Search found 678 matches

by JohnTenn
17 Sep 2020, 06:16
Forum: General Military AI Discussion
Topic: Yet another cock-up...
Replies: 20
Views: 703

Re: Yet another cock-up...

Important to remember is that changes made on the SETTINGS-SCENERY LIBRARY list will only take effect once the simulator (FS9) is restarted. This settings editor creates a NewScenery.cfg which is created in the main FS2004 folder. This document then becomes the new Scenery.CFG as the simulator loads...
by JohnTenn
17 Sep 2020, 05:57
Forum: General Military AI Discussion
Topic: Yet another cock-up...
Replies: 20
Views: 703

Re: Yet another cock-up...

The crux of this discussion is, whether Miggers' is referring to SETTINGS-SCENERY LIBRARY or to the Scenery.CFG. We English speakers are too prone to using synonyms interchangeably. Most conversations are functional because of the collective knowledge and context of the participants. An accurate sta...
by JohnTenn
16 Sep 2020, 17:51
Forum: General Military AI Discussion
Topic: Yet another cock-up...
Replies: 20
Views: 703

Re: Yet another cock-up...

Steve Your understanding is not correct. I managed to corrupt my Scenery.cfg while trying to modify the scenery list after a re-install without having to add everything in the painstaking fashion. I now only use the scenery.CFG to modify my list. The new config must be named NewScenery.cfg in order ...
by JohnTenn
16 Sep 2020, 16:34
Forum: General Military AI Discussion
Topic: Yet another cock-up...
Replies: 20
Views: 703

Re: Yet another cock-up...

I have read the whole thread again. Should have done that from the start. This layer order is problematic for me: UK 2000 is at 4 Af2_high/High AFCADS is at 5 Culdrose/Predannack is at 17 Referring specifically to the scenery library menu from the main menu. The scenery is loaded from the bottom of ...
by JohnTenn
16 Sep 2020, 11:47
Forum: General Military AI Discussion
Topic: Yet another cock-up...
Replies: 20
Views: 703

Re: Yet another cock-up...

Miggers

I also have the UK2000 sceneries installed.

Open the folder that has the scenery in and remove the .bgl's that have EGDR in the name.

I have moved the following to a back-up folder:

egdr.bgl
egdrex c.bgl
egdrVFR.bgl

Hope this helps.

John
by JohnTenn
24 Aug 2020, 14:11
Forum: Scenery Design
Topic: Albacete LEAB
Replies: 1
Views: 266

Albacete LEAB

Perhaps not a good idea to post this yet.

No one component is fully complete. Most of it is evolving.
Much of it in Gmax basic.

Some of my concepts fail spectacularly in the sim.

John
by JohnTenn
16 Aug 2020, 15:04
Forum: General Military AI Discussion
Topic: SWEDEN NH-90 PAINTS
Replies: 2
Views: 147

Re: SWEDEN NH-90 PAINTS

Yes they have been painted.

No, they have not been uploaded.
by JohnTenn
09 Aug 2020, 18:22
Forum: Tech Talk
Topic: Frame rates
Replies: 4
Views: 353

Re: Frame rates

Steve I had 24fps set in FS9. I experienced what seemed like a magnetic brake and then release when approaching untextured Gmax objects. Set frame rates to 60 and stutter in same high density area is almost imperceptible. I also used Nvidia inspector for the first time in years. I can not believe wh...
by JohnTenn
03 Aug 2020, 07:32
Forum: General Military AI Discussion
Topic: when will fs9 end?
Replies: 19
Views: 760

Re: when will fs9 end?

Wow, Chris or whatever your name is.

Is that all you have to offer?
by JohnTenn
30 Jul 2020, 05:30
Forum: General Projects
Topic: Swedish Gripens ?
Replies: 34
Views: 1555

Re: Swedish Gripens ?

I have saved each texture as a 32 bit tga which can be opened with DxtBmp or Image tool.

I do not have FSX so I do not know if the Alpha channel is the same.

I you want these 32 bit textures I will gladly share them.
by JohnTenn
29 Jul 2020, 15:19
Forum: General Projects
Topic: Swedish Gripens ?
Replies: 34
Views: 1555

Re: Swedish Gripens ?

I have been reliably informed that the texture folders for Gripen 220 and 249 do not have weapons and lightmap textures. Easy fix, copy the missing textures from a texture folder near them place the textures in the folders currently missing these textures. There is a paint by Tranquil depicting 210 ...
by JohnTenn
28 Jul 2020, 04:15
Forum: AI Aircraft Design
Topic: NH-90
Replies: 132
Views: 11853

Re: NH-90

Great news

Thank you
by JohnTenn
27 Jul 2020, 18:33
Forum: AI Aircraft Design
Topic: NH-90
Replies: 132
Views: 11853

Re: NH-90

A Sea Lion at last
by JohnTenn
25 Jul 2020, 16:51
Forum: AI Aircraft Design
Topic: NH-90
Replies: 132
Views: 11853

Re: NH-90

I have started them already.
by JohnTenn
25 Jul 2020, 14:27
Forum: AI Aircraft Design
Topic: NH-90
Replies: 132
Views: 11853

Re: NH-90

There is not a real Paintkit.

Basically a jumble of layers amounting to 176Mb in Paintshop Pro. Will be almost double as PSD.

Which paints are you looking to do?

John
by JohnTenn
24 Jul 2020, 08:53
Forum: General Military AI Discussion
Topic: FS9 afcad for KWAL
Replies: 6
Views: 271

Re: FS9 afcad for KWAL

PM sent
by JohnTenn
24 Jul 2020, 06:59
Forum: General Military AI Discussion
Topic: FS9 afcad for KWAL
Replies: 6
Views: 271

Re: FS9 afcad for KWAL

BJ I have used FSX 2 FS9 to convert the ADE for KWAL. I use the XML file to import into ADE. The Excludes need to be modified to hide FS9 objects. Generally the parking spots need to be Made larger for FS9 I have seen two Helicopters visit this field. The screenshot from Jim is not the same as what ...
by JohnTenn
24 Jul 2020, 06:17
Forum: General Projects
Topic: Swedish Gripens ?
Replies: 34
Views: 1555

Re: Swedish Gripens ?

I have the paints complete. I have used the A and B models for the aircraft CFG. The paints are compatible with C and D versions after a change to texture names. Are members here willing to accept the paints separately and then create their own flightplans and loadout configurations to share on this...
by JohnTenn
24 Jul 2020, 06:09
Forum: Scenery Design
Topic: ESPA Kallax AB
Replies: 0
Views: 146

ESPA Kallax AB

I have wanted to modify this scenery for military traffic.

Here is a start with a new layout from scratch.
I have modified the positioning of Swedflight scenery to fit my scenery.

Started with buildings on the military side. I am going to need guidance with the texturing of the hangars.

John
by JohnTenn
22 Jul 2020, 10:07
Forum: Scenery Design
Topic: SBuilder & Win10 2004
Replies: 16
Views: 434

Re: SBuilder & Win10 2004

I am using SBuilder 2.05 in Windows 10.

Aside from the the odd glitch where the BGL's do not compile at first attempt it works fine.

I would be happy to create airport base textures.

John