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by leuen
25 Apr 2022, 22:22
Forum: General Military AI Discussion
Topic: How to do an AI squadron?
Replies: 15
Views: 815

Re: How to do an AI squadron?

These Mitsubishi Zero are respectively duo package and keep ordenly the formation

Image


as well as these Sopwith Camel.

Image

Bernard
by leuen
24 Apr 2022, 19:40
Forum: General Military AI Discussion
Topic: How to do an AI squadron?
Replies: 15
Views: 815

Re: How to do an AI squadron?

The traffic shown above recreates the famous and very enigmatic Flight 19 in which five Avenger airplanes were lost in the Bermuda triangle.

The Grumman TBF-1 Avenger and the five repaints are available here:
https://www.flightsim.com/vbfs/fslib.ph ... fid=118265

Bernard
by leuen
23 Apr 2022, 18:21
Forum: General Military AI Discussion
Topic: How to do an AI squadron?
Replies: 15
Views: 815

Re: How to do an AI squadron?

Really, not easy at all. This AI traffic uses the same aircraft, the same ADE and the same fligthplan for each plane. But after some few feets the formation already is disparated.

Image

It's quite disappointing!

Bernard
by leuen
16 Apr 2022, 16:51
Forum: Scenery Design
Topic: What Global Scenery Do You Use?
Replies: 8
Views: 451

Re: What Global Scenery Do You Use?

Initally, I thought FSGlobal would make a major improvement. But I was very disappointed to realize that this addon mainly causes steep slopes and sharp cliffs. So I went back to Rhumbafloppy's LOD8 world mesh.

Bernard
by leuen
12 Mar 2021, 14:59
Forum: Tutorials
Topic: AI goes straight (question)
Replies: 24
Views: 1750

Re: AI goes straight (question)

The red hold short node should be between parking and runway link. And you have to delete the one on runway link. Obvisouly you just added an normal blue node.

Bernard
by leuen
26 Jan 2021, 20:55
Forum: Scenery Design
Topic: Making heli AFD overlay
Replies: 34
Views: 2336

Re: Making heli AFD overlay

Your AFD isn't involved, as shown below.

Image

So it could be the helicopter itself. Have you tried at an other airport?

Bernard
by leuen
25 Jan 2021, 21:49
Forum: Scenery Design
Topic: Making heli AFD overlay
Replies: 34
Views: 2336

Re: Making heli AFD overlay

For naming additional and overlaying ADE I use following system (more or less ...): AI aircraft remaining static: replacing first letter with 1 (LSZH will be 1SZH) heliports: replacing first letter with 5 (EGLL will be 5GLL) ground traffic: replacing first letter with 8 (EGLL will be 8GLL) seaplane ...
by leuen
23 Jan 2021, 14:57
Forum: Scenery Design
Topic: Making heli AFD overlay
Replies: 34
Views: 2336

Re: Making heli AFD overlay

While using FS9 I added a lot of classic heli traffic. And ground traffic too. Runways shouldn't be longer than 300 ft. As AFX doesn't allow to get a very small and therefore unvisible width, I modify them to 0.4 ft with the older Afcad tool.

Bernard
by leuen
22 Mar 2020, 11:14
Forum: Retro AI Design
Topic: 1990 era SAC Bases (Scenery)
Replies: 32
Views: 7565

Re: 1990 era SAC Bases (Scenery)

@VulcanDriver Hi John, Several years ago you wrote above, that you "have a Turner AFB scenery converted from FSX to FS9 that looks OK in sim". I'm surprised because afaik this air base has never be done. I only remembered having seen a WIP picture with a Vertol H-21 at former Hovercontrol....
by leuen
27 Jan 2020, 21:20
Forum: General Military AI Discussion
Topic: Multi-ship AI
Replies: 9
Views: 1156

Re: Multi-ship AI

I think it was one of the Anniversary Airshow Packages.

Bernard
by leuen
01 Jan 2020, 12:01
Forum: JYAI
Topic: AI Vehicles
Replies: 48
Views: 5797

Re: AI Vehicles

Adapted Hamaguchi's jet refueler to be used as AI in classic era (here at NY Idlewild).

Image

Bernard
by leuen
08 Dec 2019, 20:08
Forum: JYAI
Topic: AI Vehicles
Replies: 48
Views: 5797

Re: AI Vehicles

There was this driveable RAF Alvis fire truck at UKMIL which I use as AI ground traffic at Boscombe Down and suitable with classic era.

Image

Bernard
by leuen
30 Nov 2019, 18:43
Forum: Scenery Design
Topic: Bitburg
Replies: 1
Views: 477

Re: Bitburg

Years ago I searched for a suitable scenery and got only the same one. Certainly, it isn't the best scenery I have ever seen, but by far not the worst too.

Image

Bernard
by leuen
27 Nov 2019, 14:48
Forum: Scenery Design
Topic: FS9 Liege-Bierset AFB
Replies: 4
Views: 648

Re: FS9 Liege-Bierset AFB

You eventually might use this here:

http://www.mediafire.com/file/eje6gd0tu ... 4.zip/file

Bernard
by leuen
24 Apr 2019, 12:32
Forum: General Military AI Discussion
Topic: A question about TNG's
Replies: 11
Views: 1039

Re: A question about TNG's

Oh, of course. I didn't realized that. Sorry for my stupid question.
by leuen
23 Apr 2019, 18:15
Forum: General Military AI Discussion
Topic: A question about TNG's
Replies: 11
Views: 1039

Re: A question about TNG's

What are reasons having numbered TNG's?
by leuen
10 Feb 2019, 06:30
Forum: Scenery Design
Topic: construction equipment
Replies: 9
Views: 1118

Re: construction equipment

Sophie Marketa wrote: 10 Feb 2019, 06:03 Needs to be uploaded to Avsim or Flightsim...
Should be allowed by author, at least.
by leuen
06 Feb 2019, 08:16
Forum: Scenery Design
Topic: construction equipment
Replies: 9
Views: 1118

Re: construction equipment

You might download it here:
http://www.mediafire.com/file/f1y4kp3pf ... r.zip/file

Bernard
by leuen
05 Feb 2019, 18:52
Forum: Scenery Design
Topic: construction equipment
Replies: 9
Views: 1118

Re: construction equipment

Some years ago I created this FS9 ground traffic with movable vehicles called "Digger".

Image

Here the description from aircraft.cfg: The Super Digger by Fireeagle http://www.Flight-Team-Bremerhaven.de
by leuen
17 Aug 2018, 14:19
Forum: General Military AI Discussion
Topic: AI Formations
Replies: 12
Views: 1188

Re: AI Formations

Have a look at the flightplans for any of our packages that contain airshows or flypasts and you will see how complicated they can be. It needs some time to create such flights and adapt ADE, but not that complicated. https://c2.staticflickr.com/4/3815/9647094427_918e886eda_b.jpg https://c2.staticf...