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F-111E

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f4nutter
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F-111E

Post by f4nutter »

John, on painting one of your "c" model's i noticed a small mapping error (see pic), is this an easy fix or a major headache ?

Image
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delbydoo
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Re: F-111E

Post by delbydoo »

Oh Raaaayy!! :roll:
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John Young
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Re: F-111E

Post by John Young »

That's a very nice repaint Ray. I couldn't spot the mapping error in the standard grey scheme until I saw it in your screen shot. I think this replacement model file should do the trick:

https://rapidshare.com/files/661338174/ ... te_FS9.zip

I'll correct any other models affected before I upload to flightsim.com.

John
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Re: F-111E

Post by f4nutter »

WOW :shock: John that was quick, and has done the job perfectly :lol: .
there is a red line around the engine intake that re-appear in 2 or 3 small bits on the underside of the aircraft ?
would you like the texture to see for yourself John ?.
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Re: F-111E

Post by John Young »

I'll pass on that one Ray if you don't mind. Ideally the texture sheet needed both the top and bottom surfaces drawing but there isn't room on the texture sheet to do that and keep a reasonable resolution without adding a second sheet. The top surfaces are mapped that way because they are more important, but the underside of the fuselage and intakes are mapped against the side on views. That's fine on the grey and camo models, but might cause a problem with a more intricate paint scheme. It's a compromise really - trying to get the best visual result while keeping the number of draw calls for an AI aircraft to a minimum.

John
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Re: F-111E

Post by f4nutter »

i agree John unless your going to view all your AI from below :lol: . thanks for answering.
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Re: F-111E

Post by delbydoo »

John Young wrote:I'll pass on that one Ray if you don't mind. Ideally the texture sheet needed both the top and bottom surfaces drawing but there isn't room on the texture sheet to do that and keep a reasonable resolution without adding a second sheet. The top surfaces are mapped that way because they are more important, but the underside of the fuselage and intakes are mapped against the side on views. That's fine on the grey and camo models, but might cause a problem with a more intricate paint scheme. It's a compromise really - trying to get the best visual result while keeping the number of draw calls for an AI aircraft to a minimum.

John
Same for the underwing surfaces, of which there is only one; just getting the EF-111A done and thought "there isn't a star bar on the under wing"......no biggy, like Ray says, you won't miss it unless you're viewing from underneath. It's still a lovely model :D
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Re: F-111E

Post by gsnde »

Great paint, Ray!
Cheers,
Martin
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Re: F-111E

Post by f4nutter »

gsnde wrote:Great paint, Ray!
cheer's Martin. would you all like it ? if so i can upload it.
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Re: F-111E

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f4nutter wrote:
gsnde wrote:Great paint, Ray!
cheer's Martin. would you all like it ? if so i can upload it.
Yes please Ray....it would be a crime NOT to have that flying around. Good job mate :D
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Re: F-111E

Post by gsnde »

f4nutter wrote:
gsnde wrote:Great paint, Ray!
cheer's Martin. would you all like it ? if so i can upload it.
You can get banned for not releasing such paints, Ray... :wink:
Cheers,
Martin
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Re: F-111E

Post by f4nutter »

uploaded :twisted:
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Re: F-111E

Post by gsnde »

Accused Ray : do you admit guilty for withholding other beautiful paints from the community by purpose? :mrgreen:

Thanks a million for this and all the other ones, Ray :smt001
Cheers,
Martin
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