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Sketchup

Let's hear all about the eye candy at those military bases.
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Tranquil
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Sketchup

Post by Tranquil »

Just wondering if anyone else has ventured into the world of Sketchup and the use of the models in Flight sim?

Much thanks

Mark
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Re: Sketchup

Post by Ripcord »

Not for aircraft but I use it for basic buildings -- base housing, etc. Works OK for that.
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Re: Sketchup

Post by flyerkg »

I have modeled nearly every building and structure for KBDL Bradley Airport in Connecticut using Sketchup, Google Earth and as many photos I could find online. The project simply started out as a way to get familiar with placing textures on shapes. I keep intending to do some touch-up work since I found front views of the Army National Guard HQ, but run out of gas every time I turn Sketchup on.
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Re: Sketchup

Post by Tranquil »

Some of you may actually know im working on Yellowknife (CYZF) Airport at the moment with 2 guys from Canada, all buildings have been produced with sketchup and we are getting some great frame-rates...

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and a few other projects im doing!!

My Home Town!
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Ogwen Valley Mountain Rescue Organisation / Bryn Poeth, Capel Curig / Wales
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Area 51 / Nevada Sightseeing
Alien Research Centre
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E.T. Fresh Jerky
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Back Gate Road / Area 51 Security
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Alien Cowpoke Garage
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Extraterrestrial Highway & The Little A'Le'Inn
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So as you can see it can produce some good quality models and is fairly easy to use!! please post your images of your work i would love to see them :)

Much thanks

Mark
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MIKE JG
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Re: Sketchup

Post by MIKE JG »

Looks really really nice Mark. What are you using to compile the models and is this for FS9 or FSX??
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Re: Sketchup

Post by Tranquil »

Thanks Mike :) Models are made in Sketchup saved as dae format loaded into modelconverterx, then can be converted to FS9, FSX & P3D, our Yellowknife scenery at the moment is for FSX & P3D, none of us use FS9 so we cant really cater for that, we are in the process of looking for someone who is willing to do the work!!

Much thanks

Mark
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Re: Sketchup

Post by mikewmac »

Great work Mark! :shock: :D
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    Re: Sketchup

    Post by MIKE JG »

    Cool, I might have to give sketchup a try, I just read last night that FSDS doesn't work with Win10 so it's coming to the end of its useful life I'm afraid.
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    Re: Sketchup

    Post by Tranquil »

    mikewmac wrote:Great work Mark! :shock: :D
    Thank you Mike! :)
    MIKE JG wrote:Cool, I might have to give sketchup a try, I just read last night that FSDS doesn't work with Win10 so it's coming to the end of its useful life I'm afraid.
    Give it a try Mike, you will be surprised at what it can achieve, having never used FSDS i cannot compare them though!

    Much thanks

    Mark
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    Re: Sketchup

    Post by campbeme »

    Mark, that really surprises me, I never thought models made by this would or could look that good.
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    Re: Sketchup

    Post by Tranquil »

    campbeme wrote:Mark, that really surprises me, I never thought models made by this would or could look that good.
    Mark, generally its all quite a simple process, Sketchup uses a push pull technique, simplicity with good results, obviously depending on how detailed your model is the export sizes are really quite efficient, modelconverterx also does a good job of getting as many of the used images onto 1 sheet, eliminating the dreaded drawcalls! there is also a great little addon for sketchup for once you have your completed model, it will clean it up and remove unneeded elements again reducing the model in size!!

    Much thanks

    Mark
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    Re: Sketchup

    Post by Tranquil »

    The Seaforth Radar Tower / Liverpool / England / 1960's - Present Day

    Built in the 1960s, and stands at 98ft (30m), Liverpool was The first British Port to use radar, its used to monitor vessels using the Mersey shipping channels. The tower was manned 24 hours a day, But due to advancing technology in the 70's 80's, staff moved to the Port of Liverpool building then Seaforth’s Maritime Centre where information from the tower was fed through a cable. Workers visit twice a week to make routine checks on the equipment. There were plans to demolish it in 2008 to build an Observatory but thankfully this iconic building still stands proud looking overt the port of Liverpool...

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    Much thanks

    Mark
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    Re: Sketchup

    Post by Tranquil »

    Guys would really like to hear from anyone interested in learning the basic sketchup skills, we can put together some instructions and information for you... :)

    Much thanks

    Mark
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    Re: Sketchup

    Post by MIKE JG »

    Me! :smt006
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    Tranquil
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    Re: Sketchup

    Post by Tranquil »

    MIKE JG wrote:Me! :smt006
    Ok Mike even 1 person is enough!! ;)

    Name me any airport as a base and we can start there!!

    Much thanks

    Mark
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    Re: Sketchup

    Post by TheFoufure »

    Tranquil wrote:Guys would really like to hear from anyone interested in learning the basic sketchup skills, we can put together some instructions and information for you... :)

    Much thanks

    Mark
    Me too !
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    Re: Sketchup

    Post by ukvoodoo »

    Mark, where are you getting your textures from when it comes to generic buildings

    been using sketchup a lot but always struggled to find decent textures for buildings?

    Thanks

    Matt
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    Re: Sketchup

    Post by Tranquil »

    Hi Matt, Well regarding our Yellowknife Scenery they are a mix of photoreal and custom made textures, if i grab an image via Google Street View and its not too good i will edit it, straighten it up, recolor it etc!

    I try and keep as many textures as possible photoreal it always gives the building a better look...

    Good Facebook page with lots of Sketchup textures

    https://www.facebook.com/media/albums/? ... 4092184551

    Much thanks

    Mark
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    Re: Sketchup

    Post by MIKE JG »

    Well Coast Guard Station Elizabeth City is a project we've been floating here in the last couple weeks. Pretty simple buildings and hangars. Would require hand made textures but most of that is available from other sets that I or others have already created.
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    Re: Sketchup

    Post by campbeme »

    Cracking location.
    Mark
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