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Users of FSDS 3.5.1 Can Someone Check this out

Let's hear all about the eye candy at those military bases.
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MIKE JG
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Users of FSDS 3.5.1 Can Someone Check this out

Post by MIKE JG »

Can one of you guys who has installed the latest version of FSDS, v3.5.1, check to see if you still have "scenery key frame animation" and "Tick18" under that animation tree.

I tried to animate something last night and noticed, that "tick18" seems to be missing all together along with "scenery key frame animation". Yet the help file on how to animate an object has been updated from v3.0 and clearly mentions selecting "scenery key frame animation".

So before I go and email Abacus, can one of you guys create a dummy part and check to see if you can select "tick18" and "scenery key frame animation" from the Parts Properites menu.
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
Otter515
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Post by Otter515 »

Mike I Checked and followed the Tutorial, and sure enough I couldn't Find Scenery Key frame Animation or Tick 18. Don't know what is up?
"Over G, Great looks like another 12 hour shift!"
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MIKE JG
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Post by MIKE JG »

I think they forgot to put it in there when they made the upgrade.
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
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MIKE JG
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Post by MIKE JG »

Indeed it's MIA. Luckily here is the fix:

In your main FSDS V3.5.1 folder, go into the FSDS txt file called "PartNames.txt" and add the following anywhere in that text file.



[scenery key frame animation]
Tick18 ; controls clock (timer) running at 18 Hz


And all will work like in FSDS 3.0
:wink:
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
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