Warbirds AI

Post all your own Military AI projects here from days gone by.
User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Warbirds AI

Post by bismarck » 11 Jul 2015, 16:23

My interest in aeronautics started when I was a kid, listening to the stories told by one of my mother's uncles, that served with the Regia Aeronautica during WWII. He was a mechanic that worked mainly on Cant Z-1007 at Grottaglie and later at Rodi.
From the beginning of FS, I've always flown all possible aircraft of that era, and used as many as possible warbirds, in my AI traffic.

So, here a list of the aircraft I've found around the net, that can be used for AI traffic. They are all aircraft created for CFS2, but work fine as AI in FS9. Almost all comes from
http://www.sim-outhouse.com (SOH)

Start with the aircraft from Akemi Mizoguchi.
These can be found in the Warbirds Library under "CFS 2 Aircraft - Akemi Legacy" Search Category.

Image

Files are:
mz-bf109e-7.zip, Model has six LODs: 7080, 6813, 2392, 1406, 289, 62 polys
mz-bf109f-2.zip, Model has six LODs: 6901, 6528, 2353, 1357, 299, 62 polys
mz-bf109f-4.zip, Model has six LODs: 6911, 6622, 2353, 1357, 299, 62 polys
mz-bf109g-6.zip, Model has six LODs: 7805, 7412, 2353, 1357, 299, 62 polys
mz-bf109g6r6.zip, Model has six LODs: 8077, 7684, 2625, 1549, 491, 62 polys
Many repaints available.

Giorgio
Image

User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 2576
Joined: 12 Jul 2008, 15:15

Re: Warbirds AI

Post by John Young » 11 Jul 2015, 16:54

Giorgio, I've spent the last 3 years making historic multi-LOD AI war birds for FS9 and FSX - Spitfires, Hurricanes, Buchons, Mustangs, Thunderbolts, Lancasters, B-17s, B-24's, B-29s...... Just search my name at flightsim.com. I've also got B-24s and B-26s awaiting release. There's also a very detailed Duxford scenery, here in the UK, to go with them and a flight plan to simulate the annual Flying Legends air show, where by co-incidence, I've been today.

I can also help you with historic military vehicles to go with the American AI if you want.

John

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 11 Jul 2015, 17:16

John, no need to search for your name on Flightsim! :lol:
All of your fantastic aircraft and sceneries, have been installed on my FS, five minutes after their release!!! 8) 8) 8)

What I forgot to say before, is that these aircraft are not present in the list that can be found on the Owl's Nest (http://www.owlsnest.eu/aiaircraft.php) right because they are not "real" AI aircraft, and were created for CFS2.

Giorgio

P.S. Can't wait for the Liberator.... :smt007
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 11 Jul 2015, 17:26

The P-39
Base file is mz-p39.zip and some repaints available.
Model has six LODs: 8906, 7477, 2495, 1425, 318, 60 polys

Image
Image

aerogator

Re: Warbirds AI

Post by aerogator » 12 Jul 2015, 13:55

Hey Bis, I have completed a P47, P51, T28,AT6, Beech18, all of which can be found at Ray Parker's website: http://rayparker-repaints.jimdo.com/ . I'm not sure if he did any paint kits but i can send you the PSP files if you want. :D

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 12 Jul 2015, 14:05

Thanks Jake, I have also all your aircraft flying around my skies. Thanks for your offer for the PSP file, but repaint it's not my job.... :oops:

Giorgio
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 12 Jul 2015, 14:33

Back to the German with the FW-190.Four different models, all with six LODs:
mz-fw190-5.zip 6483, 6085, 2509, 943, 268, 54
mz-fw190-8.zip 6808, 6298, 2541, 975, 268, 54
mz-fw190d-9.zip 6865, 6637, 2681, 1115, 408, 54
mz-fw190f-2.zip 6384, 6111, 2557, 943, 268,54
Many repaints available

Image

And start with the Japanese. Five different models with six LODs. Unfortunately the A6M2b, which has a lot of repaints available, has first two LODs very high in polygon count.
mz-a6m2b.zip 22501, 13325, 4444, 1136, 650, 60
mz-a6m2b-t.zip 21426, 12895, 4444, 1136, 650, 60
mz-a6m3.zip 8452, 7198, 2306, 1085, 321, 48
mz-a6m3b.zip 8474, 7226, 2278, 1057, 321, 48
mz-a6m5.zip 9069, 7815, 2306, 1085, 321, 48

Image

Giorgio
Image

User avatar
Garysb
MAIW Developer
MAIW Developer
Posts: 2610
Joined: 11 Aug 2006, 19:33
Version: FS9
Location: Scunthorpe, North Lincolnshire, UK

Re: Warbirds AI

Post by Garysb » 12 Jul 2015, 15:40

Got to do it

Are you sure those Fockers aren't Messerschmitts?


