So a couple of things here...
1. Depending on which version of P3d you are using, it may or may not respect the exclude (cxv) files... In V5 and beyond this is a well-known issue of not respecting the excludes, (been brought up many times on the LM forums; LM has done nothing to fix it... and the ...
Search found 430 matches
- 15 May 2025, 11:25
- Forum: General Military AI Discussion
- Topic: Installing MAIW packages in P3D
- Replies: 17
- Views: 409
- 12 May 2025, 22:55
- Forum: General Military AI Discussion
- Topic: MCAS Miramar
- Replies: 1
- Views: 195
Re: MCAS Miramar
Yes I have MCAS Miramar working in P3d... As for placing the scenery into P3d there are several methods by which one can do that...
1. Using the addon scenery folder and pointing the scenery library to the scenery...
2. Using the addon.xml method by which you can place the scenery in the ...
1. Using the addon scenery folder and pointing the scenery library to the scenery...
2. Using the addon.xml method by which you can place the scenery in the ...
- 11 May 2025, 23:35
- Forum: Misc. Forum
- Topic: End of Life for MAIW?
- Replies: 24
- Views: 1140
Re: End of Life for MAIW?
I wouldn't say MAIW is dead at all... I know I have quite a few things in the packaging / release queue myself:
1. The IL-76 VKP (IL-82)
2. The Carrier Skyraiders
3. Another small carriers scenery package (to show case the Phantoms)
4. Updated AH-64 Conversions where the gun and ball sensor ...
1. The IL-76 VKP (IL-82)
2. The Carrier Skyraiders
3. Another small carriers scenery package (to show case the Phantoms)
4. Updated AH-64 Conversions where the gun and ball sensor ...
- 08 May 2025, 10:15
- Forum: General Projects
- Topic: Tango's workbench
- Replies: 176
- Views: 19088
Re: Tango's workbench
Texture sheets are texture sheets; so yes they are fully compatible across land based and carrier models... The differences come in on the FDE (aircraft.cfg and .air file); and on the model the only differences are which parts are / are not animated... But that does not affect textures...
- 07 May 2025, 16:39
- Forum: General Projects
- Topic: Tango's workbench
- Replies: 176
- Views: 19088
Re: Tango's workbench
Since Dan was the one who did the FPs out of the two of us... If you want to share your modified FPs I am ok with it; but I would say make sure Dan is ok with it, since those are really his... I just made the scenery (airport ADEs, sim objects, and wpts)...
- 06 May 2025, 14:00
- Forum: Retro AI Design
- Topic: 479 TTW AT-38's
- Replies: 2
- Views: 459
Re: 479 TTW AT-38's
If these are the ones that just released today heads up, I found an issue in the package... The aircraft.cfg entries for the AT-38Bs are calling for T-38A models... While the textures are named correctly for the AT-38B models for JKAI (JKAI_AT38B_T.dds) the JKAI T-38A models use a different texture ...
- 28 Apr 2025, 12:50
- Forum: General Projects
- Topic: 747 models
- Replies: 16
- Views: 884
Re: 747 models
In terms of adding these aircraft to this package, the answer is no... This was designed to be a 747 specific package not a general airliners package; and while these aircraft are interesting topics, the amount of work to make them (fabricating parts; positioning parts on the models; repaints ect ...
- 30 Mar 2025, 16:14
- Forum: General Projects
- Topic: Toilet time anyone?!?!
- Replies: 1
- Views: 211
Re: Toilet time anyone?!?!
Up close of one of the world's most famous crappers...
And the legend lives on...
And the legend lives on...
- 30 Mar 2025, 16:13
- Forum: General Projects
- Topic: Toilet time anyone?!?!
- Replies: 1
- Views: 211
Toilet time anyone?!?!
So I have made carrier and folding wings versions of the most famous "Sandy" "Skyraider" or whatever name you may wish to call her... But what good would such a release be without including a well-known favorite!! This Skyraider really had to "make a boom boom" or "drop it's load" or "take a major ...
