JYAI C-130J Specials

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Re: JYAI C-130J Specials

Post by ado4567 »

and I can't take pictures from my computer
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Re: JYAI C-130J Specials

Post by John Young »

No, that's not helping. Please do what I am asking you to do.

The aircraft.cfg file on it's own isn't enough. I need to see the whole aircraft folder so that I can look for spelling, mismatch and format errors. It's why I offered you my e-mail address. I don't need a screen shot from your computer, at least not at the moment.

Are you able to zip up the whole aircraft as I asked? If you can, let me know when it's done.

John
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Re: JYAI C-130J Specials

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What is your email address
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Re: JYAI C-130J Specials

Post by John Young »

Have you zipped up the whole aircraft?
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Re: JYAI C-130J Specials

Post by ado4567 »

how do you do it won't send
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Re: JYAI C-130J Specials

Post by ado4567 »

yeah I think it is ready to send by email but don't what your address is
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Re: JYAI C-130J Specials

Post by John Young »

I've sent you my e-mail address in a PM.

John
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Re: JYAI C-130J Specials

Post by Firebird »

All you have done there is copied and pasted the FltsimXX.txt file from the Iraqi Herk package.

What have you actually got in your C-130H aircraft.cfg for those aircraft?
Can we assume that you have in fact added those entries to that file and renumbered them?
Steve
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Re: JYAI C-130J Specials

Post by ado4567 »

// Based on original FDE by Henry Tomkiewicz and modified with thanks.

// ****** Uses C-130H model ****** //

[fltsim.0]
title=JYAI_C130H_Iraq_YI-301
sim=JYAI_Lockheed_C-130J
model=C-130H_open
texture=Iraq_YI-301
prop_anim_ratio=-0.18
atc_airline=Egyptian Air Force
atc_parking_types=MIL_CARGO
atc_parking_codes=16SQ,C130
ui_manufacturer=JYAI
ui_type=Lockheed C-130H Hercules Iraqi
ui_variation=Iraqi Air Force - 23rd transport/utility Sqn, Mohammed Alaa AB. YI-301
description=Repaint by Jim Rodger

[fltsim.1]
title=JYAI_C130H_Iraq_YI-302
sim=JYAI_Lockheed_C-130J
model=C-130H_open
texture=Iraq_YI-302
prop_anim_ratio=-0.18
atc_airline=Egyptian Air Force
atc_parking_types=MIL_CARGO
atc_parking_codes=16SQ,C130
ui_manufacturer=JYAI
ui_type=Lockheed C-130H Hercules Iraqi
ui_variation=Iraqi Air Force - 23rd transport/utility Sqn, Mohammed Alaa AB. YI-302
description=Repaint by Jim Rodger

[fltsim.2]
title=JYAI_C130H_Iraq_YI-303
sim=JYAI_Lockheed_C-130J
model=C-130H_closed
texture=Iraq_YI-303
prop_anim_ratio=-0.18
atc_airline=Egyptian Air Force
atc_parking_types=MIL_CARGO
atc_parking_codes=16SQ,C130
ui_manufacturer=JYAI
ui_type=Lockheed C-130H Hercules Iraqi
ui_variation=Iraqi Air Force - 23rd transport/utility Sqn, Mohammed Alaa AB. YI-303
description=Repaint by Jim Rodger

[General]
atc_type=SILENT
atc_model=C130
editable=1
performance=AI Aircraft
Category=airplane

[WEIGHT_AND_BALANCE]
empty_weight=71000
max_gross_weight=155000
reference_datum_position=0.0, 0.0, 0.0 // (feet)
empty_weight_CG_position=4.8, 0.0, 0.0 // (feet)
max_number_of_stations=50

station_load.0 = "170.0, 31.0, -1.5, 0.0, Pilot"
station_load.1 = "170.0, 31.0, 1.5, 0.0, Co-Pilot"
station_load.2 = "510.0, 25.0, 0.0, 0.0, Crew"
station_load.3 = "7000.0, 5.0, 0.0, 0.0, Payload"

;Moments of Inertia
empty_weight_pitch_MOI=1000000
empty_weight_roll_MOI=696271
empty_weight_yaw_MOI=1289428
empty_weight_coupled_MOI=0

