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Miltary AI Works celebrates its 6th Anniversary!
Miltary AI Works celebrates its 6th Anniversary!
This weekend, Military AI Works proudly celebrates its 6th Anniversary! In 6 years, over 200 packages have been released, and how can this occasion be celebrated better than with the release of another very special package!
The freeware Military AI Works 6th Anniversary AI Airshow Package was produced by Mike “Magic” MacIntyre in conjunction with Military AI Works to recognize and celebrate the 6th Anniversary of Military AI Works and to provide a unique bonus AI package to all its staff, contributors and loyal followers to whom so much is owed for the success of MAIW.
Visit our front page to download it now and learn more about this exciting new free package!
Do you require support? Visit this package's dedicated support thread.
The freeware Military AI Works 6th Anniversary AI Airshow Package was produced by Mike “Magic” MacIntyre in conjunction with Military AI Works to recognize and celebrate the 6th Anniversary of Military AI Works and to provide a unique bonus AI package to all its staff, contributors and loyal followers to whom so much is owed for the success of MAIW.
Visit our front page to download it now and learn more about this exciting new free package!
Do you require support? Visit this package's dedicated support thread.
Re: Miltary AI Works celebrates its 6th Anniversary!
cant wait for the download to finish, happy birthday MAIW thank for 6 great years and 200 packages.
Re: Miltary AI Works celebrates its 6th Anniversary!
Downloading the package now. Happy 6th anniversary and thanks to all involved for all of the wonderful packages over the years.
Long may MAIW continue!!!
John.
Long may MAIW continue!!!
John.
- Makadocias
- Captain
- Posts: 385
- Joined: 12 Aug 2006, 09:41
- Version: FS9
- Location: Alkmaar, EHAM @work
- Contact:
Re: Miltary AI Works celebrates its 6th Anniversary!
Thanks for this special package!
Love your work!!!!!
A huge fan!
Love your work!!!!!
A huge fan!
Check out my pic's at
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
-
- First Lieutenant
- Posts: 178
- Joined: 03 Jan 2007, 22:18
- Version: FS9
- Location: San Juan,PR
- Victory103
- Colonel
- Posts: 3978
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: Miltary AI Works celebrates its 6th Anniversary!
Great job gents and hope to see another 6yrs of MAIW service. Now to figure out the fun of converting this package to work flawlessly in FSX! Thanks for choosing one of my favorite places both real and virtually to set the air show.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
Re: Miltary AI Works celebrates its 6th Anniversary!
If you convert it to FSX, you will be a hero.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
- Victory103
- Colonel
- Posts: 3978
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: Miltary AI Works celebrates its 6th Anniversary!
Done, well with a few small issues. Believe the transparency for the smoke caused my black squares behind almost all the display models. Not sure if it was timing luck or what, had Blue Angel 8 fly in the Red Arrow's V formation, pretty cool. My payware Super TVB might of messed things up some. BA and F-15's took off in pairs, but at the end returned as singles, ie BA 1, 3, 5 and Eagle 1 conducting multiple approaches to missed and finally landing.MIKE JG wrote:If you convert it to FSX, you will be a hero.
Jaw still on the desk from a few of the animations and new models, does this mean we might see a proper overhead and/or carrier break in the future?
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
Re: Miltary AI Works celebrates its 6th Anniversary!
Animations are animations, what you are talking about is amending AI flight rules.Victory103 wrote:does this mean we might see a proper overhead and/or carrier break in the future?
Steve
_______________________________________________________
Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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Re: Miltary AI Works celebrates its 6th Anniversary!
You might be able to find an FSX compatible airshow smoke effect to substitute for the FS9 ones that I used in the aircraft.cfg files for all the AI models with airshow smoke.Victory103 wrote:Done, well with a few small issues. Believe the transparency for the smoke caused my black squares behind almost all the display models. Not sure if it was timing luck or what, had Blue Angel 8 fly in the Red Arrow's V formation, pretty cool. My payware Super TVB might of messed things up some. BA and F-15's took off in pairs, but at the end returned as singles, ie BA 1, 3, 5 and Eagle 1 conducting multiple approaches to missed and finally landing.MIKE JG wrote:If you convert it to FSX, you will be a hero.
Jaw still on the desk from a few of the animations and new models, does this mean we might see a proper overhead and/or carrier break in the future?
As stated in the Readme file, TVB can indeed cause problems for the airshow flights and is most probably causing all the return flight and landing problems that you have observed.
I doubt very much that we will ever be able to create AI overhead and/or carrier breaks. I have spent many hours trying to accomplish this with no success.
Mike M
Re: Miltary AI Works celebrates its 6th Anniversary!
