I would tend to agree there, John.
What is achievable in '24 is remarkable but it is hampered by the shear scale of the project. With FS9 it was far more limited so they could get resources to address issues.
At the moment on the official '24 forums it tends to be a lot of people sounding off on ...
Search found 9559 matches
- 10 Jan 2025, 11:10
- Forum: Screenshots
- Topic: "Where Eagles Dare"
- Replies: 31
- Views: 3673
- 09 Jan 2025, 07:25
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
The FS9 folder contains libs for FS9 and the FSX folder contains libs for FSX.
It is that simple. If you are using the wrong lib then objects will either not show or will have no textures.
If you are in any doubt compare the two folders. You should have the same number of comparable libs in each.
It is that simple. If you are using the wrong lib then objects will either not show or will have no textures.
If you are in any doubt compare the two folders. You should have the same number of comparable libs in each.
- 09 Jan 2025, 06:00
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
MAIW Scenery Library Objects folder is for FS9, MAIW Scenery Library Objects FSX is for FSX.
- 03 Jan 2025, 21:25
- Forum: JYAI
- Topic: Minot AFB North Dakota
- Replies: 55
- Views: 2501
Re: Minot AFB North Dakota
Well worth the effort, I feel.
- 29 Dec 2024, 07:49
- Forum: Other Design Discussions
- Topic: Marine Corps CH-53 Sea Stallions
- Replies: 13
- Views: 684
Re: Marine Corps CH-53 Sea Stallions
I did a quick check and Mark didn't do flight plans with his Sqns. It seems like nobody else ever released an archive of plans only.
It seems that the best chance is that somebody who created plans for themselves is kind enough to zip them up and make them available.
It seems that the best chance is that somebody who created plans for themselves is kind enough to zip them up and make them available.
- 23 Dec 2024, 09:31
- Forum: JYAI
- Topic: JYAI C-130J Specials
- Replies: 721
- Views: 101204
Re: JYAI C-130J Specials
According to sources the L100-20 is a 2.5m stretch and the standard -30 is a 4.5m stretch. Therefore if you want complete accuracy you will have to stay with the HTAI model for those.
- 23 Dec 2024, 09:21
- Forum: Other Design Discussions
- Topic: Flight plans for the 909th ARS
- Replies: 13
- Views: 527
Re: Flight plans for the 909th ARS
If they are not included anywhere then try searching google. Quite often something like '909th ars callsign' will highlight a page that has an answer.
- 20 Dec 2024, 20:59
- Forum: Other Design Discussions
- Topic: Missing texture in scenery
- Replies: 5
- Views: 190
Re: Missing texture in scenery
There are flightplans out there that specifically mention the PAI model.
Now it could be that people have amended those to fit the MAIW model, but with the issues that you had trying to get your system up and running they may be wary of trying to expect you to do that.
It might be that somebody ...
Now it could be that people have amended those to fit the MAIW model, but with the issues that you had trying to get your system up and running they may be wary of trying to expect you to do that.
It might be that somebody ...
- 20 Dec 2024, 17:16
- Forum: Other Design Discussions
- Topic: Missing texture in scenery
- Replies: 5
- Views: 190
Re: Missing texture in scenery
Jim is the official keeper of everything. If he doesn't know it it has been lost in the circuits of time.
- 20 Dec 2024, 10:22
- Forum: JYAI
- Topic: Minot AFB North Dakota
- Replies: 55
- Views: 2501
Re: Minot AFB North Dakota
Nice work, JY.
- 18 Dec 2024, 10:47
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
The most obvious reason that there is no traffic at a location is that that there is no traffic file that contains any movements for the airfield.
If you have checked and found that you do have one or more traffic files that contain movements then the next thing to check is that you have the ...
If you have checked and found that you do have one or more traffic files that contain movements then the next thing to check is that you have the ...
- 17 Dec 2024, 21:06
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
I will believe you. I just feel that if you have issues then simplify it as much as possible.
Now if you will were to simplify it and you still had issues then there is something else at issue other than paths. Sometimes you have to go back to basics to find the issue.
Keep of a copy of your ...
Now if you will were to simplify it and you still had issues then there is something else at issue other than paths. Sometimes you have to go back to basics to find the issue.
Keep of a copy of your ...
- 17 Dec 2024, 09:57
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
Are you sure that full path names are acceptable rather than relative pathnames to the SimObjects folder?
If they are then try putting the pathname in quotes due to the spaces.
The other thing that could be a factor is that C:\Program Files (x86) is a restricted folder as far as the OS is concerned.
If they are then try putting the pathname in quotes due to the spaces.
The other thing that could be a factor is that C:\Program Files (x86) is a restricted folder as far as the OS is concerned.
- 17 Dec 2024, 07:37
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
Making a copy of the traffic files would not cause this issue - unless you deleted the originals as well.
The traffic files have to be be found in a valid FSX path to be picked up, so on their own the files on your desktop would not be found.
Now, the fact that AIFP couldn't find aircraft says that ...
The traffic files have to be be found in a valid FSX path to be picked up, so on their own the files on your desktop would not be found.
Now, the fact that AIFP couldn't find aircraft says that ...
- 16 Dec 2024, 20:46
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
From what I see they should do.
What I don't know enough about the sim is whether or not the config expects the defined folders under the default Simobjects location or not.
I am still struggling to work out why you seem to be making it more complicated that i think it needs to be.
Why are you ...
What I don't know enough about the sim is whether or not the config expects the defined folders under the default Simobjects location or not.
I am still struggling to work out why you seem to be making it more complicated that i think it needs to be.
Why are you ...
- 16 Dec 2024, 17:28
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
You see that Simobjects is only for models so if you moved your traffic files under your new folders then I don't think that they would show up.
If you moved them then put them back into the \scenery\world\scenery folder and see if your traffic reappears.
Now looking at that requestor it would seem ...
If you moved them then put them back into the \scenery\world\scenery folder and see if your traffic reappears.
Now looking at that requestor it would seem ...
- 16 Dec 2024, 08:24
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
You are trying to make things too separate for your AI stuff. The folders defined are simple one level elements. To do what you are trying to do will need you to define each individual named folder and add them individually to FSX.cfg.
I don't understand why you would wish to do it that way. Put ...
I don't understand why you would wish to do it that way. Put ...
- 12 Dec 2024, 10:03
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
I was not aware of the precise nature of the license but I am now educated.Jorgen wrote: 12 Dec 2024, 08:52 IThe license file is only required when you want to convert models to MSFS format, not when you want to convert to FSX or P3D formats.
- 11 Dec 2024, 14:03
- Forum: General Projects
- Topic: Dans bits & bobs
- Replies: 507
- Views: 56410
Re: Dans bits & bobs
That should keep you going for a while.
- 10 Dec 2024, 15:29
- Forum: General Military AI Discussion
- Topic: AI Aircraft appear at some bases but not others
- Replies: 112
- Views: 2677
Re: AI Aircraft appear at some bases but not others
From what I understand is that the short is yes you do as MCX uses tools from the SDKs in its conversion.
In reality you need the one that loads its current format and understands the structure, and the other one to save to the new format. If you were to expand to include FSX mdls then you would ...
In reality you need the one that loads its current format and understands the structure, and the other one to save to the new format. If you were to expand to include FSX mdls then you would ...