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Search found 60 matches
- 04 Oct 2009, 05:23
- Forum: General Military AI Discussion
- Topic: Keep up the great work!
- Replies: 3
- Views: 326
Keep up the great work!
I got Dan's e-mail about the forum location changing today, and while I was surprised I was still on the "Christmas Card List," I thought I'd stop by and see what you guys have been up to. WOW! You guys have been very busy indeed, and the packages look more world-class than ever. It made m...
- 02 Jun 2007, 02:11
- Forum: MAIW Package Support For FS9
- Topic: Peruvian Air Force part 1 package by MAIW
- Replies: 21
- Views: 1931
First, I'm sorry so many are experiencing problems with files after installing the package. We do our best to test and test and test to make sure this doesn't happen, but it does sometimes for reasons unknown. :( Des is right about future Peruvian packs. I basically did about everything that can be ...
- 31 May 2007, 03:04
- Forum: Screenshots
- Topic: Air Force One
- Replies: 6
- Views: 499
- 28 May 2007, 21:26
- Forum: MAIW Package Support For FS9
- Topic: AFCAD Question
- Replies: 20
- Views: 1756
About the numbering of AFCAD slots. The number you type in has nothing to do with where AI will park--it's only good for numbering things like gates when you want ATC to call it out correctly. Uncoded AI (or AI at a base without their code) go to the slot of the correct type CREATED first in AFCAD--...
- 28 May 2007, 21:01
- Forum: AI Aircraft Design
- Topic: I've been tinkering again
- Replies: 60
- Views: 4064
- 28 May 2007, 04:42
- Forum: MAIW Package Support For FS9
- Topic: AFCAD Question
- Replies: 20
- Views: 1756
- 28 May 2007, 04:38
- Forum: MAIW Package Support For FS9
- Topic: AFCAD Question
- Replies: 20
- Views: 1756
Mike's right--if you've got a ton of helos and fighters parking in those spots, then you've probably got a ton too many helos and fighters at Tinker. I'm guessing the MyTraffic is doing this. You would know as the guy who works there, but I'm guessing Tinker should only have a handful transient figh...
- 22 May 2007, 02:31
- Forum: AI Aircraft Design
- Topic: I've been tinkering again
- Replies: 60
- Views: 4064
- 03 May 2007, 03:24
- Forum: Screenshots
- Topic: IL ANG OA-37's
- Replies: 10
- Views: 753
- 02 May 2007, 04:55
- Forum: Screenshots
- Topic: IL ANG OA-37's
- Replies: 10
- Views: 753
- 01 May 2007, 04:23
- Forum: Screenshots
- Topic: IL ANG OA-37's
- Replies: 10
- Views: 753
- 01 May 2007, 04:21
- Forum: AI Aircraft Design
- Topic: P-3, Revisited
- Replies: 167
- Views: 9696
- 26 Apr 2007, 03:58
- Forum: AI Aircraft Design
- Topic: Question for modelers
- Replies: 2
- Views: 311
- 24 Apr 2007, 04:21
- Forum: Screenshots
- Topic: Down your way?
- Replies: 14
- Views: 1026
- 19 Apr 2007, 04:30
- Forum: AI Aircraft Design
- Topic: NBAI F-15 Eagle
- Replies: 193
- Views: 13357
- 12 Apr 2007, 01:26
- Forum: MAIW Package Support For FS9
- Topic: El Salvadoran Air Force A-37B Dragonfly package by MAIW
- Replies: 23
- Views: 2146
Ben, Well, if you can live with the red in EditVoicepack, the callsign that was released will actually be more accurate in the sim because it's spelled correctly and doesn't have the ' behind it. Dragon in Espanol is spelled the same (no e) but pronouced differently. Why EVP cares that the phrase do...
- 08 Apr 2007, 06:23
- Forum: Screenshots
- Topic: Pope Preview
- Replies: 1
- Views: 345
- 08 Apr 2007, 02:45
- Forum: AI Aircraft Design
- Topic: RWAI An-2
- Replies: 162
- Views: 9964
- 02 Apr 2007, 02:59
- Forum: AI Aircraft Design
- Topic: RWAI An-2
- Replies: 162
- Views: 9964
- 24 Mar 2007, 04:30
- Forum: Scenery Design
- Topic: Nellis Air Force Base: For Danny
- Replies: 59
- Views: 4046