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Agusta Westland Wildcat
- John Young
- MAIW Developer
- Posts: 4226
- Joined: 12 Jul 2008, 15:15
Agusta Westland Wildcat
Time to let the cat out of the bag.
This package (FS9 and FSX/P3D) will feature the Agusta/Westland Wildcat used by the Army Air Corp and the Royal Navy in the UK. 8 models will be included (not all load-outs are in operational service yet) and there are also two overseas users, that I might include too. I may also morph a Lynx or two as a separate project, but I’m not committing to that at the moment.
My thanks to Dave (Merlin 101) for his assistance with all things Wildcat – he works on them at Yeovilton. So that people don’t remark on something that caught me out - the main rotor blades are rigid, there is no droop. The torsion links that connect the top and bottom Oleo legs face in different directions on the left and right sides of the aircraft. I’ve not seen that before.
Please ignore the serial numbers in the screen shots – I have yet to number up the aircraft.
I managed to do something new this time. I have animated all of the gear leg components, including the torsion links and using a slightly delayed vertical lift xml code, the helicopter springs off the runway rather than lifts suddenly. It then lands with a nice spongy action. Unfortunately it only works in FS9. The animation is really tricky and involves placing 200 key frame positions on each moving component. It does work in FSX and P3D, but it is not smooth and wheels tend to bounce up and down 3 times before they settle in the uncompressed state at the top of the lift. I have deleted it in those two versions sadly.
The Wildcats are destined for Brian Clarke’s scenery of RNAS Yeovilton that works in all 3 sim versions. Brian has already removed a small number of buildings that are no longer there for me and I will be providing him with some new ones, so the scenery can be brought up to date.
John
This package (FS9 and FSX/P3D) will feature the Agusta/Westland Wildcat used by the Army Air Corp and the Royal Navy in the UK. 8 models will be included (not all load-outs are in operational service yet) and there are also two overseas users, that I might include too. I may also morph a Lynx or two as a separate project, but I’m not committing to that at the moment.
My thanks to Dave (Merlin 101) for his assistance with all things Wildcat – he works on them at Yeovilton. So that people don’t remark on something that caught me out - the main rotor blades are rigid, there is no droop. The torsion links that connect the top and bottom Oleo legs face in different directions on the left and right sides of the aircraft. I’ve not seen that before.
Please ignore the serial numbers in the screen shots – I have yet to number up the aircraft.
I managed to do something new this time. I have animated all of the gear leg components, including the torsion links and using a slightly delayed vertical lift xml code, the helicopter springs off the runway rather than lifts suddenly. It then lands with a nice spongy action. Unfortunately it only works in FS9. The animation is really tricky and involves placing 200 key frame positions on each moving component. It does work in FSX and P3D, but it is not smooth and wheels tend to bounce up and down 3 times before they settle in the uncompressed state at the top of the lift. I have deleted it in those two versions sadly.
The Wildcats are destined for Brian Clarke’s scenery of RNAS Yeovilton that works in all 3 sim versions. Brian has already removed a small number of buildings that are no longer there for me and I will be providing him with some new ones, so the scenery can be brought up to date.
John
- petebramley
- MAIW Developer
- Posts: 1529
- Joined: 17 Jun 2007, 16:05
- Version: P3D
- Location: EGBG
Re: Agusta Westland Wildcat
Pete B
Retired and busier than ever !!
Retired and busier than ever !!
Re: Agusta Westland Wildcat
as andy gray said about steven gerrard "OH YA BEAUTY!!!!! WHAT A HIT SON!! WHAT A HIT!!!
Re: Agusta Westland Wildcat
Very cool!
-
- Colonel
- Posts: 2163
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: Agusta Westland Wildcat
Wow !! Another great projet and super work from John !! Thanks a lot
- Garysb
- MAIW Developer
- Posts: 2807
- Joined: 11 Aug 2006, 19:33
- Version: FSX
- Location: Scunthorpe, North Lincolnshire, UK
Re: Agusta Westland Wildcat
Never expected that
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
Buzz Aldrin (1930 -
Re: Agusta Westland Wildcat
Brilliant. They're flying over me all the time, so it will be great to get them in-sim!
- TimC340
- Lieutenant Colonel
- Posts: 1326
- Joined: 07 Mar 2015, 13:18
- Version: P3D
- Location: Hadleigh, Suffolk
- Contact:
Re: Agusta Westland Wildcat
If ever a helicopter reinforced the principle that 'they only fly because the earth rejects them', the Wildcat is it. Aesthetically, it has all the appeal of a pavement pizza. However, this is a great rendition, John, and it's good to see it included in the modern military lineup. Shame the animations didn't work for FSX/P3D - I'll have to check it out in FS9 to see what we're missing!
Re: Agusta Westland Wildcat
So glad to be part of this project John!
Dave
Dave
Re: Agusta Westland Wildcat
Unbelievable - this is another proof of AI art. Well done job....and well surprise!
Regards, Manfred.
- Joecoastie
- Lieutenant Colonel
- Posts: 860
- Joined: 30 Jan 2007, 17:46
- Version: P3D
- Location: 8.2mi/077 radial of GVE
Re: Agusta Westland Wildcat
Tops, super, great!
