MAIW MGAI Boeing xC-135 Family Conversion Support

Post all questions and problems with official MAIW Conversion Packages for FSX and P3D in this forum. Each package has a dedicated thread for support.
Post Reply
User avatar
Greg
MAIW Admin
MAIW Admin
Posts: 4171
Joined: 12 Aug 2006, 19:56
Version: P3D
Location: Belgium

MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Greg » 09 Mar 2019, 16:24

Post support related comments for the MAIW MGAI Boeing xC-135 Family Conversion package in this thread.

Trevytt2004
First Lieutenant
First Lieutenant
Posts: 101
Joined: 30 Nov 2006, 22:31
Version: P3D

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Trevytt2004 » 12 Mar 2019, 21:05

Not sure if its a model related error but at EGUN...im not seeing any tail stand or cargo door models with tail stand or door visible even tho the specific aircraft in the cfg entry has the correct model defined....also..maybe related...but aircraft when landing are passing the central turn offs rolling for approx. 50 ft further then turning around on the runway and taxing to the available turning point...ill try to attach screen shots later.

User avatar
hschuit
MAIW Conversion Team
MAIW Conversion Team
Posts: 295
Joined: 20 Jul 2011, 07:25
Version: P3D
Location: Near EHSB

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by hschuit » 13 Mar 2019, 08:32

T., let me try to respond to your feedback:
- The amount of tail stand / cargo door models being spawned is also controlled by the flight plan so you could alter it with AI Flight Planner.

- The cargo door models only have the cargo door open during the pre flight / post flight phase (same as the crew hatch/ladder). In FSX/P3D the pre flight / post flight phases have a random duration of 1 - 15 minutes so it is possible you do not see any doors open when you launch a flight.

- Everyone with Notepad can tweak landing roll out distance by adjusting the following Aircraft.cfg values:
[brakes] - toe_brakes_scale: Higher value gives shorter roll out distance.
[airplane_geometry] - spoiler_limit: Higher value gives shorter roll out distance.

Henk.

Trevytt2004
First Lieutenant
First Lieutenant
Posts: 101
Joined: 30 Nov 2006, 22:31
Version: P3D

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Trevytt2004 » 13 Mar 2019, 11:36

hschuit wrote:
13 Mar 2019, 08:32
T., let me try to respond to your feedback:
- The amount of tail stand / cargo door models being spawned is also controlled by the flight plan so you could alter it with AI Flight Planner.

- The cargo door models only have the cargo door open during the pre flight / post flight phase (same as the crew hatch/ladder). In FSX/P3D the pre flight / post flight phases have a random duration of 1 - 15 minutes so it is possible you do not see any doors open when you launch a flight.

- Everyone with Notepad can tweak landing roll out distance by adjusting the following Aircraft.cfg values:
[brakes] - toe_brakes_scale: Higher value gives shorter roll out distance.
[airplane_geometry] - spoiler_limit: Higher value gives shorter roll out distance.

Henk.
thanks for the explanation of the preflight tag.

id already adjusted the brakes to 0.1 to let them roll longer...will increase that a tad and see if it helps...been searching all about for any afcads that may be affecting as it was driving me nuts.

Joseph29
Colonel
Colonel
Posts: 1928
Joined: 20 Sep 2006, 20:35
Version: FS9
Location: Long Island New York

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Joseph29 » 18 Mar 2019, 04:51

I don't have a problem, but I do have a question.

Can I put everything in the RAF Airseeker folder (except for the air file and the cfg file) into the RC-135W Rivet Joint folder?

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 11761
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Firebird » 18 Mar 2019, 07:13

This is not the first time you have asked this type of question.

To work the answer out just use a compare proggy on the two aircraft.cfg files.
If the text is the same below the obviously different fltsim sections then yes they can be merged.

If not, e.g. effect file, contact points, lights then no you can't merge them.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

Joseph29
Colonel
Colonel
Posts: 1928
Joined: 20 Sep 2006, 20:35
Version: FS9
Location: Long Island New York

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Joseph29 » 18 Mar 2019, 12:21

I just did a side by side comparison of the cfg files and all the numbers are the same. So I combined the two.

User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 11761
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Firebird » 18 Mar 2019, 12:32

That is it. It is that simple.
You can download freeware, and portable, apps that will highlight the differences for in colour to make things even quicker.
One such is Winmerge.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________

Joseph29
Colonel
Colonel
Posts: 1928
Joined: 20 Sep 2006, 20:35
Version: FS9
Location: Long Island New York

Re: MAIW MGAI Boeing xC-135 Family Conversion Support

Post by Joseph29 » Yesterday, 00:37

What was the difference between the refueling air file and the normal air file? I have flightpans for the Turkish KC-135's and there are two separate plans for refueling and normal. I looked at the plans and they are both the same.

Post Reply