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MAIW KRMG Beechcraft T-6 Texan II Conversion Support
MAIW KRMG Beechcraft T-6 Texan II Conversion Support
Post support related comments for the MAIW KRMG Beechcraft T-6 Texan II Conversion packages in this thread.
Re: MAIW KRMG Beechcraft T-6 Texan II Conversion Support
I have all of my T-6 models set to "dual_clean". However, the models are showing up in the sim with their "day covers" on. I'm using the P3Dv4 version.
Thanks,
Reggie
Thanks,
Reggie
Re: MAIW KRMG Beechcraft T-6 Texan II Conversion Support
Please disregard earlier post. I see the covers are timed to come off around dawn.
Cheers,
Reggie
Cheers,
Reggie
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- Second Lieutenant
- Posts: 30
- Joined: 01 Sep 2014, 23:39
- Version: P3D
Re: MAIW KRMG Beechcraft T-6 Texan II Conversion Support
A heads up. On the new Texan II for V4, there doesn't seem to be a glass rendering. Im using p3d4.4. Thanks for all of the work put into these packages.
Re: MAIW KRMG Beechcraft T-6 Texan II Conversion Support
Looks like you didn't copy the texture.default folder.
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- Second Lieutenant
- Posts: 30
- Joined: 01 Sep 2014, 23:39
- Version: P3D
Re: MAIW KRMG Beechcraft T-6 Texan II Conversion Support
That's because I didnt.....Ha That was an incredibly huge file. My eyes where burning. I was sort of cherry picking through the training sqrdns. I guess I was expecting those master files to be in the root texture file. BTW, Thanks for the E-6 and KC135 package. I feel my mil-sim is complete. They are terrific!!!
Re: MAIW KRMG Beechcraft T-6 Texan II Conversion Support
The clue is in the texture.cfg file that the developer included in every texture folder. It tells the sim where to look for missing textures without cascading through the default fallback options and eventually finding them in the root "Texture" folder, which should save some resources. Although I must admit I haven't seen any empirical proof that it does.
Re: MAIW KRMG Beechcraft T-6 Texan II Conversion Support
Version 1.1 of the P3D package is now available, fixing the canopy glass on the dual_clean model. This update is already live in Matrix.
https://militaryaiworks.com/download-ha ... v4-version
https://militaryaiworks.com/download-ha ... v4-version