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Search found 60 matches

by delta b
04 Oct 2009, 05:23
Forum: General Military AI Discussion
Topic: Keep up the great work!
Replies: 3
Views: 326

Keep up the great work!

I got Dan's e-mail about the forum location changing today, and while I was surprised I was still on the "Christmas Card List," I thought I'd stop by and see what you guys have been up to. WOW! You guys have been very busy indeed, and the packages look more world-class than ever. It made m...
by delta b
02 Jun 2007, 02:11
Forum: MAIW Package Support For FS9
Topic: Peruvian Air Force part 1 package by MAIW
Replies: 21
Views: 1931

First, I'm sorry so many are experiencing problems with files after installing the package. We do our best to test and test and test to make sure this doesn't happen, but it does sometimes for reasons unknown. :( Des is right about future Peruvian packs. I basically did about everything that can be ...
by delta b
31 May 2007, 03:04
Forum: Screenshots
Topic: Air Force One
Replies: 6
Views: 499

Paul,

I really like the refueling shots!

Dan
by delta b
28 May 2007, 21:26
Forum: MAIW Package Support For FS9
Topic: AFCAD Question
Replies: 20
Views: 1756

About the numbering of AFCAD slots. The number you type in has nothing to do with where AI will park--it's only good for numbering things like gates when you want ATC to call it out correctly. Uncoded AI (or AI at a base without their code) go to the slot of the correct type CREATED first in AFCAD--...
by delta b
28 May 2007, 21:01
Forum: AI Aircraft Design
Topic: I've been tinkering again
Replies: 60
Views: 4064

WOW! That model's looking phenomenal! Great paint as well. :shock:

Dan
by delta b
28 May 2007, 04:42
Forum: MAIW Package Support For FS9
Topic: AFCAD Question
Replies: 20
Views: 1756

For what it's worth, here's a tip when building AFCADs: create a "parking slot farm" on the AFCAD and pull them into the correct positions from the farm. This will allow you to have more control over which slots are created first. Creating the smallest slots first will minimize the impact ...
by delta b
28 May 2007, 04:38
Forum: MAIW Package Support For FS9
Topic: AFCAD Question
Replies: 20
Views: 1756

Mike's right--if you've got a ton of helos and fighters parking in those spots, then you've probably got a ton too many helos and fighters at Tinker. I'm guessing the MyTraffic is doing this. You would know as the guy who works there, but I'm guessing Tinker should only have a handful transient figh...
by delta b
22 May 2007, 02:31
Forum: AI Aircraft Design
Topic: I've been tinkering again
Replies: 60
Views: 4064

That's already looking awesome, Kev!

I show that Sweden, the Czech Republic, Hungary and South Africa are users. Are there any more on the horizon?

Dan
by delta b
03 May 2007, 03:24
Forum: Screenshots
Topic: IL ANG OA-37's
Replies: 10
Views: 753

Send me an e-mail at deltabourque at msn dot com, and I'll send you a blank texture.

Dan
by delta b
02 May 2007, 04:55
Forum: Screenshots
Topic: IL ANG OA-37's
Replies: 10
Views: 753

Unless Pascal's got something up his sleeve, I don't think so. I did some of the paints, and I'm not capable of making a multi-layered paintkit. Now, if you just want a bitmap with no camo applied. . .

Dan
by delta b
01 May 2007, 04:23
Forum: Screenshots
Topic: IL ANG OA-37's
Replies: 10
Views: 753

Great looking repaint! :shock:

Dan
by delta b
01 May 2007, 04:21
Forum: AI Aircraft Design
Topic: P-3, Revisited
Replies: 167
Views: 9696

Dude, that's looking AWESOME! 8)

Dan
by delta b
26 Apr 2007, 03:58
Forum: AI Aircraft Design
Topic: Question for modelers
Replies: 2
Views: 311

Paul,

Maybe you can make them fly a route over the Indian Ocean at an altitude of 8000 miles below sea level :lol:

Dan
by delta b
24 Apr 2007, 04:21
Forum: Screenshots
Topic: Down your way?
Replies: 14
Views: 1026

Here's me. Beautiful place to fly!

Dan
by delta b
19 Apr 2007, 04:30
Forum: AI Aircraft Design
Topic: NBAI F-15 Eagle
Replies: 193
Views: 13357

Looking really good, Nick--love those burner cans! :D

Dan
by delta b
12 Apr 2007, 01:26
Forum: MAIW Package Support For FS9
Topic: El Salvadoran Air Force A-37B Dragonfly package by MAIW
Replies: 23
Views: 2146

Ben, Well, if you can live with the red in EditVoicepack, the callsign that was released will actually be more accurate in the sim because it's spelled correctly and doesn't have the ' behind it. Dragon in Espanol is spelled the same (no e) but pronouced differently. Why EVP cares that the phrase do...
by delta b
08 Apr 2007, 06:23
Forum: Screenshots
Topic: Pope Preview
Replies: 1
Views: 345

Great looking paint! Looks like the ramp's starting to fill out as well. :D

Dan
by delta b
08 Apr 2007, 02:45
Forum: AI Aircraft Design
Topic: RWAI An-2
Replies: 162
Views: 9964

Rip,

Don't lose that code! Even though it's not what you meant to do, you might have the start to AI gliders and towplanes. :wink:

Dan
by delta b
02 Apr 2007, 02:59
Forum: AI Aircraft Design
Topic: RWAI An-2
Replies: 162
Views: 9964

Nice! There aren't too many AI biplanes running around, especially not ones that are right at home in 2007. :D

Dan
by delta b
24 Mar 2007, 04:30
Forum: Scenery Design
Topic: Nellis Air Force Base: For Danny
Replies: 59
Views: 4046

WOW, that looks fantastic! :shock:

Dan