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by Weescotty
23 Mar 2024, 21:18
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

MCX change LOD number...

Click the 'Generate LODs' button..

Then click the LOD number you want to change...
Put your new number in the box, then click 'Change'
GenLOD1.jpg
by Weescotty
23 Mar 2024, 14:58
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

In FSDS (for FS9) you put the landing and taxi lights in all but the lowest LOD.
You can change the LOD 'number' in MCX to whatever you want.
by Weescotty
23 Mar 2024, 14:57
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

In FSDS you put the landing and taxi lights in all but the lowest LOD.
You can change the LOD 'number' in MCX to whatever you want.
by Weescotty
20 Mar 2024, 09:33
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

From one of my P3D packages. You can see shine on the canopy.

download/file.php?id=20945&mode=view
by Weescotty
19 Mar 2024, 09:29
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Check post 145...
https://www.fsdeveloper.com/forum/threa ... ost-922198

Might have to add it as specular texture also to get reflectivity.
by Weescotty
19 Mar 2024, 09:18
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Might be worth looking at the 4 settings here (before conversion back to FS9), sometimes MCX resets them..
There should only be that one texture definition, it will change depending on the model obviously.
by Weescotty
19 Mar 2024, 09:14
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Kevin .Yep all the channels have a alpha included in the texture.If I look at the texture in a texture viewer. You can see that there is a alpha channel included.I had to add the alpha to the original textures. Seems very strange that there is no reflectiveness on the texture. Is there an option du...
by Weescotty
19 Mar 2024, 07:47
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

I don't know much about paints for models but I do know that FS9 can't have white alphas. If they are white the aircraft become shiny, at least with what I have found with other models. I will test one in game to see what I get. [UPDATE] Ignore what I just said, I am an idiot. I got it the wrong wa...
by Weescotty
19 Mar 2024, 00:21
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Got the paints file eventually using WINSCP.

Are you sure you are including the alpha for FS9?
Just that the ones you sent me might not have, or they have a white alpha.
by Weescotty
18 Mar 2024, 23:45
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Mark - I can't download the paints zip file, its keeps timing out, prob due to the size!
by Weescotty
18 Mar 2024, 21:53
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

As long as the alpha is there the canopies should show reflectivity.
In P3D and FS9.

Wonder if there is something in the conversion process that needs checked???

[edit] When you were figuring out the conversion process did you notice a lack of reflectivity? Or is it something new?
by Weescotty
25 Feb 2024, 20:26
Forum: AI Aircraft Design
Topic: WSMG F-16
Replies: 405
Views: 36049

Re: WSMG F-16

Yeah its not a 2048 x 2048 issue. FS9 textures are generally saved as DXT to save space, but we have found that this is not a 100% loss-less process. Some detail is lost. Converting these to DDS would create more problems. Therefore we need the original 32 bit (or even 24 bit) BMP textures to conver...
by Weescotty
24 Feb 2024, 03:08
Forum: AI Aircraft Design
Topic: WSMG F-16
Replies: 405
Views: 36049

Re: WSMG F-16

Well Firebird has found a way to recompile P3D models to FS9 ones. Albeit they will only have 4 LOD's, but I am hoping that nowadays with todays computers that will be less of an issue than 10+ years ago! Should work like this - I make the P3D version Firebird converts it to FS9 Re-painters make the...
by Weescotty
19 Feb 2024, 22:09
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Hi Mark, got temp side-tracked on something else. Will get back to doing you some more Block 40 Baraks!
by Weescotty
10 Feb 2024, 09:41
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Basically yes.

I even have the JHMCS and Scorpion 'sensors' add-ons ready to go if needed.

Thinking about it...A lot of the early ones for Taiwan were converted from Block 20 A and Bs.
by Weescotty
10 Feb 2024, 09:19
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

There's always the possibility of a joint P3D and FS9 one also.
It's slow enuf doing the models without having to do the textures also.
by Weescotty
10 Feb 2024, 08:52
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

I think that's them all.

I haven't done any Block 42 or 60.

70's I 'think' are mostly internal differences, especially in the cockpit.
by Weescotty
10 Feb 2024, 00:29
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Mark - In your folder... A F-16 IDFAF Block 40C Folder Inside is First of the Block 40C models Aircraft config file Better paintkit - It has some fixes Alpha channel for the textures. Paintkit includes a complete texture for 531. You can duplicate to a new layer and change the numbers etc. Please va...
by Weescotty
07 Feb 2024, 09:09
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Could I ask any textures for FS9 are also saved as 32-bit?
That way I can convert for use in P3D and keep the quality.

Will do a Barak Block 40C model so you can begin textures for them.
by Weescotty
06 Feb 2024, 10:04
Forum: Camo repaints ltd
Topic: MAIW_WSMG F-16's
Replies: 226
Views: 6846

Re: MAIW_WSMG F-16's

Okey Dokey - IN Marks folder - new folder called F-16 IDFAF Block 40D Inside - 32-bit textures already with alpha channel in the correct orientation. Just need converted to DXT or leave as 32-bit. Block 40D Barak Models - Will need converting to FS9 Aircraft config I use for P3D (less a few P3D only...