- 24 Mar 2025, 20:31
- Forum: General Projects
- Topic: 747 models
- Replies: 16
- Views: 884
Re: 747 models
Also here is the alternative Air Force One texture... I did both as I am not sure if President Trump will bring this one back now that he is back in office...
- 24 Mar 2025, 16:43
- Forum: General Projects
- Topic: 747 models
- Replies: 16
- Views: 884
Re: 747 models
and for my second ever attempt at a repaint
- 23 Mar 2025, 21:42
- Forum: General Projects
- Topic: 747 models
- Replies: 16
- Views: 884
Re: 747 models
Thanks!
Anyway slightly updated teaser of the SAOC... This is my first attempt at a repaint ever... But based on the CGI images put out by SNC...
Anyway slightly updated teaser of the SAOC... This is my first attempt at a repaint ever... But based on the CGI images put out by SNC...
- 22 Mar 2025, 20:41
- Forum: General Projects
- Topic: Tango's workbench
- Replies: 176
- Views: 19088
Re: Tango's workbench
By the looks of that I will happily take the blame!!!
Any chance you might show some Tomcat love at some point???
Any chance you might show some Tomcat love at some point???
- 22 Mar 2025, 15:10
- Forum: General Projects
- Topic: Tango's workbench
- Replies: 176
- Views: 19088
Re: Tango's workbench
Glad to see my work is inspiring people!!! That was my goal / intent!!!
- 21 Mar 2025, 10:44
- Forum: General Projects
- Topic: 747 models
- Replies: 16
- Views: 884
Re: 747 models
Not yet painted but here is a teaser...md11driver44 wrote: 20 Mar 2025, 23:46 Since there looks like there will be a new Air Force One (747-8), is anyone looking to make a new one for the FAIB 747-8?
E-4C SOAC
VC-25B
- 21 Mar 2025, 10:22
- Forum: General Projects
- Topic: 747 models
- Replies: 16
- Views: 884
Re: 747 models
Dan, all looking very good and nice screen shots too. What triggers the green laser beam?
John
This:
<PartInfo>
<Name>custom_vis_Indicated_altitude_01_mcx</Name>
<Visibility>
<Parameter>
<Code>(A:Indicated altitude, feet) 40000 >
(E:Local time, seconds) 60 % 10 < and</Code ...
- 16 Mar 2025, 21:29
- Forum: AI Repaints
- Topic: Carrier Group Scenery Release Package
- Replies: 28
- Views: 1333
Re: Carrier Group Scenery Release Package
Also if anyone wants the Nimitz quick fix here it is... Just copy and replace this into the Nimitz class library \ Scenery folder....
- 16 Mar 2025, 21:24
- Forum: AI Repaints
- Topic: Carrier Group Scenery Release Package
- Replies: 28
- Views: 1333
Re: Carrier Group Scenery Release Package
Can this be used in fsx?
While this has been asked many times... No Dan and I only made this package for P3d... as we are both P3D users him V4 and myself V5... Honestly I can't remember the last time I used FSX... Maybe 10 years??? Also, I only made all my (originally from NB non carrier and ...
- 16 Mar 2025, 21:16
- Forum: AI Repaints
- Topic: Carrier Group Scenery Release Package
- Replies: 28
- Views: 1333
Re: Carrier Group Scenery Release Package
hmmm that is an odd issue... Usually when that occurs it is due to an issue with the scenery library priority... The package is divided into several parts as you know. The flatten and exclude (CVX) afcads ; the carrier afcads and traffic files; the Kitty Hawk lib; Nimitz lib; battle group ships lib ...
- 09 Mar 2025, 01:16
- Forum: General Military AI Discussion
- Topic: Scenery - US Carrier Groups
- Replies: 2
- Views: 260
Re: Scenery - US Carrier Groups
Well first off I have no intention of / interest in remaking this package for FSX I think Dan and I have for the most part moved on from this one... Honestly I can't remember the last time I used FSX.. But if you are so inclined...
1. The original ships are all available on sim-outhouse.org. The ...
1. The original ships are all available on sim-outhouse.org. The ...