:D :D :D :D :D :D :D :D


Anon
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 12 Jul 2015, 16:41

For sure Gary, these are Spitfires. 8)
Base model with six LODs, and many repaints available
mz-spitfire5.zip 10495, 8819, 3336, 2058, 530, 62

Image

Image

Giorgio
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 12 Jul 2015, 18:31

Last part of the Akemi's aircraft, is for Val, Oscar and Tony.(High on poly count)
Also these are six LODs, and have some repaints available
mz-d3a1.zip Val 14725, 9499, 3794, 1022, 474, 116

Image

mz-ki43-1k.zip Hayabusa (Oscar) 17775, 15168, 5154, 2712, 612, 66
mz-ki43-3a.zip 9262, 7292, 1985, 1292, 323, 48
mz-ki43-3b.zip 9343, 7256, 1985, 1292, 323, 48

Image

mz-ki61-hei.zip Hien (Tony) 23836, 12118, 4353, 1543, 662, 76
mz-ki61-ko.zip 23808, 12084, 4353, 1543, 662, 76
mz-ki61-otsu.zip 23714, 12022, 4353, 1543, 662, 76

Image

Akemi Mizoguchi have produced other multi-LOD aircraft but they do not work so well in FS9. If someone want to play with their FDE, under "CFS 2 Aircraft - Akemi Legacy" Search Category of SOH site, can be found also the Ki-84, N1K1, C6N1, Ki-93, Ki-44, Ki-45 and so on.

Next to follow, start with the "overhauled" series. These are 9 LODs models, modified from the original CFS2 AC.

Giorgio.
Image

aerogator

Re: Warbirds AI

Post by aerogator » 13 Jul 2015, 14:44

These are fantastic Giorgio! :D

jgowing
First Lieutenant
First Lieutenant
Posts: 129
Joined: 08 Oct 2008, 12:36
Version: FS9
Location: EGLM

Re: Warbirds AI

Post by jgowing » 13 Jul 2015, 17:44

aerogator wrote:Hey Bis, I have completed a P47, P51, T28,AT6, Beech18, all of which can be found at Ray Parker's website: http://rayparker-repaints.jimdo.com/ . I'm not sure if he did any paint kits but i can send you the PSP files if you want. :D
I couldn't see the Beech 18 over at Ray's, I didn't think that one was available.. I'd like to try a repaint or two myself.

Trying out painting, I did a couple of T28's as Fennecs. I uploaded those to Avsim recently if anyone's interested. But please be kind, I'm new to this.. :D

Jon

User avatar
f4nutter
MAIW Developer
MAIW Developer
Posts: 1846
Joined: 01 Nov 2007, 16:00
Version: FS9
Location: EGDC
Contact:

Re: Warbirds AI

Post by f4nutter » 13 Jul 2015, 19:54

Jake this Beech 18 is ready to release with your permission i can sort things out this end.

Image

Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 13 Jul 2015, 20:40

Ok, let's start with the "Overhaul" series.
These are the default CFS2 aircraft, with de-mirrored texture, to let the repainters to serialize the aircraft correctly. This was not possible on the original CFS2 model, that had textures only for one side of the aircraft.
Consequently, these AC have a new "model" that differs from the original one.
All of them fly very well in FS9 and have 9 LODs with a number of polygons comparable to the "MAIW standard".
The SOH Warbirds Library is not so well structured, so not all the base models (new FDE and Model files) are under the same category, if you are interested and you can't find the right files, let me know and I'll be happy to help out.
Most of these AC, were created by the B24Guys. You can search for the base file or for the repaints with these TAGs: B24Guys; B24Guy; overhaul;overhauled; dolcemascolo; Butterbrodt; demirror; demirrored.
Aircraft available are:
F4F3 and F4F4 Wildcat; F6F3 Hellcat; F4U1 A-C-D Corsair; A6M2-5 Zero; N1k2J Shiden (George); Ki43-IIb Hayabusa (Oscar); P-38F Lighning; TBD1 Devastator; SBD2 Dauntless; TBF Avenger; D3A1 VAL; B5N2 Kate; G4M2 Betty.

