Eielson WIP

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james84
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Eielson WIP

Post by james84 » 24 Nov 2010, 19:18

You wanted it and here it is!
I started working on it tonight and the taxiways are already in place. I also started placing some objects using hte Elmendorf, Klamath Falls and Portland libraries
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Main hangar and control tower. The hangar has reinforcements on its sides and tower is a bit taller than it should be but the PACAF patch looks nice (I think I'll replace it though)!
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Weather shelters
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The real ones
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Housing
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Last but not least, there is a four-place Weather shelter in the southern corner. I did NOT manage to find a suitable object. Any suggestion?
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Re: Eielson WIP

Post by hawk_sh » 24 Nov 2010, 19:35

Looking good so far.
Last but not least, there is a four-place Weather shelter in the southern corner. I did NOT manage to find a suitable object.
Maybe you can use this:
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It is from the Bitburg scenery by bitburgeaglekeeper
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Re: Eielson WIP

Post by james84 » 24 Nov 2010, 19:48

hawk_sh wrote:Looking good so far.
Last but not least, there is a four-place Weather shelter in the southern corner. I did NOT manage to find a suitable object.
Maybe you can use this:
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It is from the Bitburg scenery by bitburgeaglekeeper
Not bad, but it has writings and looks very specific!
I found a similar building but has the Oregon ANG patches, so I discarded it!
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Re: Eielson WIP

Post by BadPvtDan » 25 Nov 2010, 03:38

I made one like that for the...Minnesota ANG I think. You might be able to use it. It's hard to tell from my iPhone.
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Re: Eielson WIP

Post by zsoltfireman » 25 Nov 2010, 06:43

Finally!
Eielson AFB
Thank you!

Regards,

Zsolt
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Re: Eielson WIP

Post by foufure » 25 Nov 2010, 10:02

hawk_sh wrote:Looking good so far.
Last but not least, there is a four-place Weather shelter in the southern corner. I did NOT manage to find a suitable object.
Maybe you can use this:
Image
It is from the Bitburg scenery by bitburgeaglekeeper

Where did you find this scenery ? I seek on avsim and flightsim, but I did not find it. Have you a link for this ? Thanks.

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Re: Eielson WIP

Post by scottr5213 » 25 Nov 2010, 11:02

on avsim.com bitburg_v3.zip

foufure

Re: Eielson WIP

Post by foufure » 25 Nov 2010, 13:33

scottr5213 wrote:on avsim.com bitburg_v3.zip

Thanks a lot.

I make wrong search with "bitburgeagelkeeper"...

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Re: Eielson WIP

Post by hawk_sh » 25 Nov 2010, 14:07

There is also an update for Bitburg with a new AFCAD file and new airport background texture.

bitburg_v3_update.zip @AVSIM and flightsim.com
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Re: Eielson WIP

Post by james84 » 28 Nov 2010, 09:19

A second-best solution... this seemed to be the most suitable building, though the whole object comes with another one close to it.
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Re: Eielson WIP

Post by james84 » 07 Dec 2010, 19:36

My virtual flights since Dec 2008
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Re: Eielson WIP

Post by james84 » 08 Dec 2010, 17:58

Dear MAIW stakeholders,
today I had a lot of spare time so I added several object to the Eielson scenery.
Instead of posting screenshots as usual, I prefer you to see the scenery directly in your sim, so please download it and pos your feedback! :mrgreen:
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PAEI_ADE9_GG8dec.BGL
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Re: Eielson WIP

Post by sr01 » 08 Dec 2010, 18:54

Very nice !! I see you've got one building to finish and to add the roads and the taxiways outside of the main ones (?)
Really looks good ! This from MAIW's really most inexperianced member .
Cheers
Brian
PS: if you get the ATC job GO FOR IT :D

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Re: Eielson WIP

Post by MIKE JG » 08 Dec 2010, 19:01

Looks like you could use a new airfield grass background and maybe some updated land class around there??
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Re: Eielson WIP

Post by james84 » 08 Dec 2010, 19:25

sr01 wrote:Very nice !! I see you've got one building to finish and to add the roads and the taxiways outside of the main ones (?)
Really looks good ! This from MAIW's really most inexperianced member .
Cheers
Brian
PS: if you get the ATC job GO FOR IT :D
Thanks!
Yes, there are lots of buildings to add yet, but the taxiways are complete, just some aprons are missing!
ATC? Let's wait for the results... until April! Fingers crossed!
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Re: Eielson WIP

Post by james84 » 08 Dec 2010, 19:26

MIKE JG wrote:Looks like you could use a new airfield grass background and maybe some updated land class around there??
I know, it doesn't look that good... When done I'll ask Hartwig to do a specific background file using the autogen textures, so I'll avoid placing the trees. There is just that railway that I would like to remove, but I have to find a way...
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Re: Eielson WIP

Post by hawk_sh » 08 Dec 2010, 20:08

The railway can also be removed using Sbuilder.
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Re: Eielson WIP

Post by MIKE JG » 08 Dec 2010, 23:52

Yep, would take less than 5 minutes. SBuilder can remove any sort of textured line like rail lines, roads and power lines. It can also add all those as well. :wink:
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Re: Eielson WIP

Post by james84 » 09 Dec 2010, 06:35

MIKE JG wrote:Yep, would take less than 5 minutes. SBuilder can remove any sort of textured line like rail lines, roads and power lines. It can also add all those as well. :wink:
Ok, I'll try. Hartwig, is SBuilder the program you use to make backgrounds?
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Re: Eielson WIP

Post by Greg » 09 Dec 2010, 11:56

James, everything is explained in detail by Mike G. in this thread.

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