KLUF Runways Crash Aerosoft F-16

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jjohnson
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KLUF Runways Crash Aerosoft F-16

Post by jjohnson » 02 Dec 2018, 03:24

Wondering if anyone has had this happen, Aerosoft F-16 Crashes at what looks like a normal runway feature.
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RWYCrash.jpg

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John Young
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Re: KLUF Runways Crash Aerosoft F-16

Post by John Young » 02 Dec 2018, 06:29

I would assume that the RHAG object in the scenery has a crash box still applied to it. You can verify that by turning off "crash detection" in the sim and run over the wire again.

John

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Greg
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Re: KLUF Runways Crash Aerosoft F-16

Post by Greg » 02 Dec 2018, 09:37

Attached is a recompiled version of KLUF with "No Crash Detect" flagged in ADE on all four arresting cables.

Overwrite the files in "MAIW_NA\MAIW_NA_AIRBASES\Scenery".

Let me know if that works.
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klufNoCrash.zip
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jjohnson
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Re: KLUF Runways Crash Aerosoft F-16

Post by jjohnson » 10 Dec 2018, 01:37

Got it will test tonight...

jjohnson
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Re: KLUF Runways Crash Aerosoft F-16

Post by jjohnson » 10 Dec 2018, 02:33

That worked...it also got rid of the black fence, I use ORBX FTX Global, FTX NA, and Vector and the airfield elevation is a bit off...I think there is a setting in the configuration for Vector that will adjust or remove the adjustment and that will take care of that airfield. Thanks for your help.

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