[GeneralEngineData]
engine_type=5 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
Engine.0= -5.0, -33.8, 4.0 //(feet) longitudinal, lateral, vertical distance from reference datum
Engine.1= -5.0, -16.8, 4.0
Engine.2= -5.0, 16.8, 4.0
Engine.3= -5.0, 33.8, 4.0
fuel_flow_scalar=1.00 //Scalar for fuel flow efficiency
min_throttle_limit= -0.30

[propeller]
thrust_scalar = 1.0 //Propeller thrust scalar
propeller_type = 0 //0=Constant Speed, 1=Fixed Pitch
propeller_diameter = 13.0 //Propeller Diameter, (feet)
propeller_blades = 4 //Number of propeller blades
propeller_moi = 100 //Propeller moment of inertia
beta_max = 45 //Maximum blade pitch angle for constant speed prop, (degrees)
beta_min = 12 //Minimum blade pitch angle for constant speed prop, (degrees)
min_gov_rpm = 25520 //Miminum governed RPM
prop_tc = 0.004 //Prop time-constant
gear_reduction_ratio = 17.0 //Propeller gear reduction ratio
fixed_pitch_beta = 0 //Fixed pitch angle of fixed pitch prop, (degrees)
low_speed_theory_limit = 80 //Speed at which low speed theory becomes blended in (feet/second)
prop_sync_available = 1 //Prop synchronization available? 0=FALSE, 1=TRUE
prop_deice_available = 1 //Prop de-icing available? 0=FALSE, 1=TRUE
prop_feathering_available= 1 //Prop feathering available? 0=FALSE, 1=TRUE
prop_auto_feathering_available= 1 //Prop auto-feathering available? 0=FALSE, 1=TRUE
min_rpm_for_feather = 700 //Minimum RPM for prop feathering
beta_feather = 79.3 //Feathering pitch angle (degrees)
power_absorbed_cf = 0.9 //Coefficient of friction for power absorbed by propeller
defeathering_accumulators_available= 0 //Defeathering accumulators available? 0=FALSE, 1=TRUE
prop_reverse_available = 1 //Prop reverse available? 0=FALSE, 1=TRUE
minimum_on_ground_beta = 1.0 //Miminum pitch angle on ground, (degrees)
minimum_reverse_beta = -14.0 //Minimum pitch angle in reverse, (degrees)

[TurbineEngineData]
fuel_flow_gain = 0.011 //Gain on fuel flow
inlet_area = 1.0 //Square Feet, engine nacelle inlet area
rated_N2_rpm = 29920 //RPM, second stage compressor rated value
static_thrust = 6000 //Lbs, max rated static thrust at Sea Level

[turboprop_engine]
power_scalar = 1.0 //Scalar on Turboprop power
maximum_torque = 12000 //Maximum torque available (ft-lbs)

[SMOKESYSTEM]
smoke.0= -5.0, -33.8, 4.0, fx_smoke_r
smoke.1= -5.0, -16.8, 4.0, fx_smoke_r
smoke.2= -5.0, 16.8, 4.0, fx_smoke_r
smoke.3= -5.0, 33.8, 4.0, fx_smoke_r

[flight_tuning]
cruise_lift_scalar=1.0
parasite_drag_scalar=0.7
induced_drag_scalar=1.0
elevator_effectiveness=0.7
aileron_effectiveness=1.7
rudder_effectiveness=1.0
pitch_stability=1.9
roll_stability=0.4
yaw_stability=1.0
elevator_trim_effectiveness=1.8
aileron_trim_effectiveness=1.0
rudder_trim_effectiveness=1.0

[electrical]
;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
flap_motor=0, 5 , 17.0
gear_motor=0, 5 , 17.0
autopilot=0, 5 , 17.0
avionics_bus=0, 10, 17.0
avionics=1, 5 , 17.0
pitot_heat=0, 2 , 17.0
additional_system=0, 20, 17.0
marker_beacon=1, 2 , 17.0
gear_warning=0, 2 , 17.0
fuel_pump=0, 5 , 17.0
starter1=0, 20, 17.0
light_nav=0, 5 , 17.0
light_beacon=0, 5 , 17.0
light_landing=0, 5 , 17.0
light_taxi=0, 5 , 17.0
light_strobe=0, 5 , 17.0
light_panel=0, 5 , 17.0

