130's

Post by AndyG43 » 03 Jan 2013, 16:43

AndyG43 wrote:
Victory103 wrote:What is the deal with the patches?
Read somewhere, a while back, that it was a special paint designed to deal with additional wear & tear they were getting from the conditions in Afghanistan; needless to say I can't find the magazine I read it in, or corroboration on the interwebz, but it makes sense if you look at which areas are painted. But hey, as ever, I could be wrong!!

Thanks for these Dale, a very timely release as I'm in the middle of a big reinstall. Superb work, as ever.
Found some more info. The patches are a neoprene protective coating to help prevent damage when operating on rough gravel strips.

http://www.britmodeller.com/forums/inde ... opic=62664

User avatar
Greg
MAIW Admin
MAIW Admin
Posts: 4276
Joined: 12 Aug 2006, 19:56
Version: P3D
Location: Belgium

Re: RAF C-130's

Post by Greg » 03 Jan 2013, 17:37

petebramley wrote:Loaded these into my system this morning and its causing a CTD as its loading the
traffic. Not sure why just yet but I'm investigating. Dropped back in my old Herks/FP
and all went ok.

Will let you know what happens
You didn't drop the FSX bgl into FS9, did you? :smt001

paul day
First Lieutenant
First Lieutenant
Posts: 167
Joined: 10 Dec 2006, 19:49

Re: RAF C-130's

Post by paul day » 03 Jan 2013, 20:18

HI PeteB
The l.BMP,s are not specific to each airframe, so as long as all the three BMP,s are all for the same model, no problems. At least I have no CTD,s.

Regards Paul Day.

User avatar
petebramley
Lieutenant Colonel
Lieutenant Colonel
Posts: 1068
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: RAF C-130's

Post by petebramley » 03 Jan 2013, 21:11

Cheers paul

changed the files all to be the same and checked that they are all DXT3 Format.
Still looking !!

:cry:
Pete B
Retired and busier than ever !!

User avatar
petebramley
Lieutenant Colonel
Lieutenant Colonel
Posts: 1068
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: RAF C-130's

Post by petebramley » 03 Jan 2013, 23:01

Fixed it

After working at it all evening I have finally got the damn things to show up correctly. Still not
sure quite what was causing the CTD but I think it may have been a corrupt ".air file". I finished
up replacing all the air files with ones that came with MAIW C130 releases and that seemed to
cure it.

I also removed several lines from the Aircraft.cfg files [fltsim.xx] section:

kb_checklists=
kb_reference=
atc_id=
atc_flight_number=
atc_heavy=0
atc_id_color=0000000000
visual_damage=0

But I don't think that was causing the CTD.

Right time for bed :D
Pete B
Retired and busier than ever !!

ardethomas
First Lieutenant
First Lieutenant
Posts: 175
Joined: 03 Jan 2007, 22:18
Version: FS9

Re: RAF C-130's

Post by ardethomas » 04 Jan 2013, 01:34

Check parking codes on the aircraft cfg file, they should not be more than 4 characters.
It has happened before on the JBAI VC-10 and RATS IL-76.
Image

User avatar
Victory103
Colonel
Colonel
Posts: 3481
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: RAF C-130's

Post by Victory103 » 04 Jan 2013, 05:07

ardethomas wrote:Check parking codes on the aircraft cfg file, they should not be more than 4 characters.
It has happened before on the JBAI VC-10 and RATS IL-76.
I noticed the C-130J's are showing 20SQ 30SQ with no "," between entries.
DUSTOFF
ARMY PROPS

-Chris

User avatar
petebramley
Lieutenant Colonel
Lieutenant Colonel
Posts: 1068
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: RAF C-130's

Post by petebramley » 09 Jan 2013, 22:13

Victory103 wrote:You will also need to add the "prop_anim_ratio=-0.12" to your .cfg entries.

Do I need to add this line to all my HTAI C130's ??
Pete B
Retired and busier than ever !!

User avatar
Victory103
Colonel
Colonel
Posts: 3481
Joined: 13 Aug 2007, 03:35
Version: P3D
Location: KPHX

Re: RAF C-130's

Post by Victory103 » 09 Jan 2013, 23:35

I have them in, most of the full MAIW packages, at least post WOAI, will already have them. User preference but I think they look better on both models.
DUSTOFF
ARMY PROPS

-Chris

User avatar
petebramley
Lieutenant Colonel
Lieutenant Colonel
Posts: 1068
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: RAF C-130's

Post by petebramley » 10 Jan 2013, 16:22

Another thing to add to my list :D
Pete B
Retired and busier than ever !!