Service to my Country 9/61 - 2/03
US Navy - HS-3, VX-1, HS-7 (USS Intrepid, USS Wasp, USS Yorktown)
Va National Guard - 229th Cbt Avn Co
US Coast Guard - E City CGAS, CGC Morro Bay, RTC Yorktown
NOAA - Co-op Observer 1983 - present
US Navy - HS-3, VX-1, HS-7 (USS Intrepid, USS Wasp, USS Yorktown)
Va National Guard - 229th Cbt Avn Co
US Coast Guard - E City CGAS, CGC Morro Bay, RTC Yorktown
NOAA - Co-op Observer 1983 - present
- miljan
- MAIW Developer
- Posts: 2144
- Joined: 31 Jul 2009, 21:34
- Version: P3D
- Location: Between continents
Re: Agusta Westland Wildcat
Wow,
Great looking wildcat John. I just realised that more than 60 are in service in UK alone.
Great looking wildcat John. I just realised that more than 60 are in service in UK alone.
VIVA LA VIDA
- gsnde
- MAIW Admin
- Posts: 4381
- Joined: 05 Apr 2007, 08:13
- Version: P3D
- Location: South-West Germany
- Contact:
Agusta Westland Wildcat
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Re: Agusta Westland Wildcat
Giorgio
- VulcanDriver
- MAIW Staff
- Posts: 4508
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
Re: Agusta Westland Wildcat
Wow I see them nearly everyday at RM Hamworthy great work and a lovely surprise
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
Re: Agusta Westland Wildcat
Saves ammunition, the enemy dies laughing!
We used to get these around my patch until the nearby airfield lost its license, indemnity etc, and finally the ATC. Now not even the Wiltshire Air Ambulance trains here at Tumbleweed International.
The Wildcat makes even the jet PZL Belphegor crop-sprayer look handsome. That probably killed the bugs in pretty much the same way. Throw a bunch of parts into the air and, if they take longer than usual to fall back to earth, call them an aircraft.
https://en.wikipedia.org/wiki/PZL_M-15_ ... o_pic1.JPG
- John Young
- MAIW Developer
- Posts: 4226
- Joined: 12 Jul 2008, 15:15
Re: Agusta Westland Wildcat
Just so the "most ugly" aircraft competition doesn't get out of hand in this thread, here's a few shots of some work I have been doing, working with Brian, to bring his RNAS Yeovilton scenery (home of the Wildcats) up to date. Thanks also to Dave for some information that has helped me do that:
The Museum complex:
The T2 Hangar complex on the reverse side of the museum:
New buildings in the central area along with a more realistic water tower and a replacement fire station:
The new ATC building in it's new location:
There's till a few stray objects that will need deleting by Brian, including the green shed on the far right of the T2 hangars, but I think we are about there.
Back to the Wildcat next. Before I start numbering up and programming them into the scenery, Dave has pointed out another unusual feature of the Wildcat that I want to try and incorporate. The bottom tubes of the main undercarriage legs (with the wheels attached) protrude upwards through the sponsons when the aircraft is on the ground. When the Wildcat lifts and the gear decompresses, the tubes drop downwards below the upper level of the sponsons.
I think I can do that in FS9, because I have the animated compression in the gear. I don't have that in the FSX/P3D versions, but I'll try a fudge or two. I am not hopefull that I can do it smoothly, but we will see.........
John
The Museum complex:
The T2 Hangar complex on the reverse side of the museum:
New buildings in the central area along with a more realistic water tower and a replacement fire station:
The new ATC building in it's new location:
There's till a few stray objects that will need deleting by Brian, including the green shed on the far right of the T2 hangars, but I think we are about there.
Back to the Wildcat next. Before I start numbering up and programming them into the scenery, Dave has pointed out another unusual feature of the Wildcat that I want to try and incorporate. The bottom tubes of the main undercarriage legs (with the wheels attached) protrude upwards through the sponsons when the aircraft is on the ground. When the Wildcat lifts and the gear decompresses, the tubes drop downwards below the upper level of the sponsons.
I think I can do that in FS9, because I have the animated compression in the gear. I don't have that in the FSX/P3D versions, but I'll try a fudge or two. I am not hopefull that I can do it smoothly, but we will see.........
John
- John Young
- MAIW Developer
- Posts: 4226
- Joined: 12 Jul 2008, 15:15
Re: Agusta Westland Wildcat
Just a quick update.
The gear leg animation has worked really well. I was able to simplify the keyframes and now I have the movement through the sponsons and compression that gives a nice springy take-off and landing in conjunction with the animated lift, not just in FS9, but in FSX and P3D too.
I'm now setting up the AFCAD helicopter overlays at Yeovilton. That will tell me how many Wildcats to paint, depending on the number of parking spots I use.
John
The gear leg animation has worked really well. I was able to simplify the keyframes and now I have the movement through the sponsons and compression that gives a nice springy take-off and landing in conjunction with the animated lift, not just in FS9, but in FSX and P3D too.
I'm now setting up the AFCAD helicopter overlays at Yeovilton. That will tell me how many Wildcats to paint, depending on the number of parking spots I use.
John
- John Young
- MAIW Developer
- Posts: 4226
- Joined: 12 Jul 2008, 15:15
Re: Agusta Westland Wildcat
The helicopter overlays are all done for Yeovilton and working well. I'm grateful to Brian who is modifying the scenery to bring it up to date. I decided also to make the nearby scenery of RNAS Merryfield which is a satellite to Yeovilton and used for training flights. There's not a lot to it, but it does provide the opportunity to give a bit more variety to the flight plans:
Not far off now. I'm just in the process of numbering up the textures and creating the aircraft.cfg entries ready for flight planning.
John
Not far off now. I'm just in the process of numbering up the textures and creating the aircraft.cfg entries ready for flight planning.
John