JY Hunter single-seat FSX model

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TimC340
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JY Hunter single-seat FSX model

Post by TimC340 » 24 Apr 2019, 16:23

John, I just came across this while rationalising some of my AI stable and checking what works in P3Dv4 using Martin's AI-Aircraft Editor.NET; the FSX single-seat Hunter model has its canopy opening via a lateral slide rather than a longitudinal one. A little inconvenient for the pilot - I used to struggle enough getting out of the thing with the conventional opening! I quite understand if you don't want to revisit it. Maybe I'll try and work out how to edit animations one day...
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Hunter F58 Canopy Error.JPG
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Firebird
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Re: JY Hunter single-seat FSX model

Post by Firebird » 24 Apr 2019, 17:34

How does it actually look in game?
The reason I ask is that there is at least one chopper that shows the main rotor as being vertical through the fuselage in AIAE.
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TimC340
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Re: JY Hunter single-seat FSX model

Post by TimC340 » 24 Apr 2019, 17:37

Good question, Steve. I'm not entirely sure where I have Hunters flying in-game! It takes over an hour to load my P3Dv4, and then about 30-40 minutes to change location, so it may take a while to find out (yes, I know I can interrogate the traffic files to give myself a shortcut!).

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Re: JY Hunter single-seat FSX model

Post by hschuit » 24 Apr 2019, 18:48

Nothing wrong with the JY Hunter canopy. Sometimes animations are just not shown correctly in the model viewers in MCX and AI-Aircraft Editor.NET. You should always check in the sim before claiming there is a problem.

Henk.

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Re: JY Hunter single-seat FSX model

Post by Firebird » 24 Apr 2019, 20:41

Tim, I do know what you mean. When I am testing an fde/aircraft I always rename my Aircraft folder to Aircraft_Full and create a new Aircraft folder and just copy in what I need.
It loads a helluva lot faster. You don't need to worry about scenery or traffic files just the aircraft. A useful tip if you need to check out a specific aircraft or even a new package.
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Re: JY Hunter single-seat FSX model

Post by TimC340 » 24 Apr 2019, 22:12

Yes, gotcha Steve. I do think I need a vanilla installation of P3D to check stuff like this. When v5 comes out I’ll bite the bullet and buy (yet) another copy so I can do just that. I do have v3 on another computer, but of course that’s not great for checking v4 compatibility. Of course, I could stop trying to load the entire world each time I fire P3D4.5 up; around 2Tb of ‘stuff’ does slow the whole thing down somewhat!

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Re: JY Hunter single-seat FSX model

Post by TimC340 » 24 Apr 2019, 22:14

hschuit wrote:
24 Apr 2019, 18:48
Nothing wrong with the JY Hunter canopy. Sometimes animations are just not shown correctly in the model viewers in MCX and AI-Aircraft Editor.NET. You should always check in the sim before claiming there is a problem.

Henk.
Cheers, Henk - good to know. I’ll take care not to have such a hair-trigger reaction in future!

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Re: JY Hunter single-seat FSX model

Post by miljan » 26 Apr 2019, 18:26

This issue is appearing from time to time . Depends how animations and parent part are set . Had that with my Super galeb but changed it to look better.
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