Setting up an overhead break using the Recorder module is probably the closest we will ever come, but the drawback is that they do not interact with the live AI aircraft.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: Miltary AI Works celebrates its 6th Anniversary!
Mike,MIKE JG wrote:Setting up an overhead break using the Recorder module is probably the closest we will ever come, but the drawback is that they do not interact with the live AI aircraft.
Having the AI fighters fly a missed low approach followed immediately by a switch to a VFR pattern and landing is the best I have been able to accomplish. If I could just find a way to force the VFR pattern part of this sequence into being a closed pattern it would be a big improvement, but so far no joy.
Mike M
Re: Miltary AI Works celebrates its 6th Anniversary!
Fantastic job gus....fantastic
Giorgio
Giorgio
- shaggy22
- MAIW Developer
- Posts: 1584
- Joined: 12 Aug 2009, 14:18
- Version: P3D
- Location: England, Leicester
- Contact:
Re: Miltary AI Works celebrates its 6th Anniversary!
Simply brilliant, even in FSX
Dan
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
"Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground"
Twitter: @DRAviography
Facebook: https://www.facebook.com/DanReevesAviography/
Re: Miltary AI Works celebrates its 6th Anniversary!
Amazing work!
I spent a very good time just resting and enjoying the show
Thanks to all and Happy Birthday!!!!
Fred
I spent a very good time just resting and enjoying the show
Thanks to all and Happy Birthday!!!!
Fred
Re: Miltary AI Works celebrates its 6th Anniversary!
Thanks Guys,
I wish everyone was as pleased as you fellows seem to be.
Mike M
I wish everyone was as pleased as you fellows seem to be.
Mike M
Re: Miltary AI Works celebrates its 6th Anniversary!
After months of not even loading FS, I saw the announcement of this on facebook and I had to downloaded. Im really impressed with it to be fair and the models and paints seem to get better and better. Maybe I just forgot how good they looked. The scenery is very nice too. I love the two ship take offs. The formations are nice as always Mike, takes some time, skill and patience to get those results. What really surprised me was how smooth and fast the FPS were in FS9. Ive had been running FSX for the last year and not really used FS9 much. I was flying the Iris F-15 in VC (which always was for me a FPS killer) with Active sky, sliders on full and when facing the airfield with all the AI/scenery I had no dip in FPS really. The most impressive aspect for me is to be still doing this for 6 years with lots of potential to keep going. This package has certainly made me consider going back to modelling.
Well done to all those involved
Cheers
Ian
Well done to all those involved
Cheers
Ian
Re: Miltary AI Works celebrates its 6th Anniversary!
Thanks Ian,rocket26 wrote:After months of not even loading FS, I saw the announcement of this on facebook and I had to downloaded. Im really impressed with it to be fair and the models and paints seem to get better and better. Maybe I just forgot how good they looked. The scenery is very nice too. I love the two ship take offs. The formations are nice as always Mike, takes some time, skill and patience to get those results. What really surprised me was how smooth and fast the FPS were in FS9. Ive had been running FSX for the last year and not really used FS9 much. I was flying the Iris F-15 in VC (which always was for me a FPS killer) with Active sky, sliders on full and when facing the airfield with all the AI/scenery I had no dip in FPS really. The most impressive aspect for me is to be still doing this for 6 years with lots of potential to keep going. This package has certainly made me consider going back to modelling.
Well done to all those involved
Cheers
Ian
It's great to see you back around. I've missed you and your outstanding scenery creations.
Mike M
- Stewart Pearson
- MAIW Staff
- Posts: 3179
- Joined: 11 Aug 2006, 22:11
- Version: FS9
- Location: Rhynd, Perthshire, Scotland
- Contact:
Re: Miltary AI Works celebrates its 6th Anniversary!
mikewmac wrote:It's great to see you back around. I've missed you and your outstanding scenery creations.
Mike M
Yeah. Whatcha gonna make us? Huh? Huh?
Stew
"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
"There is an art … to flying. The knack lies in learning how to throw yourself at the ground and miss."
Re: Miltary AI Works celebrates its 6th Anniversary!
Well I havnt thought about making anything yet. But I do intend on doing the final touches for the conversion of Coningsby to FS9 (ive had a lot of requests for that lately) The biggest obstacle is to make the AFX file good enough for AI operations. I dont think I have the patience for that, but Im happy for anyone else to have a go. I can release as per the FSX version which has no drive through parking etc.Stewart Pearson wrote:mikewmac wrote:It's great to see you back around. I've missed you and your outstanding scenery creations.
Mike M
Yeah. Whatcha gonna make us? Huh? Huh?