Search found 18 matches

by expat
12 Sep 2019, 16:04
Forum: JYAI
Topic: Catalina PBY for Water Operations - FS9 and FSX/P3Dv4
Replies: 25
Views: 1311

Re: Catalina PBY for Water Operations - FS9 and FSX/P3Dv4

OK, got it, thanks. Off to break some polys . .
by expat
12 Sep 2019, 15:10
Forum: JYAI
Topic: Catalina PBY for Water Operations - FS9 and FSX/P3Dv4
Replies: 25
Views: 1311

Re: Catalina PBY for Water Operations - FS9 and FSX/P3Dv4

Just to be clear, could I fix the gear animation using MCX in a model and export it - or is does this require a rebuild from scratch?

Thanks guys for the quick replies.
by expat
12 Sep 2019, 12:30
Forum: JYAI
Topic: Catalina PBY for Water Operations - FS9 and FSX/P3Dv4
Replies: 25
Views: 1311

Re: Catalina PBY for Water Operations - FS9 and FSX/P3Dv4

Question for John or others who know the answer. What do I need to change to make an AI amphibian (e.g., AS Mariner; FSX default Goose) work on water runways without dropping its gear - i.e, for water to water ops only ? Have searched high and low and also tried zero-ing out the contact points for g...
by expat
15 Jan 2019, 15:02
Forum: AI Aircraft Design
Topic: FSX Native E-3 / RC-135
Replies: 30
Views: 2179

Re: FSX Native E-3 / RC-135

Oh, that is very good news. Thanks Henk!
by expat
15 Jan 2019, 13:23
Forum: AI Aircraft Design
Topic: FSX Native E-3 / RC-135
Replies: 30
Views: 2179

Re: FSX Native E-3 / RC-135

Anyone working on a native FSX KC-135A? The only one I know of comes with the (payware) Team SDB Glagow AFB scenery that works with P3Dv4.
by expat
17 Dec 2017, 20:48
Forum: JYAI
Topic: B-47 Stratojet
Replies: 52
Views: 4109

Re: B-47 Stratojet

Ok thanks John good to know. Guess the objects bgl's need to be recompiled in P3Dv4 - or something like that.
by expat
15 Dec 2017, 12:09
Forum: JYAI
Topic: B-47 Stratojet
Replies: 52
Views: 4109

Re: B-47 Stratojet

I can't get any buildings at McDill to show in P3Dv4. Same problem at Loring. Carswell on the other hand shows buildings and hangars. I would have though these library objects would have been compiled in FSX and therefore would appear, but maybe not?
by expat
29 Jan 2014, 12:31
Forum: General Military AI Discussion
Topic: Loring AFB in FSX
Replies: 13
Views: 411

Re: Loring AFB in FSX

P.S If John the author chimes in and grants me permission I will upload it here.
That would be cool. 8) I can probably do some but not all of this. He has been accommodating re doing this in the past.
by expat
29 Jan 2014, 11:34
Forum: General Military AI Discussion
Topic: Loring AFB in FSX
Replies: 13
Views: 411

Re: Loring AFB in FSX

I just posted re Loring in FSX in the other forum - and wonder now if it should have been here!

Anyway your hard work paid off and screenies look great! Can you post or explain the mods needed to achieve this?

Thanks,

expat
by expat
17 Dec 2013, 14:44
Forum: Screenshots
Topic: MAIW Team - Boeing KC-135 Stratotanker
Replies: 16
Views: 951

Re: MAIW Team - Boeing KC-135 Stratotanker

Where to find Mark's texture?
by expat
23 Oct 2012, 13:02
Forum: Retro AI Design
Topic: KC-135E model
Replies: 21
Views: 1472

Re: KC-135E model

Here's a SAC 135 in metal finish.
That is the one I am really after. 8)
by expat
15 Oct 2012, 10:41
Forum: Retro AI Design
Topic: KC-135E model
Replies: 21
Views: 1472

Re: KC-135E model

Have these enticing looking paints been released? As for the model, will the Chilean AF KC-135E recently released here work with these paints? I am trying to do some retro AI Cold War circa '63 B-52 and accompanying refueling KC's (E's but ideally A models) but have given up trying to get the PAI mo...
by expat
27 Jan 2012, 19:29
Forum: MAIW Package Support For FS9
Topic: Gladiators package by Desmond Burrell & John Stinstrom
Replies: 35
Views: 2163

Re: Gladiators package by Desmond Burrell & John Stinstrom

Thanks. It seems to be an ADE problem as it is doing it with all AFCADS so working it out over the relevant boards. Great scenery guys.
by expat
27 Jan 2012, 15:29
Forum: MAIW Package Support For FS9
Topic: Gladiators package by Desmond Burrell & John Stinstrom
Replies: 35
Views: 2163

Re: Gladiators package by Desmond Burrell & John Stinstrom

I cannot get the NAS Key West AFCAD bgl to recompile using ADE - I was trying to change some parking codes and add some library objects. In fact it won't recompile if I don't make any changes. Any thoughts why this is ?
by expat
26 Oct 2011, 14:40
Forum: General Military AI Discussion
Topic: VERY basic - and possibly dumb - question . .
Replies: 3
Views: 242

Re: VERY basic - and possibly dumb - question . .

Thanks. Always thought overclocking was hazardous to one's (already fairly hot & stressed) cpu.

Thanks for the tip re the SDK and windowed approach to viewing AI. I have the FSX Gold ed. so also have the SDK somewhere. Never really worked out how to use the traffic part of it.

expat
by expat
25 Oct 2011, 16:00
Forum: General Military AI Discussion
Topic: VERY basic - and possibly dumb - question . .
Replies: 3
Views: 242

VERY basic - and possibly dumb - question . .

And likely stating the obvious. I have enjoyed for years playing around with AI. Not so much commercial but I put together my own GA and military flightplans and parking. Did a lot in FS9 and now FSX with carrier ops, building the carrier AFCAD parking (and "flatten AFCAD) and using TTools to make f...
by expat
11 Apr 2011, 16:08
Forum: General Military AI Discussion
Topic: Alphasim RA-5C as AI model ?
Replies: 8
Views: 383

Re: Alphasim RA-5C as AI model ?

I have used the Alphasim RA-5C as AI for years in FS9 going back to when it was still payware. It is not as fps light as purposely made AI of course but it has a very basic VC and I have never found it a hog in my Yankee Station (Big E) AI environment and very acceptable on frames. What I have found...
by expat
01 Feb 2011, 14:52
Forum: General Military AI Discussion
Topic: maiw aircraft and carriers?
Replies: 9
Views: 879

Re: maiw aircraft and carriers?

FYI: In FSX you can also convert the USS Nimitz & USS Eisenhower by Javier Fernandez to static carriers
Been searching for the means to do this. Which utility do you need? I know from FS9 how to do the rest, e.g. ship AFCAD, ocean flatten AFCAD, FP's etc.

Thank