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Locating correct texture files

Let's hear all about the eye candy at those military bases.
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Cobra001
Cadet
Cadet
Posts: 2
Joined: 10 Sep 2011, 16:31
Version: FS9

Locating correct texture files

Post by Cobra001 »

Hi all

I have just downloaded MAIW_ABO.bgl, MAIW_Cargo.bgl, Fence_JS.bgl, GGSE.bgl from the ADE9 thumbnail section, all working ok in ADE9. But i am having a hard time locating the correct texture files to use. Is there an easy way or a list of what texture files are associated with what library objects ?

Many thanks.
FlyEF
Second Lieutenant
Second Lieutenant
Posts: 42
Joined: 17 Jun 2007, 19:44

Re: Locating correct texture files

Post by FlyEF »

I'm using modelConverterX. You can open a *.bgl library, take a look to the content, and you can see the name of the texture files belonging to the model.

Horst
Cobra001
Cadet
Cadet
Posts: 2
Joined: 10 Sep 2011, 16:31
Version: FS9

Re: Locating correct texture files

Post by Cobra001 »

Hi Horst

I have been using ModelconverterX for ages now but only on single objects, and never realised that you can scroll through if it contains more than 1 object in a library. Knowing this will save me hours of searching for correct texture files in the future lol.

Many thanks for your reply
Darrell.
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