Just trying to get back into this but I cant remember how to do this
I want to change the parking radius, I have my existing bgl and a obj bgl
I modify the ade but when i compile it the obj bgl disapear from the folder
FS9 by the way
Cheers
Gary
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ADE Compile
- Garysb
- MAIW Developer
- Posts: 2807
- Joined: 11 Aug 2006, 19:33
- Version: FSX
- Location: Scunthorpe, North Lincolnshire, UK
ADE Compile
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
Buzz Aldrin (1930 -
- petebramley
- MAIW Developer
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Re: ADE Compile
Move the Object bgl before compiling and re-instate after you have made your amends. Other way is to call the new ADE something slightly different. I used to just stick "_MOD" on the end of the filename. Of course then you have to delete the original file.
Pete B
Retired and busier than ever !!
Retired and busier than ever !!
- Garysb
- MAIW Developer
- Posts: 2807
- Joined: 11 Aug 2006, 19:33
- Version: FSX
- Location: Scunthorpe, North Lincolnshire, UK
Re: ADE Compile
Thanks Pete that works fine
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
Buzz Aldrin (1930 -