Hi Everyone,
My MAIW scenery installations have both of the MAIW airport and the standard P3D airports active at the same time. Did I do something wrong with the install?
Just an FYI, I have everything Orbx installed on my system and due to the way their AusV2 works I don't have MAIW installed in the region, because I thought that was the problem. However, right now, I'm flying in Japan in the sim and the bases all have both of buildings from the standard scenery model and the MAIW model active.
Regards,
Ken
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Double Airports: MAIW and P3D original
Re: Double Airports: MAIW and P3D original
What you see is not the original airport, but a copy of the default airport made by ORBX. They usually do that when the default airport doesn't align properly with the terrain or vectors in their products.
Do a search in the ORBX folder (by default located in your main Prepar3D v4 folder) for the ICAO codes of the dupclicate airfields. If you find an APT_XXXX.bgl file, then disable it by renaming the extension to .off. Be advised that any update of your ORBX regions will probably put the original files back. ORBX don't offer a UI where you can activate or deactivate these airfields.
Matrix does have a UI to disable airfields if you would rather keep the ORBX versions. It's on the settings page.
Do a search in the ORBX folder (by default located in your main Prepar3D v4 folder) for the ICAO codes of the dupclicate airfields. If you find an APT_XXXX.bgl file, then disable it by renaming the extension to .off. Be advised that any update of your ORBX regions will probably put the original files back. ORBX don't offer a UI where you can activate or deactivate these airfields.
Matrix does have a UI to disable airfields if you would rather keep the ORBX versions. It's on the settings page.
- Dave YVR ATC
- Second Lieutenant
- Posts: 89
- Joined: 07 Dec 2006, 04:53
- Version: P3D
Re: Double Airports: MAIW and P3D original
FTX Aus V2 (as will any FTX region) will include it's own mildly edited airports that will conflict with the airports added by Matrix. It's by far the best idea to disable those conflicts and continue using the Matrix versions as they have way more detail as well as parking for your military traffic.
Just go into your FTXAUv2_05_SCENERY\scenery folder for example and for YSRI you can just add an .OFF to the end of the 3 YSRI files.
As for Japan, ORBX afaik doesn't have any scenery for Japan so if you are seeing conflicts there at airports, it's coming from another scenery addon but best to eliminate duplicate airport files there as well.
Having conflicting addons placed on different scenery priorities although commonly thought as ok, still causes conflicts and texture issues among other things.
Just go into your FTXAUv2_05_SCENERY\scenery folder for example and for YSRI you can just add an .OFF to the end of the 3 YSRI files.
As for Japan, ORBX afaik doesn't have any scenery for Japan so if you are seeing conflicts there at airports, it's coming from another scenery addon but best to eliminate duplicate airport files there as well.
Having conflicting addons placed on different scenery priorities although commonly thought as ok, still causes conflicts and texture issues among other things.
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