Search found 19 matches
- 22 Jun 2022, 14:35
- Forum: Scenery Design
- Topic: In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
- Replies: 7
- Views: 203
Re: In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
In my experience, Al, SAMM works really well and it outputs in exactly the format you're looking for. On top of that, you can input models from any version of Flight Simulator (FS8/FS9/FSX/P3D) and get a workable output. Sadly, Don is unwell and no longer actively supporting his programs but any pr...
- 20 Jun 2022, 22:24
- Forum: Scenery Design
- Topic: In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
- Replies: 7
- Views: 203
Re: In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
OK. Sounds like the barristers' full-employment act of 1978 is alive and well. So, I guess making updates/corrections/changes, etc. to Desmond Burrell's KNUW Growler scenery is probably some sort of violation, and I should expect the copyright police to come knocking on my virtual door? Oh well, I'v...
- 20 Jun 2022, 17:09
- Forum: Scenery Design
- Topic: In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
- Replies: 7
- Views: 203
Re: In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
I don't believe that static models are currently distributable for those types. Maybe the best thing to try is using SAMM by Don Grovestine http://stuff4fs.com/newpage.asp?Folder=SAMM . It is designed to turn models into statics. Give it a try. Right you are. That's the one with the 21-page user ma...
- 20 Jun 2022, 14:50
- Forum: Scenery Design
- Topic: In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
- Replies: 7
- Views: 203
In Search Of (ISO) Static Aircraft Objects (FSX/P3D)
I am trying to populate a couple of military airfields with static aircraft parked in various locations. This is being done 1. To prevent the vast empty wasteland of most military airfields (Yes, I've used AI aircraft for many years, but that causes it's own set of problems). 2. Provide a visual ref...
- 10 Jun 2022, 18:15
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
Thanks Tim.
Now, I fell even more stupid (if that's possible) for neglecting the patently obvious. Sure wish PayPal had a way to send Beer.
Regards
Al
Now, I fell even more stupid (if that's possible) for neglecting the patently obvious. Sure wish PayPal had a way to send Beer.
Regards
Al
- 10 Jun 2022, 17:33
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
Al, I’m afraid I don’t believe I can share the converted library with you. The accepted protocol is that specific permission must be granted by the author of FS items for any alterations, and that’s taken to include updating the format for later sims. I have updated many Stinstrom airfields (with a...
- 25 May 2022, 22:24
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
In that case, since I maintain a V4 system for some testing I do for a vendor, I believe I'll do my scenery development in that "world".
Much appreciate your time, and efforts.
regards
TeXXasAl
Much appreciate your time, and efforts.
regards
TeXXasAl
- 24 May 2022, 19:37
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
My problem is that the added object(s) from the Whidbey Objects Library.BGL don't appear within the flight simulator (P3D V 5.3 in this case). This is a well known compatibility issue with V5 in general, along with the way V5 handles (ignores) excludes... and does not just affect addon scenery obje...
- 24 May 2022, 16:10
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
Thanks for your time, and especially your patience with a very unsophisticated (so far as scenery creation/management) user. After trying a bunch of things, and speaking with Jon at ADE development, I'm at a point where I think I may have "cornered" my problem? The Whidbey Objects Library....
- 22 May 2022, 19:37
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
Thanks for getting back to me on this issue. Once again, too many tools for my stupid little brain.
- 22 May 2022, 13:08
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
Al, Lets start with basic stuff. Do you have the P3D SDK installed? If so, have you set up MCX to use it? If the answer to either of those is no then that would explain why you are unable to convert the lib. Yes, I do have both the V4 & V5 SDK's purchased, licensed, and installed. on my machine...
- 22 May 2022, 00:29
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
Re: KNUW conversion to P3D V5 - Objects not showing
My apologies for contributing to the cluttered state of these forums, but I have despaired in searching for a remedy, among the 162003 posts spread across 16702 topics. I have the excellent package: MAIW Whidbey Island Growlers_Desmond Burrell, which runs quite well in my FSX/ACC installation. When...
- 20 May 2022, 21:36
- Forum: MAIW FSX/P3D Package Conversion
- Topic: KNUW conversion to P3D V5 - Objects not showing
- Replies: 24
- Views: 414
KNUW conversion to P3D V5 - Objects not showing
My apologies for contributing to the cluttered state of these forums, but I have despaired in searching for a remedy, among the 162003 posts spread across 16702 topics. I have the excellent package: MAIW Whidbey Island Growlers_Desmond Burrell, which runs quite well in my FSX/ACC installation. When ...
- 06 May 2019, 10:26
- Forum: MAIW Matrix Support
- Topic: Support for F18's at Lemoore
- Replies: 5
- Views: 646
Re: Support for F18's at Lemoore
Well, addressing the second issue first, possibly the easiest way to overcome the weapons issue is to modify the F-18s aircraft.cfg file with a text editor and substitute the name of either clean fit or tank fit models. Of course wouldn't have any weapon fits but it would be closer to what you want...
- 31 Mar 2019, 15:43
- Forum: MAIW Matrix Support
- Topic: Support for F18's at Lemoore
- Replies: 5
- Views: 646
Re: Support for F18's at Lemoore
Thank you for your prompt and informative response. My apologies for the tardiness of my reply, but I was endeavoring to double-check everything to ensure I had my "ducks in a row". First, I can now report that MATRIX is functioning marvelously (at least so far as North America in general,...
- 30 Mar 2019, 15:05
- Forum: MAIW Matrix Support
- Topic: Support for F18's at Lemoore
- Replies: 5
- Views: 646
Support for F18's at Lemoore
As a new user of MATRIX, I installed the Global and North America packages into my Prepar3d v4 environment. When I turn the traffic sliders all the way up to maximum value, I can only see a few (+- a dozen) F-35's on NAS Lemoore (KNLC). Where are the F-18''s? I'm just wondering what I've messed up i...
- 15 Mar 2019, 20:52
- Forum: MAIW FSX/P3D Package Conversion
- Topic: Confused About Conversions
- Replies: 5
- Views: 719
Re: Confused About Conversions
Thank you very much for getting back to me so quickly.
I have deleted all the "old" MAIW traffic .bgl's, and all looks well an proper.
I have the F-35's and F-18's at Lemoore as they should be.
It's much nicer than looking at empty apron'x.
Thanks again,
Al
I have deleted all the "old" MAIW traffic .bgl's, and all looks well an proper.
I have the F-35's and F-18's at Lemoore as they should be.
It's much nicer than looking at empty apron'x.
Thanks again,
Al
- 15 Mar 2019, 17:03
- Forum: MAIW FSX/P3D Package Conversion
- Topic: Confused About Conversions
- Replies: 5
- Views: 719
Re: Confused About Conversions
Simple question(s) from a simple-minded pilot. I have P3d V4 (64bit) running on Windows 10. No problem so far there. I have installed Matrix, along with some packages for the Western US (Specifically Lemoore, and F/A-18's). When I turn the traffic all the way up, I see that the MAIW traffic is parti...
- 21 Nov 2009, 19:52
- Forum: MAIW Package Support For FS9
- Topic: USN/USMC Special Use Mentors by MAIW
- Replies: 35
- Views: 3670
removing static aircraft at KNLC
I have installed your package for LeMoore, and it is excellent. I would like to know how to remove the "static" aircraft which are parked at various locations about the ramps. I fly with USNVA.ORG and we use some of thos parking spots for our squadrons. Thanks.