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by expat
06 Apr 2024, 07:17
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

See it both Spring and Winter.
by expat
05 Apr 2024, 07:35
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

Ground is all white covered on 18th January. Look great. Red X still there.
by expat
25 Mar 2024, 09:22
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

Placed the Lua scripts + checked this. Seasons just changed to Spring, so pretty green but have a red X on the poly.
by expat
23 Mar 2024, 13:31
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

Think this got them all, but plenty of parking left and have EE Lightnings and Hunters doing their thing.
Fabulous scenery!!
by expat
21 Mar 2024, 11:50
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

I actually can see the parking spots in ADE - under the excludes. Making them smaller so they cover the default buildings but not the parking makes complete sense. I can edit the AFCAD and send it to you if you like - share the effort! I am at work so probably won't be until tomorrow.
by expat
21 Mar 2024, 07:52
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

So, I turned "OFF" ETUO_WITH_EXCLUDES_ADEP4_ADE_CVX.bgl but the parking still does not show up listed in the P3D UI and no AI, so problem remains I am afraid.
by expat
20 Mar 2024, 20:16
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

. . but no parking spaces so AI gone. But that's easy for me to add with ADE!
by expat
20 Mar 2024, 20:14
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

Eureka!! The two exclude files worked perfectly. No more autogen buildings. Stunning scenery - again.
Thank you Manfred!
by expat
10 Mar 2024, 19:08
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

Manschy,
Just to further report, I searched in Orbx and found no other ETUO files and disabled the default ETUO and the buildings are stubbornly still there. Have also unchecked and removed another freeware Gutersloh so it is still a mystery why I have this but others do not!
Regards,
expat
by expat
09 Mar 2024, 10:31
Forum: General Projects
Topic: RAF Gütersloh P3D restarted
Replies: 70
Views: 3048

Re: RAF Gütersloh P3D restarted

Greetings Manfred! Just like your Bruggen scenery so much - very grateful. Just by chance found this thread and downloaded your beta. Two issues: Have autogen hangars that should not be there. Your add on scenery is at the top of my scenery list in P3Dv4.5. Looks like I need a flatten or exclude fil...
by expat
28 Aug 2022, 10:27
Forum: Scenery Design
Topic: Mildenhall FSX
Replies: 4
Views: 543

Re: Mildenhall FSX

Tim,
Do you mean just add the AI or should you merge/combine the AFCAD/airport scenery files from both?
by expat
06 Jul 2022, 12:40
Forum: Scenery Design
Topic: MAIW RAF EGUN Mildenhall Problem(s)
Replies: 5
Views: 443

Re: MAIW RAF EGUN Mildenhall Problem(s)

Well I followed all these suggested steps, carefully and correctly, but still missing buildings and have black ground equipment. Also, it is a big problem that the airport can't compile due to the excess number of aprons, so you can't for example tweak the parking and other features. Though John You...
by expat
05 Jul 2022, 07:11
Forum: Scenery Design
Topic: MAIW RAF EGUN Mildenhall Problem(s)
Replies: 5
Views: 443

Re: MAIW RAF EGUN Mildenhall Problem(s)

All good suggestions - will try these - thanks Tim.
by expat
04 Jul 2022, 15:13
Forum: Scenery Design
Topic: MAIW RAF EGUN Mildenhall Problem(s)
Replies: 5
Views: 443

MAIW RAF EGUN Mildenhall Problem(s)

Driving me crazy. These are all great sceneries - Lakenheath, Alconbury, Upper Heyford. Impressive work. Using P3Dv4.5. However I am experiencing several problems with EGUN. First, last week I lost most or all buildings. Not sure what I did but they all came back, but now I have lost the C hangars t...
by expat
11 Apr 2022, 11:48
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3867

Re: North American RA-5C Vigilante

Terrific stuff John - thanks for this.

I am at the moment setting up some DIY AI depicting VAQ-33 which had an unusual variety of aircraft and was based at KNQX.

Image
by expat
04 Apr 2022, 18:10
Forum: Scenery Design
Topic: MAIW NAS Key West KNQX in P3Dv4.5
Replies: 4
Views: 416

Re: MAIW NAS Key West KNQX in P3Dv4.5

Appreciate your help Tim.
by expat
03 Apr 2022, 16:22
Forum: Scenery Design
Topic: MAIW NAS Key West KNQX in P3Dv4.5
Replies: 4
Views: 416

Re: MAIW NAS Key West KNQX in P3Dv4.5

Success! Thanks to your guidance, I went back and used the MCX Wizard to do a bulk conversion of the .bgl into a P3Dv4 .bgl and popped into the scenery folder replacing the original and all the buildings are now showing up. Thanks very much for your help.

Image
by expat
03 Apr 2022, 10:41
Forum: Scenery Design
Topic: MAIW NAS Key West KNQX in P3Dv4.5
Replies: 4
Views: 416

MAIW NAS Key West KNQX in P3Dv4.5

I am trying to get this to work in P3Dv4 and hit a snag. The airport has no buildings. ADE will not compile it and I get an errors list so I can't add hangars etc with the Library Object Manager. Using the fault finder tool there are the common errors of missing links and nodes, etc but all my AI ai...
by expat
02 Apr 2022, 16:06
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3867

Re: North American RA-5C Vigilante

Thanks for the prompt reply. I think I have now messed things up. Getting compiler/parse errors now when I try to compile - and it now won't compile. Weirdly, I downloaded a fresh install of the airport from MAIW library here and it still get these errors. Here is what is in my P3Dv4 addon scenery/M...
by expat
02 Apr 2022, 14:15
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3867

Re: North American RA-5C Vigilante

Why are the buildings missing then in P3Dv4.5?