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KLUF Runways Crash Aerosoft F-16
KLUF Runways Crash Aerosoft F-16
Wondering if anyone has had this happen, Aerosoft F-16 Crashes at what looks like a normal runway feature.
- John Young
- MAIW Developer
- Posts: 4222
- Joined: 12 Jul 2008, 15:15
Re: KLUF Runways Crash Aerosoft F-16
I would assume that the RHAG object in the scenery has a crash box still applied to it. You can verify that by turning off "crash detection" in the sim and run over the wire again.
John
John
Re: KLUF Runways Crash Aerosoft F-16
Attached is a recompiled version of KLUF with "No Crash Detect" flagged in ADE on all four arresting cables.
Overwrite the files in "MAIW_NA\MAIW_NA_AIRBASES\Scenery".
Let me know if that works.
Overwrite the files in "MAIW_NA\MAIW_NA_AIRBASES\Scenery".
Let me know if that works.
- Attachments
-
- klufNoCrash.zip
- (32.5 KiB) Downloaded 18 times
Re: KLUF Runways Crash Aerosoft F-16
Got it will test tonight...
Re: KLUF Runways Crash Aerosoft F-16
That worked...it also got rid of the black fence, I use ORBX FTX Global, FTX NA, and Vector and the airfield elevation is a bit off...I think there is a setting in the configuration for Vector that will adjust or remove the adjustment and that will take care of that airfield. Thanks for your help.