Problem at LIED (Decimomannu)

Post and discuss what YOU are working on. This is the place to preview and/or discuss your modern day military AI projects.
Post Reply
User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Problem at LIED (Decimomannu)

Post by bismarck » 10 Oct 2007, 13:34

Hi all.
It's long time I have a problem with Decimomannu (LIED).I use an addon scenery coming from www.awtideci.com and found on Avsim like lied2004.zip.I also have an updated AFCAD for it.
The problem is with the parking of AI aircrafts.
When I'm spotting AI from LIED, and follow the landing aircrafts,they all park in the same spot!!! :evil:
I've tried to change AFCAD,modify it,uninstall and reinstall the scenery,disable other scenery near LIED......
Nothing,the problem persist..... :evil: :evil: :evil:

Any idea?
Or better,any working AFCAD?

Thanks,Ciao.
Image

sprocky
Major
Major
Posts: 797
Joined: 26 Feb 2007, 09:33
Version: FS9
Location: 40kms west of EDHI (Airbus)

Post by sprocky » 10 Oct 2007, 13:44

Hm, I have received once an AFCAD file from Steve ("Firebird"). Maybe you contact him...
Jan
Former technician in MFG2 at ETME (home base of PANAVIA The flying computer TORNADO. sadly closed now)

User avatar
CelticWarrior
Lieutenant Colonel
Lieutenant Colonel
Posts: 1178
Joined: 15 Aug 2006, 17:16
Version: FSX
Location: Llareggub

Post by CelticWarrior » 10 Oct 2007, 15:07

Have you looked at the AFCAD? I'm not at home, but I'm fairly sure the one I looked at didn't have the parking spots connected to taxiways or apron links.
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."

User avatar
KevinJarvis
Lieutenant Colonel
Lieutenant Colonel
Posts: 1019
Joined: 10 Jun 2007, 19:13
Version: FS9
Location: Jacksonville, Illinois, USA, Earth
Contact:

Post by KevinJarvis » 10 Oct 2007, 15:27

It sure sounds like a case of multiple AFCADs to me.
Ciao,
KJ

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Post by bismarck » 10 Oct 2007, 17:40

Thanks to all,but......wrong answer... 8)

@Celticwarrior
All parking spots are connected,otherwise the aircrafts couldn't park there,they'd go to another spot.

@KevinJarvis
Already checked! 8) I'm absolutely sure I have only one AFCAD.

@Firebird
As suggested by sprocky....Have you got a working AFCAD for LIED?If yes,can you send it to me?It would be much appreciated. :D

Any other :idea: ?

Again,thanks to all.
Image

User avatar
alexrfixit
First Lieutenant
First Lieutenant
Posts: 191
Joined: 17 Sep 2006, 20:24
Version: FS9
Location: Ipswich, UK

Post by alexrfixit » 10 Oct 2007, 18:27

Why not attach a copy of the AFCAD you are using, maybe some of us could see if we could see whats wrong?

Just a thought!
Where did I put my beer??!

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12096
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Post by Firebird » 10 Oct 2007, 22:03

Bismark,
I have no problem sending you what I have done on it so far, still haven't got around to finishing it.
I am on R&R in the States at the moment, so it will have to wait until I get back home in just over a week.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Post by bismarck » 11 Oct 2007, 11:12

No problem Firebird.
In the meantime,sprocky sends me his AFCAD (thanks :wink: ) and it seems to work correctly.(tests not finished)
If it'll work,I'll add some other spots.This one has only about 35-40 spots,mine one had 65.

Thanks.Ciao
Image

sprocky
Major
Major
Posts: 797
Joined: 26 Feb 2007, 09:33
Version: FS9
Location: 40kms west of EDHI (Airbus)

Post by sprocky » 11 Oct 2007, 19:40

Hi bismarck,

I knew about the limited parking spots. But if you are on the way to add some more I would like to have a copy of the reworked one as LIED is pretty crowded in my sim now. Probably to many MAIW packages installed and some of my own stuff :wink:
Jan
Former technician in MFG2 at ETME (home base of PANAVIA The flying computer TORNADO. sadly closed now)

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Post by bismarck » 11 Oct 2007, 21:38

Sprocky,surely I'll send the afcad when it'll be finished and working.
I've added other spots,now it is at 66.Test was ok.
Then I've added ILS, a taxiway at the end of runway 35 and a link in the north zone,and the problem reappear! :twisted: :twisted: :twisted:

Now I'm testing again deleting step by step the last modification.

Hope to give you good news soon. :roll:
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Post by bismarck » 12 Oct 2007, 10:05

:lol: :lol: :lol:

Resolved the problem. :lol:
It was caused by the new exit added at the end of RWY35.I put the taxiway but forgot the Hold short point..... :oops:

Now all it's ok.
Image

sprocky
Major
Major
Posts: 797
Joined: 26 Feb 2007, 09:33
Version: FS9
Location: 40kms west of EDHI (Airbus)

Post by sprocky » 12 Oct 2007, 11:24

Thanks. Will test it as soon as I have time to launch my FS9 again and let you know what I think of.
Jan
Former technician in MFG2 at ETME (home base of PANAVIA The flying computer TORNADO. sadly closed now)

sprocky
Major
Major
Posts: 797
Joined: 26 Feb 2007, 09:33
Version: FS9
Location: 40kms west of EDHI (Airbus)

Post by sprocky » 16 Oct 2007, 19:07

Ok, bismarck, had a look at your AFCAD file. It has more parking spots than it had before. I may change it for more realistic parking (assigning parking codes) as soon as I have time launching my FS again. I remember the german a/c were parked in the area of parking 20...27 and the italian aircrafts were parked between parking 15 and 18 (according to the AFCAD parking numbers; do not know the real ones).

I wish I could do something with the long runway as most times when aircrafts land I have so many go arounds and the queue of a/c waiting for takeoff clearance gets longer and longer...

Thanks for the file !
Jan
Former technician in MFG2 at ETME (home base of PANAVIA The flying computer TORNADO. sadly closed now)

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Post by bismarck » 16 Oct 2007, 19:50

sprocky wrote:I wish I could do something with the long runway as most times when aircrafts land I have so many go arounds and the queue of a/c waiting for takeoff clearance gets longer and longer...
The exit that caused the problem has been added to decrease the go-arounds. :wink:

Ciao
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Post by bismarck » 27 Dec 2007, 13:28

Hi all.Another little upgrade to my LIED AFCAD.
Increased the number of Parking spot to 77 and some code assignement.Not real,just to fit my needs.

The most important change,regards the runway.I've decreased its width and added new exit at about 3/4 of the runway 35.The number of "go around" drastically decreased.

It's not perfect, but I think it's a good way to use in busy airports.

Feel free to modify this AFCAD.

Ciao and Happy New Year
Image

aerogator
MAIW Veteran
MAIW Veteran
Posts: 1167
Joined: 24 Aug 2006, 16:54
Version: FS9
Location: USA

Post by aerogator » 27 Dec 2007, 15:08

It's not perfect, but I think it's a good way to use in busy airports
I use this method a lot. The airport is not as realistic, but at least you can get planes to land :D
Jake

"We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm..." George Orwell

Post Reply