+1 for the 'Flight of the Intruder' and 'Blue Blasters' Big A-6 fan here, entirely because of Stephen Coontz. If you want to get a real insight into Carrier Ops, read 'The Intruders'.
As part of my Retro (1991) RNZAF project I have been modelling a few vehicles to use in my sceneries. This has been an experiment in using Fusion360 (which I use in my day-to-day life) to create usable 3d models for FS. After some playing around I have been able to produce some models, import into G...
1080? I'm running it quite happily on a 780ti and an old (don't remember what gen) i7. I guess a lot depends on your perception of what is acceptable. I'm getting around 30fps, but then I don't have any *heavy* addon aircraft or sceneries... Surprisingly it runs ok in VR on this well-below-the-glide...
Gents, My PC has at last given up the ghost, and due to my personal circumstances i do not fancy putting myself through reloading all my FS add ons again <snip> I would like to take the opportunity to thank all those involved in running this website in particular those ultra skilled persons whom ha...
What is the situation with this please? If the development is still active, what sim versions are you producing please? Hi John, The Huey is next on my list to revive. At this stage it is a single LOD, and a bit rough around the edges, but texture mapping is done (pending any last minute changes) a...
I will be interested to see your solution. Me too!! lol Sean In other news, I've been playing around with converting the SGAI Wasp to FSX-native. Very nice looking model in P3Dv4 :D. Mostly there, just a few niggles: Would the GMax files and animation XML's be useful for your conversion? AND, the a...
Hi all... Just stumbled onto this thread (gee the Wasp looks cool in FSX...) I have sent John my animation XML, and as pointed out earlier it uses GVars.. but with the TH-57 I am playing with I may have found a better compromise, let me do some more fiddling with it and if it works I'll share it :) ...