General MAIW Conversion Package issues

Post all questions and problems with official MAIW Conversion Packages for FSX and P3D in this forum. Each package has a dedicated thread for support.
Christopher Low
First Lieutenant
First Lieutenant
Posts: 129
Joined: 05 Dec 2011, 10:07
Version: P3D
Location: Ulverston, England

Re: General MAIW Conversion Package issues

Post by Christopher Low » 16 Feb 2019, 13:49

Can someone please direct me to a download link for the FSX version of John Young's F15 Eagle package? I have the NBAI RAF Lakenheath F15 packages installed, so the models do not work properly in P3D v4. In addition, is there an easy upgrade path for the flightplans (like the one for the updated Typhoons at RAF Coningsby)?

Trevytt2004
First Lieutenant
First Lieutenant
Posts: 131
Joined: 30 Nov 2006, 22:31
Version: P3D

Re: General MAIW Conversion Package issues

Post by Trevytt2004 » 16 Feb 2019, 14:55

Chris,

check the following link from the download hanger...under fsx....easy find.

https://militaryaiworks.com/download-ha ... x?start=45

flight plans are available also via the f-15 thread and also search for zsolts repaint package for the 48th...from memory the flightplans are in there.

all the best

User avatar
Greg
MAIW Admin
MAIW Admin
Posts: 4480
Joined: 12 Aug 2006, 19:56
Version: P3D
Location: Belgium

Re: General MAIW Conversion Package issues

Post by Greg » 16 Feb 2019, 16:04

Or use Matrix. :wink:

Christopher Low
First Lieutenant
First Lieutenant
Posts: 129
Joined: 05 Dec 2011, 10:07
Version: P3D
Location: Ulverston, England

Re: General MAIW Conversion Package issues

Post by Christopher Low » 17 Feb 2019, 11:50

JYAI EGUL RAF Lakenheath F15 Eagles and flightplans downloaded and installed. Thanks, guys :D

md11driver44
Second Lieutenant
Second Lieutenant
Posts: 28
Joined: 18 Sep 2015, 04:03
Version: FSX

Re: General MAIW Conversion Package issues

Post by md11driver44 » 28 Apr 2019, 00:00

Wanted to ask a general question here. What is the difference between a regular AI aircraft file and a "Mipmap" file? I have seen than some folders come with mipmap files and some do not. Thank you for your answers.

User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 2484
Joined: 12 Jul 2008, 15:15

Re: General MAIW Conversion Package issues

Post by John Young » 28 Apr 2019, 06:01

Mipmaps are a feature of aircraft textures. They work in the same way as LODs do in the models to reduce polygons at a distance to improve frame rate. When viewed close to the AI aircraft, the full sized texture will be displayed, but as you move away, progressively small versions of the texture that are embedded in the texture file are loaded.

Mipmaps improve performance, particularly when large numbers of different textures come into view, eg on an aircraft flight line. The sudden loading of big textures without mipmaps may well cause stuttering. While it's not usual for mipmapped textures to cause blurring in aircraft they can sometimes do so in ground polygons in scenery, particularly when viewed at ground level.

All of my AI models use mipmapped textures to improve performance. They are created automatically when the artwork is converted to the format required to be displayed in the particular sim.

John

User avatar
delta_lima
Second Lieutenant
Second Lieutenant
Posts: 47
Joined: 09 Nov 2006, 19:27
Version: P3D
Location: Vancouver, BC

Re: General MAIW Conversion Package issues

Post by delta_lima » 24 Jun 2019, 14:03

John Young wrote:
28 Apr 2019, 06:01
Mipmaps are a feature of aircraft textures. They work in the same way as LODs do in the models to reduce polygons at a distance to improve frame rate. When viewed close to the AI aircraft, the full sized texture will be displayed, but as you move away, progressively small versions of the texture that are embedded in the texture file are loaded.

Mipmaps improve performance, particularly when large numbers of different textures come into view, eg on an aircraft flight line. The sudden loading of big textures without mipmaps may well cause stuttering. While it's not usual for mipmapped textures to cause blurring in aircraft they can sometimes do so in ground polygons in scenery, particularly when viewed at ground level.

All of my AI models use mipmapped textures to improve performance. They are created automatically when the artwork is converted to the format required to be displayed in the particular sim.

John
Thanks John - that was a well articulated response.

I had only a very vague understanding of mipmaps, and wondered what their purpose and/or advantages - much clearer now.

DL
Quaere verum - Seek truth

litenheat
Cadet
Cadet
Posts: 1
Joined: 10 Jul 2019, 07:28
Version: P3D

Re: General MAIW Conversion Package issues

Post by litenheat » 10 Jul 2019, 07:41

Hi, can some one help me with a query - I'm trying to run MAIW planes on P3D. I've followed all the instructions for the B1 but the plane is not showing in the Vehicles menu on P3D. I've manually copied the files over to the correct P3D folders and still no joy. Am I doing something stupidly wrong, currently running V4.4.