//0 Class <0=none,1=wheel, 2=scrape, 3=float>
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)

[contact_points]
point.0=1, 29.80, 0.00, -9.0, 5000, 0, 1.60, 80.0, 0.8, 0.8, 0.5, 11, 11, 0, 0, 0
point.1=1, -4.50, -7.00, -9.1, 5000, 1, 1.60, 0.0, 0.8, 0.8, 0.5, 7, 7, 2, 0, 0
point.2=1, -4.50, 7.00, -9.1, 5000, 2, 1.60, 0.0, 0.8, 0.8, 0.5, 7, 7, 3, 0, 0

static_pitch=-0.167
static_cg_height=8.287
gear_system_type=0

[Views]
eyepoint=35.0, -1.20, 5.0

[flaps.0]
type=1
span-outboard=0.8
extending-time=10
flaps-position.0=0
flaps-position.1=5
flaps-position.2=15
flaps-position.3=25
flaps-position.4=40
damaging-speed=250
blowout-speed=300
lift_scalar=0.5
drag_scalar=0.5
pitch_scalar=0.0

[Radios]
// Radio Type=availiable, standby frequency, has glide slope
Audio.1=1
Com.1=1, 0
Com.2=1, 0
Nav.1=1, 0, 1
Nav.2=1, 0, 0
Adf.1=1
Transponder.1=1
Marker.1=1

[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to 1/2 and 1/8 respectively.
elevator=150, 250
aileron=150, 250
rudder=150, 250

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type=4
direction_indicator.0=3,0

[Lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi
light.0= 1, -48.50, 0.00, 30.00, fx_strobeh, // Upper Strobe
light.1= 1, 23.50, 0.00, -7.00, fx_strobeh, // Lower Strobe
light.2= 3, 0.20, -66.30, 7.00, fx_navredm, // LH Nav Light
light.3= 3, 0.20, 66.30, 7.00, fx_navgrem, // RH Nav Light
light.4= 3, -58.30, 0.00, 6.10, fx_navwhi, // Rear Nav Light
light.5=5, 1.00, -66.30, 7.00, fx_landing, // LH Wingtip Landing Light
light.6=5, 1.00, 66.30, 7.00, fx_landing, // RH Wingtip Landing Light

[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1

[fuel]
LeftMain=0,-16,0,1605,0
LeftAux=0,-20,0,1662,0
RightMain=0,16,0,1605,0
RightAux=0,20,0,1662,0
fuel_type=2.000000
number_of_tank_selectors=1
electric_pump=1

[airplane_geometry]
wing_area=2200
wing_span=125
wing_root_chord=20.0
wing_dihedral=3.0
wing_incidence=3.0
oswald_efficiency_factor=0.7
wing_twist=0.0
wing_winglets_flag=0
wing_sweep=20.0
wing_pos_apex_lon=8.0
wing_pos_apex_vert=0.0
htail_area=338.0
htail_span=52.0
htail_pos_lon=-50.0
htail_pos_vert=0.0
htail_incidence=0.0
htail_sweep=0.0
vtail_area=224.0
vtail_span=20.0
vtail_sweep=20.0
vtail_pos_lon=-40.0
vtail_pos_vert=3.0
elevator_area=80.0
aileron_area=52.28
rudder_area=58.0
elevator_up_limit=27.0
elevator_down_limit=20.0
aileron_up_limit=19.0
aileron_down_limit=14.0
rudder_limit=23.0
elevator_trim_limit=19.0
spoiler_limit=90.0
spoilerons_available=0
aileron_to_spoileron_gain=0.0
min_ailerons_for_spoilerons=0.0
min_flaps_for_spoilerons=0.0

[Reference Speeds]
flaps_up_stall_speed=117
full_flaps_stall_speed=96
cruise_speed=340
max_indicated_speed=320
max_mach=0.6

