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Elbit Hermes 450
- miljan
- MAIW Developer
- Posts: 2144
- Joined: 31 Jul 2009, 21:34
- Version: P3D
- Location: Between continents
Re: Elbit Hermes 450
5 different models and paintkit uploaded. Please feel free to produce some paints , paintkit is super easy to use.
VIVA LA VIDA
Re: Elbit Hermes 450
Thanks Miljan for another interesting subject.
Jon G
Jon G
Re: Elbit Hermes 450
Hi Miljan, have you any plan to paint them in IDF color?
Giorgio
Giorgio
Re: Elbit Hermes 450
Hi Miljan,
For me in FSX, Hermes jumps and sinks into the ground during taxiing, is this a problem with contact points or something else?
greetings
Wojtek
For me in FSX, Hermes jumps and sinks into the ground during taxiing, is this a problem with contact points or something else?
greetings
Wojtek
Re: Elbit Hermes 450
I did not understand
Re: Elbit Hermes 450
Even though I'm 60 years old I understand that of course but your other great fs9 models work in FSX without problems, that's why my question
Best wishes
Wojtek
Best wishes
Wojtek
- miljan
- MAIW Developer
- Posts: 2144
- Joined: 31 Jul 2009, 21:34
- Version: P3D
- Location: Between continents
Re: Elbit Hermes 450
Once model is converted to fsx by conversion team we will see if issue will still appear. Till then I cannot deal with it since I am not the one who produced FDE neither I tested model in FSX.
Thanks for understanding
Thanks for understanding
VIVA LA VIDA
- gsnde
- MAIW Admin
- Posts: 4381
- Joined: 05 Apr 2007, 08:13
- Version: P3D
- Location: South-West Germany
- Contact:
Re: Elbit Hermes 450
I have already prepped it for conversion.
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Re: Elbit Hermes 450
My first thought when it comes to AI bouncing around is that it may be something to do with the contact points. Obviously, it can be and often is a lot more complex an issue than that.
- miljan
- MAIW Developer
- Posts: 2144
- Joined: 31 Jul 2009, 21:34
- Version: P3D
- Location: Between continents
Re: Elbit Hermes 450
I tested it with more than 90* angle taxiways and didn't see any bouncing tbh. AI was acting normally all the way from taxi out to taxi in .
VIVA LA VIDA
Re: Elbit Hermes 450
Of course-if that is indeed the issue then it is probably just a difference between how FS9 and FSX/P3D deal with things.
- John Young
- MAIW Developer
- Posts: 4222
- Joined: 12 Jul 2008, 15:15
Re: Elbit Hermes 450
Have you checked your frame rate Wojtek, that might be the issue. What are you running at (shift+Z+Z)?
John
John
Re: Elbit Hermes 450
Just to let you know that the model was tested at 30fps and at 4x speed during creation, in FS9, w/o any incidents at all.
The first thing I would check is exactly what JY says. We found, to our amazement, what a difference the fps setting has on a model both in the air and on the ground. Something that was smooth as silk at 30 fps bobbed up and down like a demented nodding dog at 10fps.
The first thing I would check is exactly what JY says. We found, to our amazement, what a difference the fps setting has on a model both in the air and on the ground. Something that was smooth as silk at 30 fps bobbed up and down like a demented nodding dog at 10fps.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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- miljan
- MAIW Developer
- Posts: 2144
- Joined: 31 Jul 2009, 21:34
- Version: P3D
- Location: Between continents
Re: Elbit Hermes 450
Could you try at some other airport and make sure it happens as well ?
VIVA LA VIDA
Re: Elbit Hermes 450
Okay, I'll try tomorrow.
Good night
Wojtek
Good night
Wojtek