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Traffic for copters (on skids)

The Tutorials forum section is the place where you can learn the various techniques that go into the creation of AI traffic packages.
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YoYo
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Traffic for copters (on skids)

Post by YoYo »

I got lost in the forest :lol: .

Does AI traffic for copters on skids needs different procedure? P3Dv5.
I took new Huey of mins: https://militaryaiworks.com/forums/20/1 ... 85#p203985 .

I converted it to P3Dv5 with animations, transparent textures ect and its ok:

Image

I set up test flight:

Image

but I dont see this model :(. If I do the same with aircraft, no problem. Any idea?
Btw. AI Huey is in Rotorcraft folder, but I think it isnt a problem, AI FP sees it.
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tango234
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Re: Traffic for copters (on skids)

Post by tango234 »

Do you have parking spots large enough for the huey at both airfields?
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Re: Traffic for copters (on skids)

Post by YoYo »

tango234 wrote: 09 May 2021, 12:08 Do you have parking spots large enough for the huey at both airfields?
Maybe this (but think yes), I'll check.
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Re: Traffic for copters (on skids)

Post by YoYo »

I checked, looks ok for me:

Image

maybe I must add something here, but I checek few AI traffic airplanes and was empty also:

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Edit. No it doesnt help, still no Huey.
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Re: Traffic for copters (on skids)

Post by YoYo »

I take old, FS9 MAIW Chinook, updated it to P3Dv5 and.... the same airfield it works:

Image

So maybe something is wrong with this UH-1? Any idea?
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Re: Traffic for copters (on skids)

Post by tango234 »

I would do an error check on the huey with AI Aircraft Editor or equivalent at this point just in case there is a config issue.
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YoYo
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Re: Traffic for copters (on skids)

Post by YoYo »

tango234 wrote: 10 May 2021, 06:39 I would do an error check on the huey with AI Aircraft Editor or equivalent at this point just in case there is a config issue.
Thx. Installed, but Im not sure its ok or not:

Image

Edit. I noticed here no air file, but its present in the folder, will check again <--- ok, my foul, I see it now.

BUT I noticed that if will be the take off hour the copter (whole!) disappears suddenly. Skids?
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Re: Traffic for copters (on skids)

Post by YoYo »

Ok, here is my conversion to P3Dv5 (just one model - take BOX version) for tests if someone wants to test it in the flight and start issue .... (removed, see below)
Last edited by YoYo on 10 May 2021, 16:14, edited 3 times in total.
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Re: Traffic for copters (on skids)

Post by Firebird »

YoYo wrote: 10 May 2021, 10:58
tango234 wrote: 10 May 2021, 06:39 I would do an error check on the huey with AI Aircraft Editor or equivalent at this point just in case there is a config issue.
Thx. Installed, but Im not sure its ok or not:

Image

Edit. I noticed here no air file, but its present in the folder, will check again <--- ok, my foul, I see it now.

BUT I noticed that if will be the take off hour the copter (whole!) disappears suddenly. Skids?


OK One glaring issue there is the massive red "AC Status NOK" box.
I also notice that you have quite a small window. If you were to extend the window on the right hand side you would find a "Show Aircraft Errors" button.
Pressing this will probably tell you the problem(s).

Now if there is no button there then you should upgrade to the latest version 3.3.33.0
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Re: Traffic for copters (on skids)

Post by YoYo »

Thx Steve.
So, I think you are talking about not AIAE but AIAE.NET version because I see info about "no update" for this my version what I took.
Ok, I take AIAE.NET-Setup (from MAIW website: https://militaryaiworks.com/download-ha ... y/91-tools ) but here its unpacking error from Windows 10 and 7z/zip too wrrrr .... :oops:

Edited: links on Avsim works https://library.avsim.net/download.php?DLID=208973 .
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Re: Traffic for copters (on skids)

Post by YoYo »

How it looks with this (btw. great tool!):

Image

I think now its ok, missing models are intentional but as I wrote, model disappears suddenly on ramp parking at start hour exactly (before start h it's present).
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Re: Traffic for copters (on skids)

Post by John Young »

That's usually because the parking spot is not connected to the taxiway and the aircraft has nowhere to go and disappears. It's not a LOD issue because Mins doesn't use them.

John

PS: just tested in my P3Dv4.

I can see the Huey out as far as at least 5 miles, so no problem with the model.

The hover-taxi is working fine, but the take-off is quite long - more like a Stemme .air file than an animated lift, even a STOL one.
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Re: Traffic for copters (on skids)

Post by YoYo »

Thx John, I will look on this too.

Edit:

Image

I think its ok, connected (I miss something here?). Huey appears in the middle position.


New updated for v5 version (box), I added pilots and boxes :) (small problem with head of gunner - direction and animation so I removed it). Really nice job mins!

Image

Link (WiP for tests): https://www.sendspace.com/file/z2hpyy

(btw. I noticed small glitch with texture on the top, the arrow, will do in the next version).

Checked, looks like in model, hard coded (?):

Image
Last edited by YoYo on 11 May 2021, 05:35, edited 1 time in total.
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Re: Traffic for copters (on skids)

Post by Firebird »

I think that those panels are green tinted glass, in real life. Somebody with more knowledge on the aircraft will be able to confirm.
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Re: Traffic for copters (on skids)

Post by YoYo »

Firebird wrote: 10 May 2021, 18:17 I think that those panels are green tinted glass, in real life. Somebody with more knowledge on the aircraft will be able to confirm.
Windows are correct, I wrote about this part for cutting lines - chisel (in English :) ?).
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Re: Traffic for copters (on skids)

Post by YoYo »

Ok, finally it works for me, I changed parking place:

Image

Also it needs some of tweeks for P3Dv5 still, Tomorrow I will finish it I hope.
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Re: Traffic for copters (on skids)

Post by fltaccent »

This is a test version. There is only 1LOD.I think it's too difficult to convert.
There is the simplest way. That's to ask for help from the Developer, Mins.
Mins has a source. Anything can be converted into that.
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Re: Traffic for copters (on skids)

Post by John Young »

I don't think Mins knows how to create LODs, but I know designers here have tried to help him. I would also check that the long take-off run that I observed was as intended and if not, that the Hover-Taxi animation has actually been linked to the vertical lift.

John
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