Some fighters from US
F4F3.zip Polygons: 4556; 3917; 3319; 2488; 644; 294; 84; 52; 0
Overhauled F4F4 Wildcat.zip Polygons: 4570; 3941; 3331; 2480; 644; 294; 84; 52; 0

Image

OH_Hellcat.zip Polygons: 4805; 4263; 3149; 2415; 652; 436; 108; 56; 0

Image

And some from Japan
Overhaul_A6M2_ZERO.zip Polygons: 5586; 4742; 3807; 2578; 930; 489; 128; 44; 0
(for .cfg and .air files, download KH_stock_Zero_AI_108_Akagi_propexhdp.ZIP)
Overhaul_A6M5_ZERO.zip Polygons: 5736; 4704; 3584; 1181; 776; 336; 115; 48; 0

Image
Image

jgowing
First Lieutenant
First Lieutenant
Posts: 129
Joined: 08 Oct 2008, 12:36
Version: FS9
Location: EGLM

Re: Warbirds AI

Post by jgowing » 13 Jul 2015, 21:20

Wow, this is a goldmine! Flying Legends just got even better.. :-D

Thanks for letting us all know..

Jon

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 14 Jul 2015, 16:43

Overhaul_B5N2_KATE.zip Polygons: 403; 340; 216; 1307; 687; 462; 102; 48; 0
Overhaul_D3A1_VAL.zip Polygons: 1683; 865; 441; 1223; 656; 378; 124; 64; 0
Please notice that ACM can't see the right number of poly for the first 3 LODs

Image

Image

Overhaul_G4M2_BETTY.zip Polygons: 4899; 3634; 2115; 1849; 824; 580; 116; 68; 0
I don't test the Betty, in CSF2 this is an AI only aircraft and it is not so good.
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 14 Jul 2015, 19:37

Searching for the Japanese Carrier Group

pm_sbd.zip (Dauntless) 4205; 3947; 2944; 2247; 1727; 1312; 92; 81; 0
Overhaul_TBF_AVENGER.zip 5762; 4536; 3099; 2311; 1196; 411; 172; 172; 0
Overhaul_TBD1_DEVASTATOR.zip 2061; 2025; 1296; 1397; 685; 584; 82; 58; 0
Notice that ACM can't see the right number of poly for the first 3 LODs of the Devastator

Image

Image

Image

Image
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 15 Jul 2015, 16:46

Other two aircraft.
Overhaul_N1K2J_GEORGE.zip Shiden (George) 3591; 2898; 1569; 1321; 785; 343; 117; 72; 0
Image

Overhaul_KI43IIB_OSCAR.zip Hayabusa (Oscar)4093; 4093; 2982; 2587; 886; 305; 88; 46; 0

Image

There is also an Overhauled P38F LIGHTNING but in FS9 it causes a CTD :-(
Giorgio
Image

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2198
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Warbirds AI

Post by bismarck » 15 Jul 2015, 17:11

The last aircraft of the Overhauled series is the legendary Corsair. One of my favourite fighter of all time and, reading some old posts, one of the most wanted AI aircraft, even if it has only 23 votes on the OWL's Missing AI poll.
Base files are:
corsair6.zip (on Flightsim)
OH_F4U1A.zip (SOH)
DB_F4U1A.zip (SOH)
DB_F4U1C.zip (SOH)
DB_F4U1D.zip (SOH)
All files have almost the same FDE and use the same model files, excluding DB-F4U1C.zip, that needs to be installed separately.
I have installed all the repaints for A and D models using the files coming from DB_F4U1A.zip.
Polygons count are:
DB_F4U1A.zip 5327; 4775; 3145; 1284; 641; 371; 116; 72; 0
DB_F4U1C.zip 6487; 5315; 3705; 1428; 745; 220; 72; 0
There are tons of repaints available on SOH; Avsim (search for Butterbrodt) and Flightsim (search for Dolcemascolo)

Image

Image

Image

Giorgio
Image

aerogator

Re: Warbirds AI

Post by aerogator » 16 Jul 2015, 12:21

Ray, You can release the Beech and anything else you think is ready. Where do we stand with the Trojan? Been so long I can't remember. :)

Post Reply