Thanks

Chris

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12096
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: General MAIW Conversion Package issues

Post by Firebird » 10 Jul 2019, 11:09

Can I ask a simple question.
Are you saying that the B-1 AI traffic doesn't show up or that the B-1 doesn't show up in the menu or both?

The aircraft is AI only so it wouldn't/shouldn't show up in a usable menu, normally.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

Joseph29
Colonel
Colonel
Posts: 2044
Joined: 20 Sep 2006, 20:35
Version: P3D
Location: Long Island New York

Re: General MAIW Conversion Package issues

Post by Joseph29 » 15 Jul 2019, 05:51

This isn't a issue but I have a question. I have textures for the Iceland Coast Guard and Japan Coast Guard for the MKAI Super Puma/Cougar models. The readme files say that the Iceland textures use the model AS332L2_var1 and the Japan textures use the model EC225_JCG. What pack are these models in? I can't find them.

User avatar
Greg
MAIW Admin
MAIW Admin
Posts: 4480
Joined: 12 Aug 2006, 19:56
Version: P3D
Location: Belgium

Re: General MAIW Conversion Package issues

Post by Greg » 15 Jul 2019, 07:18

Those models aren't included in this release. But because I knew this question would come up, Gavin is already on the job. ;)

Jorgen
Second Lieutenant
Second Lieutenant
Posts: 25
Joined: 19 Sep 2014, 00:28
Version: FSX
Location: 5 NM NE of EDXF

Re: General MAIW Conversion Package issues

Post by Jorgen » 22 Aug 2019, 09:11

I have a general question for the various update packages.

There are tons and tons of nice aircraft models and paints, but at least I am missing some flight plans to get them up and running....

I stumbled upon some plans today, but, as two examples, I haven't really found any for the Skyhawks, or the Crusaders... or am I not searching in the right places?

Jorgen

User avatar
petebramley
MAIW Developer
MAIW Developer
Posts: 1122
Joined: 17 Jun 2007, 16:05
Version: P3D
Location: EGBG

Re: General MAIW Conversion Package issues

Post by petebramley » 22 Aug 2019, 09:37

As far as I can remember there were no official MAIW packages that featured either the Skyhawks or Crusaders. Lots of paints were done for these aircraft and some may have also had flightplans. The bes thing to do is have a look at The Owls Nest:
http://www.owlsnest.eu/#

There you will find the location of various paints and possibly plans.
Pete B
Retired and busier than ever !!

User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2464
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: General MAIW Conversion Package issues

Post by bismarck » 22 Aug 2019, 09:54

Skyhawks were part of the MAIW Top Gun and Israeli Hatzerim packages.

Giorgio
Image

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12096
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: General MAIW Conversion Package issues

Post by Firebird » 22 Aug 2019, 10:25

The Top Gun A-4s were Nicks model. Have they been converted? If not you would need to find some schemes for the NMAI ones and substitute them.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

Jorgen
Second Lieutenant
Second Lieutenant
Posts: 25
Joined: 19 Sep 2014, 00:28
Version: FSX
Location: 5 NM NE of EDXF

Re: General MAIW Conversion Package issues

Post by Jorgen » 22 Aug 2019, 10:27

Giorgio,

I have those 2 packages.

Pete,

As I see it, there are 2 ways to go around things on the Owl's Nest. You can go to the AI reference, and I have done that and gotten the downloads that Martin has marked with an "x" for "flightplans included".

Or you can go to the AI World Map, but that poses a problem for me, because when I click on for instance the little airplane for the "US AI list", the window where the list is presented is very small and cannot be resized, so it is difficult to see all the possible selections as I scroll through them. Now, this is with Firefox, as Chrome will not run flash player.... is there maybe a browser better suited to this?

Thanks for the replies, guys - really appreciated!

Jorgen

Jorgen
Second Lieutenant
Second Lieutenant
Posts: 25
Joined: 19 Sep 2014, 00:28
Version: FSX
Location: 5 NM NE of EDXF

Re: General MAIW Conversion Package issues

Post by Jorgen » 27 Aug 2019, 08:26

Continuing my line of thought about the flight plans: would it be possible to create a section or folder, where members could upload their flight plans?

I have found several flight plans (early B-52s and B-70s just to name 2) in the forum threads, but wouldn't it be better to have the plans in one location, where they would be so much easier to find?

Jorgen

User avatar
Greg
MAIW Admin
MAIW Admin
Posts: 4480
Joined: 12 Aug 2006, 19:56
Version: P3D
Location: Belgium

Re: General MAIW Conversion Package issues

Post by Greg » 27 Aug 2019, 10:12

How about this place? ;)

Jorgen
Second Lieutenant
Second Lieutenant
Posts: 25
Joined: 19 Sep 2014, 00:28
Version: FSX
Location: 5 NM NE of EDXF

Re: General MAIW Conversion Package issues

Post by Jorgen » 27 Aug 2019, 15:02

Greg,

I should have known it would be around somewhere!!!!

Thanks a lot -

Jorgen

Post Reply