[autopilot]
autopilot_available=1
flight_director_available=1
default_vertical_speed=1800.0
autothrottle_available=0
pitch_takeoff_ga=8.000000
max_pitch=10.000000
max_pitch_acceleration=1.000000
max_pitch_velocity_lo_alt=2.000000
max_pitch_velocity_hi_alt=1.500000
max_pitch_velocity_lo_alt_breakpoint=20000.000000
max_pitch_velocity_hi_alt_breakpoint=28000.000000
max_bank=25.000000
max_bank_acceleration=1.800000
max_bank_velocity=3.000000
max_throttle_rate=0.100000
nav_proportional_control=9.000000
nav_integrator_control=0.250000
nav_derivative_control=0.000000
nav_integrator_boundary=2.500000
nav_derivative_boundary=0.000000
gs_proportional_control=9.520000
gs_integrator_control=0.260000
gs_derivative_control=0.000000
gs_integrator_boundary=0.700000
gs_derivative_boundary=0.000000
yaw_damper_gain=0.000000

[brakes]
toe_brakes_scale=0.8
parking_brake=1

[gear_warning_system]
gear_warning_available=1

[hydraulic_system]
electric_pumps=1
engine_map=1,1,1,1
normal_pressure=3000.000000

[stall_warning]
type=1

[attitude_indicators]
attitude_indicator.0=1

[turn_indicators]
turn_indicator.0=1,0
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John Young
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Re: JYAI C-130J Specials

Post by John Young »

I'm getting really tired of this. I PM'd you my e-mail address on the basis of that you were ready to send the zipped up file of the whole aircraft so that I can check everything, not just the odd bits you keep posting that only tell part of the story.

I've been checking my e-mails since yesterday evening, but nothing from you has arrived, including in my Spam folder.

Have you sent the zip?

John
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Re: JYAI C-130J Specials

Post by ado4567 »

nope.
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Re: JYAI C-130J Specials

Post by John Young »

Why haven't you sent the zip?. Just attach it to your message.

I have deleted your e-mail address from your post because you really don't want to do that on a public forum. What is it you think I'm going to send to you in any case?

John
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Re: JYAI C-130J Specials

Post by John Young »

I've just checked my sent message from yesterday evening, giving you my e-mail address and notice that you have not bothered to open it. I have therefore deleted it.

If you ask for help, you need to respond to what is being asked in order to help you solve the problem. "Nope" is not an acceptable response.

I'm reluctant to waste any more time on this, when I'm trying to get the Wildcat\Merlin packages finished.

John
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Re: JYAI C-130J Specials

Post by ado4567 »

I think I just send it by email now
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Re: JYAI C-130J Specials

Post by John Young »

I have the message now, but it's just blank with no attached zip.

Send it again, but make sure the zip is visible as an attached file before you hit send.

John
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Re: JYAI C-130J Specials

Post by ado4567 »

have you got them now
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Re: JYAI C-130J Specials

Post by John Young »

Got them, but you never make it easy for us. Why did you need to send 7 zips for an aircraft with just 3 texture folders. Unzipping was a pain because there was so much duplication. Just create one zip.

There were two problems.

The zips you sent me had one model folder called "Model". The aircraft.cfg file calls for "model=C-130H_open". That mismatch prevented the aircraft from showing at all until I used the same names, but it may be that you have the "C-130H_open" folder but didn't zip it, so it may not cause a problem for you.

The real problem is that there is a mismatch between the texture name called by the model and the texture names in the 3 folders you sent me:

The texture called by the model is "jyai_C-130h_t.bmp"

The texture name in the folders you sent is "jyai_C-130j_t.bmp"

So, if you change the "j" to an "h" in the texture names, your textures should show, as they did for me:

Image

The solution was given to you by Steve in his first point and by me in the first point of the following post, 2 days ago. We didn't need to go through these diversions.

Please carry out the j/h change and confirm that you can now see the textures.

John
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Re: JYAI C-130J Specials

Post by f4nutter »

if they gave out medal's for good patient's John, you would have 2 :lol:
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Re: JYAI C-130J Specials

Post by John Young »

Thanks Ray, but re-reading the posts, I could have been a bit more tolerant in the circumstances.

I'm trying to get to the root cause of the problem here. Jim's Iraqi repaint package gives a link in his manual to Brent's Nagoya package for the C-130H model. That model is correct in that both the texture called and the texture name in the folders are the same - "jyai_C-130j_t.bmp". That's also consistent with Jim's naming of the repaints too, so everything should work fine.

So the question is where did the H model with the different texture name come from that ado used? Had the link been followed to the Nagoya package, there shouldn't have been a problem.

John
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Re: JYAI C-130J Specials

Post by ado4567 »

just to say it still did not work
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