RKE
Major
Major
Posts: 799
Joined: 26 Sep 2007, 21:37
Version: P3D
Location: Odense, Denmark

Re: RAF C-130's

Post by RKE » 10 Jan 2013, 16:48

Well, you don't HAVE to, but it means that once the props hit full throttle, they'll continue to spin instead of just freezing in place.

Or at least that's my understanding of it.

User avatar
shaggy22
MAIW Developer
MAIW Developer
Posts: 1352
Joined: 12 Aug 2009, 14:18
Version: FSX
Location: England, Leicester
Contact:

Re: RAF C-130's

Post by shaggy22 » 10 Jan 2013, 22:07

RKE wrote:Well, you don't HAVE to, but it means that once the props hit full throttle, they'll continue to spin instead of just freezing in place.

Or at least that's my understanding of it.
Absolutely bang on. It doesnt take that long to do actually. This works with all the HTAI models, C160 etc.
Dan

"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"

Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/

User avatar
petebramley
Lieutenant Colonel
Lieutenant Colonel
Posts: 1068
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: RAF C-130's

Post by petebramley » 11 Jan 2013, 17:53

Gawd more fiddling with Aircraft.cfg files. Have just finished removing all the unnecessary crud from the HTAI C130'S. Stripping out all the comments from an aircraft.cfg file takes ages but I been doing it for a while now. not sure if it improves performance, but if its not there it can't cause probs.

Next the f16's

Oh well keeps me out of mischief
:evil: :evil:
Pete B
Retired and busier than ever !!

pslinger
Second Lieutenant
Second Lieutenant
Posts: 90
Joined: 29 May 2010, 03:16
Version: FS9

Re: RAF C-130's

Post by pslinger » 06 Apr 2019, 19:48

I'm hoping someone could point me in the right direction, I've searched every place I can think of. I'm looking for repaints for the following c-130J's:

AC#23,350,"RAF Lockheed C-130J-30 Hercules ZH868"
AC#24,350,"RAF Lockheed C-130J-30 Hercules ZH873"
AC#25,350,"RAF Lockheed C-130J-30 Hercules ZH874"
AC#26,350,"RAF Lockheed C-130J-30 Hercules ZH875"
AC#27,350,"RAF Lockheed C-130J-30 Hercules ZH878"
AC#29,350,"RAF Lockheed C-130J Hercules ZH880"
AC#30,350,"RAF Lockheed C-130J Hercules ZH881"
AC#33,350,"RAF Lockheed C-130J Hercules ZH884"
AC#34,350,"RAF Lockheed C-130J Hercules ZH886"
AC#35,350,"RAF Lockheed C-130J Hercules ZH887"
AC#36,350,"RAF Lockheed C-130J Hercules ZH888"
AC#37,350,"RAF Lockheed C-130J Hercules ZH889"
AC#38,350,"RAF Lockheed C-130J-30 Hercules ZH865"
AC#39,350,"RAF Lockheed C-130J-30 Hercules ZH866"
AC#40,350,"RAF Lockheed C-130J-30 Hercules ZH867"
AC#41,350,"RAF Lockheed C-130J-30 Hercules ZH869"
AC#42,350,"RAF Lockheed C-130J-30 Hercules ZH870"
AC#43,350,"RAF Lockheed C-130J-30 Hercules ZH871"
AC#44,350,"RAF Lockheed C-130J-30 Hercules ZH872"
AC#45,350,"RAF Lockheed C-130J-30 Hercules ZH877"
AC#46,350,"RAF Lockheed C-130J-30 Hercules ZH879"

Any help would be much appreciated.

Paul

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 11947
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: RAF C-130's

Post by Firebird » 07 Apr 2019, 07:08

If I remember correctly they were all in the ukmilai package by Jim Witherley some years ago, and I think it was one of the files lost in the avsim hack, as I just did a search for it and could not find it.

It may be that some file hoarder has it on their HD somewhere.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

paul day
First Lieutenant
First Lieutenant
Posts: 167
Joined: 10 Dec 2006, 19:49

Re: RAF C-130's

Post by paul day » 07 Apr 2019, 07:51

Hi pslinger
Check your PM's

Regards Paul Day.

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 11947
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: RAF C-130's

Post by Firebird » 07 Apr 2019, 08:34

For those that like to know such things the RAF fleet was going to standardise on the C4s, the C-130J-30, but they lost one in the desert (ZH873) so they are going to keep one of the C5s , C-130J, to maintain a fleet of 14.

I do not know which C5 they are planning on keeping.

As a side note one of the C5s is going to the USMC to replace the Blue Angels KC-130T.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

pslinger
Second Lieutenant
Second Lieutenant
Posts: 90
Joined: 29 May 2010, 03:16
Version: FS9

Re: RAF C-130's

Post by pslinger » 08 Apr 2019, 01:57

Thanks for the help and information, I appreciate it.

Paul

Post Reply