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Search found 204 matches
- 10 Oct 2016, 13:31
- Forum: Scenery Design
- Topic: KFOK
- Replies: 20
- Views: 2305
KFOK
Francis S Gabreski Airport [Westover Beach] Attached is a link to this scenery, if anyone wants to add aircraft and flightplans to create a package please feel free... All scenery and AFD by me [Tony Dalton] http://www.militaryaiworks.com/Straight%20model%20release/MAIW%20US%20Francis%20S%20Gabreski...
- 09 Nov 2015, 20:20
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
Phew... Glad your sorted, we got there in the endpryan2112 wrote:Hey your fix worked! Drinks are on me. Thanks a million Tony.
- 09 Nov 2015, 08:16
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
Sorry, I didn't make that very clear... The tree in question is tree 12 of the MTtrees10.bgl You need to place: MTtrees10.bgl in your Addon Scenery/scenery folder MTtrees10.bmp in your Addon Scenery/texture folder You can swop back to the original scenery_trees in the Wright-Patterson/scenery folder...
- 08 Nov 2015, 20:37
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
Just been thru and these are "MTtrees10-12"... make sure you have the "MTtrees10.bmp" texture in your Addon Scenery/Texture folder
- 08 Nov 2015, 20:14
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
Did the bgl I posted remove those trees?... It's to replace "scenery_trees" which should be removed...
- 08 Nov 2015, 08:35
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
I can't find the FSDS trees to see which texture I usedGarysb wrote:It looks like you are missing a texture
My pc deleted a few bits across the 16 drives claiming they were iffy... they were not! [junked that software quick]
- 08 Nov 2015, 08:28
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
I'm having trouble locating those trees in my scenery files
Attached is the bgl that has the trees removed, hope this helps
Attached is the bgl that has the trees removed, hope this helps
- 07 Nov 2015, 13:23
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
Could you post a screen shot of the trees please
- 24 Aug 2015, 07:31
- Forum: Real World Military
- Topic: Shorham Airsow Crash
- Replies: 8
- Views: 748
Re: Shorham Airsow Crash
"Ex RAF pilot Andy Hill - remained in a critical condition in hospital, having been pulled from the burning wreckage"...
One lucky guy.... maybe!
One lucky guy.... maybe!
- 22 Aug 2015, 15:15
- Forum: Real World Military
- Topic: Shorham Airsow Crash
- Replies: 8
- Views: 748
Shorham Airsow Crash
Sad news of another private owned aircraft crash, Hunter T.7 crashed on the A27 dual carriageway with stationary traffic...
Pilot lost, along with several people on the ground
https://www.youtube.com/watch?t=40&v=pvHplYmh2f8
Pilot lost, along with several people on the ground
https://www.youtube.com/watch?t=40&v=pvHplYmh2f8
- 14 Aug 2015, 07:07
- Forum: Tech Talk
- Topic: Windows 10
- Replies: 254
- Views: 29094
Re: Windows 10
Working on my system SteveFirebird wrote:Just a quick question for those that have done the upgarde, does EVP still work?
- 11 Aug 2015, 08:44
- Forum: Tech Talk
- Topic: Windows 10
- Replies: 254
- Views: 29094
Re: Windows 10
Updated to Windows 10, re-installed FS9 and it would not start. then tried replacing the "exe" with the "no-cd exe" which cured the prob and all ok now... also woring are, AFX, FSDS, Lib Creator and SBuilder... Tony is happy
- 27 Jun 2015, 16:35
- Forum: MAIW Package Support For FS9
- Topic: RAF Mildenhall Version 2 Support Thread
- Replies: 53
- Views: 7015
Re: RAF Mildenhall Version 2 Support Thread
My original AFX without parking... Tonyal280nm wrote:ok,
I dont have AFX nor do i know how to use it. I still use afcad. Could someone who know how to use it send me an AFX for EGUN with the excludes but without the parking and I use my custom AF2 file
- 23 Jun 2015, 07:24
- Forum: MAIW Non Package Releases
- Topic: Wright-Patterson AFB (KFFO)
- Replies: 38
- Views: 11556
Re: Wright-Patterson AFB (KFFO)
All the trees are the same so use the same texture, I dont know why you are getting this error
Tony
Tony
- 10 Jun 2015, 09:17
- Forum: MAIW Non Package Releases
- Topic: Al Udeid (OTBH)
- Replies: 21
- Views: 3892
Re: Al Udeid (OTBH)
Thanks to Steve [Firebird] spotting a problem...
All the new "placement" BGL's need the prefix to be changed from "td" to prefix "sb"....
This was me not checking the original files
All the new "placement" BGL's need the prefix to be changed from "td" to prefix "sb"....
This was me not checking the original files
- 09 Jun 2015, 20:25
- Forum: MAIW Non Package Releases
- Topic: Al Udeid (OTBH)
- Replies: 21
- Views: 3892
Re: Al Udeid (OTBH)
Is anyone still getting shelters and vehicles on the new apron?
- 09 Jun 2015, 17:26
- Forum: MAIW Non Package Releases
- Topic: Al Udeid (OTBH)
- Replies: 21
- Views: 3892
Re: Al Udeid (OTBH)
I guess I forgot to include this file which gets rid of the shelters on the new apron ... I hope...
- 07 Jun 2015, 16:50
- Forum: MAIW Non Package Releases
- Topic: Al Udeid (OTBH)
- Replies: 21
- Views: 3892
Re: Al Udeid (OTBH)
OOPS... here you go, sorry guys
- 07 Jun 2015, 11:19
- Forum: MAIW Non Package Releases
- Topic: Al Udeid (OTBH)
- Replies: 21
- Views: 3892
Update 2
Update 2: AFD updated and some scenery corrections as the construction at this base continues... Place all items in main Al Udeid folder overwriting all.
- 07 Jun 2015, 11:19
- Forum: MAIW Non Package Releases
- Topic: Al Udeid (OTBH)
- Replies: 21
- Views: 3892
update 1
Update 1: AFD updated and some scenery corrections as the construction at this base continues... Place all items in main Al Udeid folder overwriting all.